Player Matchup

Mercury
Mercury
OBLV-Apaxx
Mercury
Level 80
God Stats
2W - 6L
1,085 SR
Queue Stats
137W - 182L
1,360 Elo+
Party 1
Anubis
Anubis
OBLV-DirtyDan
Anubis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Snugglenuts-6969
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,362 Elo+
Party 1
Nike
Nike
SteadiedTurnip4
Nike
Level 29
God Stats
3W - 2L
1,178 SR
Queue Stats
12W - 13L
1,421 Elo+
Solo
Danzaburou
Danzaburou
vrbty
Danzaburou
Level 21
God Stats
3W - 1L
1,485 SR
Queue Stats
14W - 20L
1,289 Elo+
Party 1
Team Averages
Level 32
1,350 SR
1,386 Elo+

VS

Team Averages
Level 18
1,453 SR
1,410 Elo+
Izanami
Izanami
Cryptic Beauty
Izanami
Level 48
God Stats
13W - 16L
1,235 SR
Queue Stats
268W - 277L
1,463 Elo+
Party 3
Artemis
Artemis
ILemonDiesel
Artemis
Level 8
God Stats
5W - 6L
1,518 SR
Queue Stats
32W - 21L
1,477 Elo+
Solo
Pele
Pele
Scammer Sis
Pele
Level 12
God Stats
44W - 60L
1,513 SR
Queue Stats
112W - 177L
1,322 Elo+
Party 3
Sol
Sol
Sisi1229
Sol
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
juniergt
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OBLV-Apaxx
Mercury
15
8 / 1 / 8
9,361
624
9,785
8,642
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
9 / 0 / 5
10,280
685
11,930
7,411
4,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
7,476
498
2,936
8,065
7,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
12 / 1 / 6
9,914
661
7,958
8,392
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
vrbty
Danzaburou
11
2 / 3 / 0
7,334
489
3,638
6,364
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,535
502
3,139
10,137
3,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
ILemonDiesel
Artemis
14
4 / 3 / 0
7,643
510
8,478
9,150
2,593
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
6,384
426
2,517
9,447
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 8 / 1
5,728
382
1,364
9,186
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
juniergt
Tiamat
9
0 / 8 / 1
5,891
393
2,556
8,580
2,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
32
Kills
6
6
Deaths
32
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Artemis
ILemonDiesel
Artemis
4
3
0
1.33
W
Mercury
OBLV-Apaxx
Mercury
8
1
8
12
W
9
0
5
11.5
L
0
6
1
0.08
L
0
8
1
0.06
W
1
1
1
1.5
W
12
1
6
15
L
Tiamat
juniergt
Tiamat
0
8
1
0.06
W
Danzaburou
vrbty
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
18,054
38,874
Taken
46,500
24,618
Mitigated
12,979
9,437
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,139
2,464
0
388
10,137
3,760
783
3,889
6,073
0
31,167
L
Artemis
ILemonDiesel
Artemis
8,478
5,233
0
3,525
9,150
2,593
189
3,658
5,492
0
51,660
W
Mercury
OBLV-Apaxx
Mercury
9,785
4,404
0
0
8,642
3,112
1,510
1,125
7,517
0
56,296
W
11,930
435
0
5,704
7,411
4,564
570
822
6,589
70,778
0
L
2,517
728
0
269
9,447
2,400
0
2,072
7,325
0
29,547
L
1,364
304
0
1,413
9,186
1,553
0
1,223
7,688
13,193
0
W
2,936
1,000
0
1,237
8,065
7,371
108
0
8,065
26,666
0
W
7,958
712
0
1,982
8,392
6,944
2,196
1,973
6,419
0
40,999
L
Tiamat
juniergt
Tiamat
2,556
257
0
493
8,580
2,673
470
4,024
4,506
22,095
0
W
Danzaburou
vrbty
Danzaburou
3,638
1,185
0
514
6,364
2,627
224
0
6,364
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
33,181
418
Minions Killed
278
0
Camps Cleared
0
1,447,600
Distance Traveled
1,206,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,535
502
72
5
0
229,532
6
L
Artemis
7,643
510
76
5
0
206,729
0
W
Mercury
9,361
624
100
7
0
336,064
0
W
Anubis
10,280
685
137
9
0
271,519
0
L
Pele
6,384
426
58
4
0
283,222
0
L
Sol
5,728
382
28
2
0
218,867
0
W
Fafnir
7,476
498
37
2
0
293,326
1
W
Nike
9,914
661
72
5
0
278,702
3
L
Tiamat
5,891
393
44
3
0
268,257
0
W
Danzaburou
7,334
489
72
5
0
267,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role