Player Matchup

Raijin
Raijin
Pain_sma
Raijin
Level 29
God Stats
2W - 3L
1,750 SR
Queue Stats
237W - 291L
1,487 Elo+
Solo
Da Ji
Da Ji
SaiiLer7u7
Da Ji
Level 17
God Stats
3W - 6L
1,346 SR
Queue Stats
71W - 61L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
SevenApe1202339
Cu Chulainn
Level 19
God Stats
4W - 11L
1,500 SR
Queue Stats
226W - 256L
1,432 Elo+
Solo
Medusa
Medusa
SwaggyDDee
Medusa
Level 120
God Stats
7W - 4L
1,568 SR
Queue Stats
118W - 99L
1,551 Elo+
Party 2
Ymir
Ymir
swaggyygee
Ymir
Level 6
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 2
Team Averages
Level 38
1,465 SR
1,424 Elo+

VS

Team Averages
Level 22
1,520 SR
1,422 Elo+
Zhong Kui
Zhong Kui
A DOE A
Zhong Kui
Level 33
God Stats
10W - 10L
1,131 SR
Queue Stats
577W - 610L
1,493 Elo+
Party 1
Nemesis
Nemesis
EyeQ 2G
Nemesis
Level 44
God Stats
36W - 49L
1,458 SR
Queue Stats
162W - 217L
1,413 Elo+
Party 1
Ymir
Ymir
OG Mr Kipling
Ymir
Level 24
God Stats
1W - 0L
1,832 SR
Queue Stats
38W - 44L
1,411 Elo+
Solo
Ra
Ra
Tukkzyo
Ra
Level 8
God Stats
3W - 5L
1,679 SR
Queue Stats
10W - 10L
1,616 Elo+
Party 1
Neith
Neith
X-AE-A12_
Neith
Level 3
God Stats
6W - 11L
1,500 SR
Queue Stats
84W - 120L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pain_sma
Raijin
13
2 / 11 / 3
8,452
423
7,992
14,489
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
5 / 8 / 3
9,284
464
13,784
16,619
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SevenApe1202339
Cu Chulainn
13
2 / 12 / 4
8,745
437
6,775
17,791
8,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SwaggyDDee
Medusa
15
7 / 3 / 6
9,764
488
12,725
13,660
4,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 7
9,712
486
5,618
16,734
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A DOE A
Zhong Kui
19
9 / 1 / 10
11,618
581
17,169
14,364
10,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
EyeQ 2G
Nemesis
18
16 / 2 / 12
11,962
598
15,031
16,854
9,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 6 / 6
10,336
517
13,751
17,297
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 6 / 11
9,786
489
9,674
11,713
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
X-AE-A12_
Neith
13
3 / 5 / 3
8,572
429
7,840
10,450
3,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
20
Kills
40
40
Deaths
20
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A DOE A
Zhong Kui
9
1
10
14
W
Nemesis
EyeQ 2G
Nemesis
16
2
12
11
W
7
6
6
1.67
L
Raijin
Pain_sma
Raijin
2
11
3
0.32
L
Da Ji
5
8
3
0.81
L
Cu Chulainn
SevenApe1202339
Cu Chulainn
2
12
4
0.33
L
Medusa
SwaggyDDee
Medusa
7
3
6
3.33
W
5
6
11
1.75
W
Neith
X-AE-A12_
Neith
3
5
3
0.9
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
63,465
79,293
Taken
70,678
35,072
Mitigated
36,709
11,405
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A DOE A
Zhong Kui
17,169
3,139
0
7,645
14,364
10,118
2,924
1,888
12,476
76,963
0
W
Nemesis
EyeQ 2G
Nemesis
15,031
7,858
558
8,256
16,854
9,406
566
2,392
14,462
0
67,495
W
13,751
3,172
297
2,962
17,297
9,067
560
3,558
13,739
44,890
0
L
Raijin
Pain_sma
Raijin
7,992
573
0
1,331
14,489
4,472
468
7,035
7,198
45,135
0
L
Da Ji
13,784
3,306
338
3,430
16,619
5,946
0
5,433
10,726
0
43,184
L
Cu Chulainn
SevenApe1202339
Cu Chulainn
6,775
1,834
0
290
17,791
8,450
0
11,114
6,249
538
31,288
L
Medusa
SwaggyDDee
Medusa
12,725
4,382
0
5,073
13,660
4,274
414
7,233
6,293
0
45,779
W
9,674
2,551
919
4,306
11,713
4,801
1,241
4,445
7,268
39,643
0
W
Neith
X-AE-A12_
Neith
7,840
4,261
0
335
10,450
3,317
256
1,672
8,778
0
35,188
L
5,618
1,566
0
943
16,734
11,930
198
8,311
8,233
25,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
52,274
299
Minions Killed
412
0
Camps Cleared
0
1,464,823
Distance Traveled
1,653,850
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,618
581
136
7
0
337,121
1
W
Nemesis
11,962
598
99
5
0
381,765
0
W
Ymir
10,336
517
63
3
0
326,705
0
L
Raijin
8,452
423
79
4
0
267,567
3
L
Da Ji
9,284
464
69
3
0
331,145
3
L
Cu Chulainn
8,745
437
57
3
0
284,144
0
L
Medusa
9,764
488
68
3
0
297,420
3
W
Ra
9,786
489
53
3
0
316,985
0
W
Neith
8,572
429
61
3
0
291,274
0
L
Ymir
9,712
486
26
1
0
284,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role