Player Matchup

Fenrir
Fenrir
ShadowdDawn
Fenrir
Level 15
God Stats
4W - 6L
1,379 SR
Queue Stats
48W - 62L
1,263 Elo+
Party 3
Nox
Nox
Tankrocks23
Nox
Level 21
God Stats
5W - 5L
1,794 SR
Queue Stats
68W - 84L
1,299 Elo+
Party 3
Ares
Ares
baby_yodish
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Chernobog
Chernobog
spider_bait2_12
Chernobog
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,044 Elo+
Party 2
Jormungandr
Jormungandr
spiderbait12
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 22
1,535 SR
1,270 Elo+

VS

Team Averages
Level 22
1,385 SR
1,272 Elo+
Agni
Agni
Matravens
Agni
Level 15
God Stats
3W - 5L
1,294 SR
Queue Stats
3W - 12L
1,042 Elo+
Party 1
Terra
Terra
Meraki VK
Terra
Level 9
God Stats
9W - 3L
1,500 SR
Queue Stats
310W - 177L
1,391 Elo+
Solo
Tiamat
Tiamat
SilverIce2001
Tiamat
Level 64
God Stats
50W - 53L
1,402 SR
Queue Stats
127W - 134L
1,373 Elo+
Party 1
Neith
Neith
Sofaninja662
Neith
Level 15
God Stats
2W - 1L
1,444 SR
Queue Stats
5W - 9L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
arthuraventure
Baron Samedi
Level 6
God Stats
5W - 8L
1,284 SR
Queue Stats
5W - 8L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 9 / 2
9,116
912
5,520
12,774
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 1
9,492
949
7,894
11,688
3,899
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 10 / 1
8,953
895
4,665
26,254
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
spider_bait2_12
Chernobog
13
0 / 9 / 2
8,414
841
3,847
15,935
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
spiderbait12
Jormungandr
15
0 / 11 / 4
9,015
902
4,318
19,151
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 0 / 26
10,262
1,026
9,090
4,037
2,004
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Meraki VK
Terra
19
14 / 1 / 21
13,725
1,373
13,827
8,795
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
11 / 0 / 23
12,064
1,206
19,662
3,667
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 18
10,673
1,067
16,665
7,871
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
arthuraventure
Baron Samedi
17
6 / 2 / 20
10,395
1,040
10,377
7,121
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
152
5
Kills
44
45
Deaths
5
10
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Agni
3
0
26
16
W
Terra
Meraki VK
Terra
14
1
21
24.5
L
Fenrir
1
9
2
0.22
W
11
0
23
22.5
W
10
2
18
9.5
L
3
6
1
0.58
W
Baron Samedi
arthuraventure
Baron Samedi
6
2
20
8
L
1
10
1
0.15
L
Chernobog
spider_bait2_12
Chernobog
0
9
2
0.11
L
Jormungandr
spiderbait12
Jormungandr
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
69,621
85,802
Taken
31,491
42,410
Mitigated
21,351
2,462
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,090
1,387
0
150
4,037
2,004
0
1,697
2,290
18,511
0
W
Terra
Meraki VK
Terra
13,827
5,430
3,548
4,480
8,795
9,355
0
5,283
3,413
20,734
0
L
Fenrir
5,520
1,967
0
389
12,774
4,963
0
8,576
4,082
0
16,588
W
19,662
1,154
0
1,207
3,667
2,965
0
1,720
1,862
38,463
0
W
16,665
9,563
0
2,050
7,871
3,609
0
3,284
4,587
0
31,673
L
7,894
2,116
195
696
11,688
3,899
0
10,006
1,572
16,551
0
W
Baron Samedi
arthuraventure
Baron Samedi
10,377
2,903
626
464
7,121
3,418
0
4,534
2,462
17,121
0
L
4,665
960
0
384
26,254
18,319
0
13,922
11,241
13,451
0
L
Chernobog
spider_bait2_12
Chernobog
3,847
1,890
0
548
15,935
5,430
0
8,789
6,009
0
9,018
L
Jormungandr
spiderbait12
Jormungandr
4,318
688
0
250
19,151
9,799
0
10,953
8,100
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
57,119
86
Minions Killed
119
3
Camps Cleared
5
690,027
Distance Traveled
854,471
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,262
1,026
18
2
0
180,255
0
W
Terra
13,725
1,373
12
1
1
208,419
0
L
Fenrir
9,116
912
24
2
1
109,066
0
W
Tiamat
12,064
1,206
41
4
1
212,348
0
W
Neith
10,673
1,067
28
3
2
133,442
0
L
Nox
9,492
949
15
2
1
139,932
0
W
Baron Samedi
10,395
1,040
20
2
1
120,007
1
L
Ares
8,953
895
22
2
0
178,565
0
L
Chernobog
8,414
841
4
0
0
148,123
0
L
Jormungandr
9,015
902
21
2
1
114,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role