Player Matchup

King Arthur
King Arthur
Platinum II
DioKeys
King Arthur
Platinum II
Level 149
God Stats
4W - 4L
1,728 SR
Queue Stats
52W - 40L
1,956 MMR
Solo
Chang'e
Chang'e
Diamond V
IDarkRealmI
Chang'e
Diamond V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 86L
1,937 MMR
Solo
Nemesis
Nemesis
Gold II
Known1ne
Nemesis
Gold II
Level 95
God Stats
9W - 3L
1,719 SR
Queue Stats
94W - 64L
1,949 MMR
Solo
Sobek
Sobek
Platinum I
PhD REAPER
Sobek
Platinum I
Level 160
God Stats
3W - 5L
1,756 SR
Queue Stats
113W - 121L
1,935 MMR
Solo
Medusa
Medusa
Platinum I
santiniet
Medusa
Platinum I
Level 158
God Stats
11W - 7L
1,752 SR
Queue Stats
420W - 386L
1,931 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,691 SR
1,942 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,572 SR
1,942 MMR
Ra
Ra
Diamond I
Gio Cassimani
Ra
Diamond I
Level 92
God Stats
15W - 16L
1,767 SR
Queue Stats
1,005W - 974L
1,926 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
KAI82
Kuzenbo
Platinum V
Level 116
God Stats
5W - 11L
1,478 SR
Queue Stats
454W - 435L
1,920 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
StucinGold12
Aphrodite
Platinum I
Level 101
God Stats
8W - 10L
1,156 SR
Queue Stats
596W - 555L
1,964 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
TemperatureJames
Danzaburou
Platinum II
Level 128
God Stats
13W - 9L
1,692 SR
Queue Stats
143W - 131L
1,946 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
plank-or-tin
Guan Yu
Platinum IV
Level 160
God Stats
2W - 2L
1,765 SR
Queue Stats
45W - 31L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DioKeys
King Arthur
8
1 / 1 / 1
4,526
647
1,554
3,461
1,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
IDarkRealmI
Chang'e
8
2 / 1 / 0
4,565
652
1,332
3,770
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Known1ne
Nemesis
7
0 / 1 / 1
4,109
587
2,396
3,852
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
7
2 / 1 / 0
3,889
556
1,600
4,008
2,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
santiniet
Medusa
7
0 / 0 / 1
4,043
578
2,390
3,486
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SetCu ChulainnScyllaCthulhuJanus

VS

Bans
ApolloGebYmirNu WaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,618
660
1,584
2,966
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
KAI82
Kuzenbo
6
0 / 1 / 1
3,757
537
1,313
3,317
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
StucinGold12
Aphrodite
6
0 / 0 / 0
3,675
525
744
2,052
1,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
TemperatureJames
Danzaburou
6
0 / 1 / 0
3,828
547
1,744
3,790
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
plank-or-tin
Guan Yu
9
2 / 1 / 1
4,689
670
1,642
3,910
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DioKeys
King Arthur
1
1
1
1.5
L
2
2
2
1.5
W
Chang'e
IDarkRealmI
Chang'e
2
1
0
2
L
Kuzenbo
KAI82
Kuzenbo
0
1
1
0.5
W
Nemesis
Known1ne
Nemesis
0
1
1
0.5
W
Sobek
2
1
0
2
L
Aphrodite
StucinGold12
Aphrodite
0
0
0
0
L
Danzaburou
TemperatureJames
Danzaburou
0
1
0
0
L
Guan Yu
plank-or-tin
Guan Yu
2
1
1
2.5
W
Medusa
santiniet
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
7,027
18,577
Taken
16,035
6,614
Mitigated
5,955
7,669
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DioKeys
King Arthur
1,554
218
0
925
3,461
1,770
0
966
2,473
0
17,554
L
1,584
392
80
990
2,966
794
0
976
1,842
17,605
0
W
Chang'e
IDarkRealmI
Chang'e
1,332
81
70
1,334
3,770
902
0
559
3,123
20,258
0
L
Kuzenbo
KAI82
Kuzenbo
1,313
532
0
1,001
3,317
1,556
0
947
2,370
7,245
0
W
Nemesis
Known1ne
Nemesis
2,396
966
0
633
3,852
979
0
529
3,261
0
19,023
W
Sobek
1,600
197
0
2,101
4,008
2,176
0
554
3,434
8,151
0
L
Aphrodite
StucinGold12
Aphrodite
744
274
0
1,374
2,052
1,135
0
0
2,052
11,983
0
L
Danzaburou
TemperatureJames
Danzaburou
1,744
813
0
1,574
3,790
966
0
653
3,137
0
17,262
L
Guan Yu
plank-or-tin
Guan Yu
1,642
65
31
1,808
3,910
1,504
0
200
3,702
0
21,211
W
Medusa
santiniet
Medusa
2,390
724
0
2,606
3,486
787
0
841
2,645
0
23,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
20,567
187
Minions Killed
180
0
Camps Cleared
0
663,162
Distance Traveled
622,555
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,526
647
38
5
0
132,749
1
L
Ra
4,618
660
40
6
0
137,319
2
W
Chang'e
4,565
652
49
7
0
130,272
3
L
Kuzenbo
3,757
537
11
2
0
137,957
0
W
Nemesis
4,109
587
39
6
0
152,315
2
W
Sobek
3,889
556
21
3
0
135,371
1
L
Aphrodite
3,675
525
29
4
0
71,662
0
L
Danzaburou
3,828
547
41
6
0
121,702
2
L
Guan Yu
4,689
670
59
8
0
153,915
1
W
Medusa
4,043
578
40
6
0
112,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role