Player Matchup

Thoth
Thoth
I Epiphany l
Thoth
Level 97
God Stats
0W - 2L
1,128 SR
Queue Stats
128W - 134L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
I Martyr l
Heimdallr
Level 41
God Stats
3W - 4L
1,406 SR
Queue Stats
12W - 21L
1,248 Elo+
Party 1
Yemoja
Yemoja
peachy-wipe12
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,242 Elo+
Solo
Team Averages
Level 48
1,345 SR
1,343 Elo+

VS

Team Averages
Level 42
1,622 SR
1,526 Elo+
Chang'e
Chang'e
ICUC_Me
Chang'e
Level 88
God Stats
64W - 47L
1,571 SR
Queue Stats
662W - 622L
1,554 Elo+
Party 2
Bacchus
Bacchus
Its_Mandark
Bacchus
Level 29
God Stats
9W - 8L
1,595 SR
Queue Stats
111W - 126L
1,328 Elo+
Solo
Ullr
Ullr
SirToxicSmurf
Ullr
Level 10
God Stats
20W - 6L
1,702 SR
Queue Stats
90W - 39L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,403
646
2,919
7,215
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
I Martyr l
Heimdallr
9
0 / 7 / 3
7,660
589
2,891
8,965
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 0
8,075
621
1,806
8,759
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICUC_Me
Chang'e
13
8 / 1 / 6
9,900
762
3,402
6,265
2,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Its_Mandark
Bacchus
11
1 / 2 / 11
8,487
653
4,431
6,367
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 0 / 8
10,477
806
13,121
11,070
4,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Heimdallr
I Martyr l
Heimdallr
0
7
3
0.21
W
Chang'e
ICUC_Me
Chang'e
8
1
6
11
W
Bacchus
Its_Mandark
Bacchus
1
2
11
3.25
W
8
0
8
12
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,616
Damage
20,954
24,939
Taken
23,702
10,447
Mitigated
11,591
3,079
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,919
47
0
1,300
7,215
3,402
0
1,955
5,260
39,593
0
L
Heimdallr
I Martyr l
Heimdallr
2,891
1,327
0
737
8,965
3,101
37
2,592
6,373
0
14,789
W
Chang'e
ICUC_Me
Chang'e
3,402
251
2,414
3,577
6,265
2,015
265
1,043
5,222
29,377
0
W
Bacchus
Its_Mandark
Bacchus
4,431
661
0
703
6,367
5,107
802
1,218
5,149
19,321
0
W
13,121
6,292
0
3,190
11,070
4,469
1,678
2,642
8,428
0
58,713
L
1,806
244
209
833
8,759
3,944
0
3,364
5,395
8,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
28,864
123
Minions Killed
155
0
Camps Cleared
0
472,359
Distance Traveled
710,554
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,403
646
84
6
0
185,345
2
L
Heimdallr
7,660
589
21
2
0
143,238
2
W
Chang'e
9,900
762
47
4
0
218,548
3
W
Bacchus
8,487
653
19
1
0
247,998
0
W
Ullr
10,477
806
89
7
0
244,008
1
L
Yemoja
8,075
621
18
1
0
143,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role