Player Matchup

Jormungandr
Jormungandr
ConorFitz91
Jormungandr
Level 15
God Stats
21W - 8L
1,438 SR
Queue Stats
75W - 67L
1,367 Elo+
Party 2
Ymir
Ymir
Locke428
Ymir
Level 24
God Stats
50W - 38L
1,528 SR
Queue Stats
129W - 119L
1,447 Elo+
Party 2
King Arthur
King Arthur
PluckyKyle
King Arthur
Level 16
God Stats
63W - 45L
1,470 SR
Queue Stats
131W - 98L
1,466 Elo+
Party 2
Medusa
Medusa
PluckyNezki
Medusa
Level 14
God Stats
34W - 23L
1,563 SR
Queue Stats
156W - 135L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
iBrownCow
Kukulkan
Level 9
God Stats
12W - 6L
1,649 SR
Queue Stats
26W - 21L
1,463 Elo+
Party 2
Team Averages
Level 16
1,530 SR
1,433 Elo+

VS

Team Averages
Level 11
1,546 SR
1,341 Elo+
Cthulhu
Cthulhu
Harveythecoolguy
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,381 Elo+
Party 1
Bakasura
Bakasura
Luckygio7
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,365 Elo+
Party 1
Chaac
Chaac
Molasses Cactus
Chaac
Level 27
God Stats
1W - 1L
1,794 SR
Queue Stats
36W - 45L
1,372 Elo+
Solo
King Arthur
King Arthur
MrDuckWasTaken
King Arthur
Level 4
God Stats
2W - 3L
1,434 SR
Queue Stats
70W - 60L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
spikethebeast
Danzaburou
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 80L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConorFitz91
Jormungandr
16
5 / 1 / 11
9,801
980
9,461
11,035
7,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
0 / 1 / 14
9,522
952
4,467
7,392
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
PluckyKyle
King Arthur
17
5 / 0 / 15
10,574
1,057
17,498
12,596
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
8 / 1 / 10
10,787
1,079
15,864
7,137
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iBrownCow
Kukulkan
16
8 / 0 / 12
11,094
1,109
16,856
4,616
1,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

304

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,287
829
7,398
13,565
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Luckygio7
Bakasura
14
1 / 8 / 1
8,893
889
7,108
17,240
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
8,529
853
4,490
7,594
5,776
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
MrDuckWasTaken
King Arthur
15
1 / 8 / 1
8,804
880
7,815
20,054
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
spikethebeast
Danzaburou
15
0 / 5 / 3
8,709
871
11,893
15,404
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
26
Kills
3
3
Deaths
27
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ConorFitz91
Jormungandr
5
1
11
10.5
L
0
3
1
0.17
W
Ymir
0
1
14
7
L
Bakasura
Luckygio7
Bakasura
1
8
1
0.19
L
1
3
1
0.5
L
King Arthur
MrDuckWasTaken
King Arthur
1
8
1
0.19
W
King Arthur
PluckyKyle
King Arthur
5
0
15
12.5
W
Medusa
8
1
10
13
W
Kukulkan
iBrownCow
Kukulkan
8
0
12
14
L
Danzaburou
spikethebeast
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,146
Damage
38,704
42,776
Taken
73,857
31,043
Mitigated
48,041
2,339
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ConorFitz91
Jormungandr
9,461
2,285
0
0
11,035
7,359
0
2,268
8,262
13,989
0
L
7,398
393
0
450
13,565
10,758
0
5,606
7,239
15,954
0
W
Ymir
4,467
457
0
517
7,392
5,276
0
759
6,392
12,858
0
L
Bakasura
Luckygio7
Bakasura
7,108
4,418
0
2,321
17,240
8,242
0
6,870
10,120
0
20,600
L
4,490
841
0
872
7,594
5,776
0
3,117
4,477
623
14,554
L
King Arthur
MrDuckWasTaken
King Arthur
7,815
1,145
0
1,807
20,054
16,683
0
9,133
9,876
0
15,475
W
King Arthur
PluckyKyle
King Arthur
17,498
1,952
0
1,822
12,596
13,533
0
1,609
9,730
0
37,685
W
Medusa
15,864
10,941
0
0
7,137
2,965
0
992
5,806
0
27,206
W
Kukulkan
iBrownCow
Kukulkan
16,856
1,853
0
0
4,616
1,910
0
1,437
2,984
33,119
0
L
Danzaburou
spikethebeast
Danzaburou
11,893
6,102
0
2,320
15,404
6,582
0
6,058
9,060
0
26,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
43,222
146
Minions Killed
149
5
Camps Cleared
4
919,593
Distance Traveled
917,626
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,801
980
10
1
0
175,497
0
L
Cthulhu
8,287
829
30
3
2
197,503
0
W
Ymir
9,522
952
24
2
0
199,000
2
L
Bakasura
8,893
889
54
5
1
204,400
0
L
Chaac
8,529
853
28
3
0
156,756
2
L
King Arthur
8,804
880
8
1
1
192,483
0
W
King Arthur
10,574
1,057
41
4
1
206,179
0
W
Medusa
10,787
1,079
28
3
1
175,153
0
W
Kukulkan
11,094
1,109
43
4
3
163,764
0
L
Danzaburou
8,709
871
29
3
0
166,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role