Player Matchup

Chronos
Chronos
Arkham x Reaper
Chronos
Level 49
God Stats
11W - 7L
1,518 SR
Queue Stats
217W - 237L
1,440 Elo+
Solo
Merlin
Merlin
ajj036299
Merlin
Level 59
God Stats
6W - 10L
1,507 SR
Queue Stats
476W - 572L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
bop1800
Ao Kuang
Level 91
God Stats
22W - 23L
1,524 SR
Queue Stats
146W - 187L
1,474 Elo+
Solo
Team Averages
Level 66
1,516 SR
1,448 Elo+

VS

Team Averages
Level 52
1,406 SR
1,369 Elo+
Fenrir
Fenrir
Chez-704
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,131 Elo+
Solo
Hercules
Hercules
Reims32
Hercules
Level 80
God Stats
0W - 2L
1,237 SR
Queue Stats
218W - 208L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
YaBoiJefe22
Ah Puch
Level 72
God Stats
15W - 14L
1,482 SR
Queue Stats
34W - 34L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
9,271
713
3,042
9,146
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ajj036299
Merlin
12
1 / 2 / 6
8,814
678
7,180
6,651
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
bop1800
Ao Kuang
12
5 / 3 / 1
9,469
728
6,164
11,306
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chez-704
Fenrir
4
0 / 1 / 1
6,426
494
287
944
301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Reims32
Hercules
12
1 / 3 / 5
7,987
614
6,438
13,834
13,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
YaBoiJefe22
Ah Puch
13
5 / 3 / 0
8,813
678
7,794
6,671
2,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Fenrir
Chez-704
Fenrir
0
1
1
0.5
L
Hercules
Reims32
Hercules
1
3
5
1.17
L
Ah Puch
YaBoiJefe22
Ah Puch
5
3
0
1.67
W
Merlin
ajj036299
Merlin
1
2
6
2
W
Ao Kuang
bop1800
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
14,519
27,103
Taken
21,449
12,161
Mitigated
16,276
11,238
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,042
662
0
3,633
9,146
4,844
548
1,530
7,516
24,826
0
L
Fenrir
Chez-704
Fenrir
287
118
0
40
944
301
0
650
294
0
846
L
Hercules
Reims32
Hercules
6,438
2,047
0
5,478
13,834
13,461
0
9,542
4,292
0
23,088
L
Ah Puch
YaBoiJefe22
Ah Puch
7,794
380
0
1,179
6,671
2,514
0
5,847
824
41,652
0
W
Merlin
ajj036299
Merlin
7,180
780
780
3,017
6,651
2,132
990
1,789
4,694
38,662
0
W
Ao Kuang
bop1800
Ao Kuang
6,164
1,847
0
3,808
11,306
5,185
1,985
4,519
6,677
31,201
5,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
23,226
155
Minions Killed
103
0
Camps Cleared
0
647,979
Distance Traveled
452,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,271
713
43
3
0
214,941
1
L
Fenrir
6,426
494
0
0
0
33,161
0
L
Hercules
7,987
614
29
2
0
227,683
3
L
Ah Puch
8,813
678
74
6
0
191,858
0
W
Merlin
8,814
678
65
5
0
206,854
1
W
Ao Kuang
9,469
728
47
4
0
226,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role