Player Matchup

Ares
Ares
BrazyGravy
Ares
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 6L
1,543 Elo+
Party 1
Neith
Neith
FartDuster
Neith
Level 3
God Stats
7W - 1L
1,742 SR
Queue Stats
12W - 6L
1,486 Elo+
Party 1
Achilles
Achilles
Imperator230
Achilles
Level 27
God Stats
8W - 6L
1,559 SR
Queue Stats
48W - 42L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
Lagatus
Ah Puch
Level 65
God Stats
7W - 2L
1,630 SR
Queue Stats
22W - 10L
1,415 Elo+
Party 1
Hel
Hel
PattHavok
Hel
Level 65
God Stats
5W - 1L
1,535 SR
Queue Stats
25W - 20L
1,368 Elo+
Party 1
Team Averages
Level 33
1,557 SR
1,449 Elo+

VS

Team Averages
Level 13
1,594 SR
1,452 Elo+
Thor
Thor
CaptCrunched
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Tiamat
Tiamat
Croft98
Tiamat
Level 27
God Stats
0W - 2L
1,482 SR
Queue Stats
26W - 23L
1,583 Elo+
Solo
Kukulkan
Kukulkan
JamesSaulot
Kukulkan
Level 16
God Stats
2W - 3L
1,799 SR
Queue Stats
17W - 25L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lil Type 2
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,446 Elo+
Party 2
Izanami
Izanami
sixisimpossible
Izanami
Level 15
God Stats
30W - 15L
1,691 SR
Queue Stats
45W - 35L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
11,964
1,196
10,767
10,880
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
17
6 / 0 / 16
10,288
1,029
9,677
6,121
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Imperator230
Achilles
16
7 / 0 / 14
10,202
1,020
13,931
13,675
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Lagatus
Ah Puch
16
2 / 0 / 14
9,842
984
12,344
2,451
1,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 16
9,906
991
12,686
7,864
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

320

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,283
828
5,239
16,709
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Croft98
Tiamat
14
1 / 5 / 0
8,473
847
6,229
10,058
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
JamesSaulot
Kukulkan
15
0 / 0 / 0
8,660
866
8,311
9,512
3,512
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lil Type 2
Tsukuyomi
13
0 / 7 / 1
8,168
817
8,539
15,734
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 1
8,612
861
7,226
10,953
4,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
4
26
Kills
1
1
Deaths
26
74
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
L
0
11
1
0.05
L
Tiamat
Croft98
Tiamat
1
5
0
0.2
W
Neith
6
0
16
14
W
Achilles
Imperator230
Achilles
7
0
14
14
L
Kukulkan
JamesSaulot
Kukulkan
0
0
0
0
W
Ah Puch
Lagatus
Ah Puch
2
0
14
9
L
Tsukuyomi
Lil Type 2
Tsukuyomi
0
7
1
0.07
W
2
0
16
10
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,405
Damage
35,544
40,991
Taken
62,966
31,718
Mitigated
26,682
17,491
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,767
261
0
1,217
10,880
10,203
0
2,258
8,498
19,640
0
L
5,239
803
0
238
16,709
6,657
0
5,289
11,149
0
14,443
L
Tiamat
Croft98
Tiamat
6,229
503
0
535
10,058
6,354
0
5,548
4,435
13,263
0
W
Neith
9,677
5,282
0
786
6,121
3,024
0
3,575
2,350
0
15,643
W
Achilles
Imperator230
Achilles
13,931
3,642
0
1,500
13,675
13,628
0
4,576
8,849
0
17,465
L
Kukulkan
JamesSaulot
Kukulkan
8,311
144
1,289
561
9,512
3,512
0
7,360
2,127
29,403
0
W
Ah Puch
Lagatus
Ah Puch
12,344
100
0
186
2,451
1,019
0
1,421
918
51,702
0
L
Tsukuyomi
Lil Type 2
Tsukuyomi
8,539
1,748
0
192
15,734
6,091
0
10,732
4,852
0
13,193
W
12,686
167
8,452
5,350
7,864
3,844
0
1,958
5,836
36,190
0
L
7,226
5,219
0
843
10,953
4,068
0
6,868
4,060
0
37,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
42,196
201
Minions Killed
180
10
Camps Cleared
3
1,022,032
Distance Traveled
849,493
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,964
1,196
13
1
0
202,090
2
L
Thor
8,283
828
15
2
0
142,550
2
L
Tiamat
8,473
847
13
1
1
162,838
0
W
Neith
10,288
1,029
16
2
2
198,007
0
W
Achilles
10,202
1,020
10
1
1
222,614
0
L
Kukulkan
8,660
866
50
5
1
197,649
2
W
Ah Puch
9,842
984
108
11
0
170,393
1
L
Tsukuyomi
8,168
817
6
1
0
182,112
0
W
Hel
9,906
991
54
5
7
228,928
0
L
Izanami
8,612
861
96
10
1
164,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role