Player Matchup

Kukulkan
Kukulkan
Chaos291
Kukulkan
Level 15
God Stats
1W - 3L
1,608 SR
Queue Stats
1W - 4L
1,378 Elo+
Party 1
Apollo
Apollo
OGRvka
Apollo
Level 107
God Stats
15W - 13L
1,748 SR
Queue Stats
102W - 111L
1,587 Elo+
Party 4
Mercury
Mercury
Tempest8650
Mercury
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 129L
1,475 Elo+
Party 1
Fafnir
Fafnir
buttgenius
Fafnir
Level 47
God Stats
26W - 19L
1,679 SR
Queue Stats
230W - 247L
1,559 Elo+
Party 4
Guan Yu
Guan Yu
diabeticdingus
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,427 Elo+
Party 1
Team Averages
Level 75
1,607 SR
1,485 Elo+

VS

Team Averages
Level 60
1,645 SR
1,604 Elo+
Bellona
Bellona
DawnUnbound
Bellona
Level 82
God Stats
2W - 0L
1,710 SR
Queue Stats
21W - 13L
1,663 Elo+
Party 3
Jormungandr
Jormungandr
Howdoipickaname
Jormungandr
Level 24
God Stats
2W - 1L
1,834 SR
Queue Stats
6W - 4L
1,700 Elo+
Party 3
Cupid
Cupid
SoupyGoodness
Cupid
Level 62
God Stats
17W - 7L
1,642 SR
Queue Stats
206W - 183L
1,539 Elo+
Party 2
Pele
Pele
Tanderae
Pele
Level 30
God Stats
8W - 7L
1,521 SR
Queue Stats
97W - 75L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
thewhitemule
Baron Samedi
Level 104
God Stats
4W - 7L
1,518 SR
Queue Stats
216W - 196L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaos291
Kukulkan
15
0 / 7 / 3
8,937
426
6,583
12,059
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
OGRvka
Apollo
11
0 / 6 / 1
7,468
356
4,989
12,202
5,306
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Tempest8650
Mercury
17
6 / 5 / 3
10,929
520
10,892
16,238
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
buttgenius
Fafnir
12
0 / 5 / 4
8,552
407
6,207
18,083
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 2
10,628
506
18,416
22,037
27,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DawnUnbound
Bellona
18
4 / 3 / 4
11,164
532
9,889
17,659
13,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Howdoipickaname
Jormungandr
16
6 / 1 / 11
10,938
521
15,830
17,567
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 8
11,903
567
9,651
12,193
5,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
18
4 / 2 / 9
11,026
525
11,170
14,587
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
thewhitemule
Baron Samedi
19
7 / 3 / 2
12,240
583
10,971
13,355
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
26
27
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chaos291
Kukulkan
0
7
3
0.21
W
Bellona
DawnUnbound
Bellona
4
3
4
2
W
Jormungandr
Howdoipickaname
Jormungandr
6
1
11
11.5
L
Apollo
OGRvka
Apollo
0
6
1
0.08
W
5
3
8
3
W
Pele
4
2
9
4.25
L
Mercury
Tempest8650
Mercury
6
5
3
1.5
L
Fafnir
buttgenius
Fafnir
0
5
4
0.4
L
6
4
2
1.75
W
Baron Samedi
thewhitemule
Baron Samedi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
57,511
80,619
Taken
75,361
62,899
Mitigated
52,038
15,759
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chaos291
Kukulkan
6,583
551
0
927
12,059
5,015
0
4,803
7,034
49,919
0
W
Bellona
DawnUnbound
Bellona
9,889
3,899
498
6,115
17,659
13,671
42
1,723
15,876
0
69,464
W
Jormungandr
Howdoipickaname
Jormungandr
15,830
3,376
0
1,448
17,567
15,342
0
5,182
12,245
49,320
0
L
Apollo
OGRvka
Apollo
4,989
2,480
0
2,295
12,202
5,306
0
2,072
8,902
0
38,608
W
9,651
6,165
1,370
4,587
12,193
5,759
4,602
2,850
9,271
0
67,451
W
Pele
11,170
3,531
0
2,196
14,587
11,422
0
757
13,830
0
87,358
L
Mercury
Tempest8650
Mercury
10,892
5,537
0
250
16,238
7,479
0
5,585
10,511
0
67,245
L
Fafnir
buttgenius
Fafnir
6,207
1,452
0
5,305
18,083
17,724
0
7,726
10,321
25,772
0
L
18,416
2,890
1,222
5,760
22,037
27,375
262
6,043
15,822
0
68,286
W
Baron Samedi
thewhitemule
Baron Samedi
10,971
426
2,554
3,684
13,355
5,844
0
1,852
11,349
84,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
57,271
441
Minions Killed
579
0
Camps Cleared
0
1,775,976
Distance Traveled
1,980,154
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,937
426
101
5
0
305,276
0
W
Bellona
11,164
532
123
6
0
406,442
0
W
Jormungandr
10,938
521
49
2
0
407,169
2
L
Apollo
7,468
356
80
4
0
264,036
2
W
Cupid
11,903
567
128
6
0
382,123
6
W
Pele
11,026
525
114
5
0
414,858
4
L
Mercury
10,929
520
109
5
0
428,810
0
L
Fafnir
8,552
407
38
2
0
363,974
1
L
Guan Yu
10,628
506
113
5
0
413,880
5
W
Baron Samedi
12,240
583
165
8
0
369,562
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role