Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DEVSLAYER
Ah Muzen Cab
Level 27
God Stats
5W - 6L
1,277 SR
Queue Stats
17W - 21L
1,381 Elo+
Party 3
Fenrir
Fenrir
Fogalord
Fenrir
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 11L
1,281 Elo+
Party 3
Ares
Ares
Gonzorelli
Ares
Level 17
God Stats
11W - 7L
1,498 SR
Queue Stats
24W - 24L
1,455 Elo+
Party 1
Cupid
Cupid
LordMoronga
Cupid
Level 6
God Stats
5W - 2L
1,666 SR
Queue Stats
6W - 8L
1,329 Elo+
Party 3
Ra
Ra
Tumlek
Ra
Level 38
God Stats
6W - 8L
1,603 SR
Queue Stats
44W - 61L
1,470 Elo+
Party 1
Team Averages
Level 19
1,464 SR
1,383 Elo+

VS

Team Averages
Level 22
1,408 SR
1,290 Elo+
Kukulkan
Kukulkan
Armadylan12
Kukulkan
Level 5
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 8L
940 Elo+
Party 2
Loki
Loki
BabyJason666
Loki
Level 28
God Stats
17W - 34L
1,302 SR
Queue Stats
149W - 202L
1,240 Elo+
Party 2
Hera
Hera
Hawkeye_0205
Hera
Level 28
God Stats
0W - 3L
1,332 SR
Queue Stats
70W - 64L
1,532 Elo+
Party 4
Nu Wa
Nu Wa
JohnPhlat
Nu Wa
Level 27
God Stats
7W - 4L
1,921 SR
Queue Stats
204W - 198L
1,487 Elo+
Party 4
King Arthur
King Arthur
Lennygrimm
King Arthur
Level 22
God Stats
16W - 33L
1,292 SR
Queue Stats
60W - 88L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEVSLAYER
Ah Muzen Cab
19
16 / 1 / 18
13,554
1,355
24,132
9,162
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Fogalord
Fenrir
17
9 / 7 / 20
10,827
1,083
8,236
14,478
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 1 / 31
12,429
1,243
16,773
15,990
15,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 24
11,087
1,109
14,942
12,478
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
4 / 1 / 30
11,562
1,156
15,704
5,844
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armadylan12
Kukulkan
15
1 / 15 / 4
9,233
923
8,131
17,982
6,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 11 / 6
9,168
917
8,510
19,020
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 5 / 7
10,673
1,067
13,577
10,104
3,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
JohnPhlat
Nu Wa
16
6 / 4 / 4
11,129
1,113
14,868
12,251
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lennygrimm
King Arthur
15
0 / 12 / 7
8,945
895
6,413
27,253
25,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
39
47
Kills
11
11
Deaths
47
123
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Armadylan12
Kukulkan
1
15
4
0.2
L
1
11
6
0.36
W
Ah Muzen Cab
DEVSLAYER
Ah Muzen Cab
16
1
18
25
W
Fenrir
Fogalord
Fenrir
9
7
20
2.71
W
8
1
31
23.5
L
3
5
7
1.3
L
Nu Wa
JohnPhlat
Nu Wa
6
4
4
2
L
King Arthur
Lennygrimm
King Arthur
0
12
7
0.29
W
10
1
24
22
W
Ra
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,787
Damage
51,499
57,952
Taken
86,610
36,370
Mitigated
47,744
15,582
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Armadylan12
Kukulkan
8,131
967
0
0
17,982
6,966
0
7,893
9,761
30,994
0
L
8,510
2,009
0
845
19,020
7,130
0
8,672
10,114
0
23,421
W
Ah Muzen Cab
DEVSLAYER
Ah Muzen Cab
24,132
13,361
0
3,629
9,162
4,467
0
5,440
3,518
0
62,009
W
Fenrir
Fogalord
Fenrir
8,236
2,301
0
921
14,478
7,732
0
7,481
6,022
0
13,924
W
16,773
497
0
1,738
15,990
15,593
0
11,166
4,372
20,449
0
L
13,577
2,387
0
276
10,104
3,729
0
2,481
7,490
40,292
0
L
Nu Wa
JohnPhlat
Nu Wa
14,868
4,499
0
0
12,251
4,388
0
1,936
10,245
29,417
0
L
King Arthur
Lennygrimm
King Arthur
6,413
850
0
1,459
27,253
25,531
0
10,420
16,523
749
11,408
W
14,942
6,928
755
4,217
12,478
5,562
0
8,004
4,305
0
41,407
W
Ra
15,704
1,413
2,346
1,976
5,844
3,016
0
4,393
1,301
48,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
49,148
235
Minions Killed
169
9
Camps Cleared
3
982,485
Distance Traveled
742,751
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,233
923
55
6
2
113,409
1
L
Loki
9,168
917
22
2
0
152,436
0
W
Ah Muzen Cab
13,554
1,355
91
9
5
201,825
0
W
Fenrir
10,827
1,083
10
1
1
170,082
1
W
Ares
12,429
1,243
6
1
0
210,754
1
L
Hera
10,673
1,067
63
6
0
166,747
1
L
Nu Wa
11,129
1,113
26
3
1
169,010
1
L
King Arthur
8,945
895
3
0
0
141,149
1
W
Cupid
11,087
1,109
49
5
0
197,341
1
W
Ra
11,562
1,156
79
8
3
202,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role