Player Matchup

Apollo
Apollo
A DOE A
Apollo
Level 33
God Stats
11W - 13L
1,543 SR
Queue Stats
577W - 610L
1,483 Elo+
Party 2
Tiamat
Tiamat
CobaltJoe
Tiamat
Level 22
God Stats
3W - 7L
1,404 SR
Queue Stats
30W - 30L
1,515 Elo+
Solo
Nemesis
Nemesis
EyeQ 2G
Nemesis
Level 44
God Stats
36W - 49L
1,449 SR
Queue Stats
162W - 217L
1,400 Elo+
Party 2
Horus
Horus
Pain_sma
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 291L
1,476 Elo+
Solo
Ra
Ra
Tukkzyo
Ra
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 10L
1,537 Elo+
Party 2
Team Averages
Level 27
1,479 SR
1,482 Elo+

VS

Team Averages
Level 26
1,392 SR
1,472 Elo+
Bellona
Bellona
CheifBigLog5785
Bellona
Level 17
God Stats
5W - 5L
1,264 SR
Queue Stats
45W - 45L
1,437 Elo+
Solo
The Morrigan
The Morrigan
MonkeTitan
The Morrigan
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
220W - 249L
1,487 Elo+
Party 1
Skadi
Skadi
SlackSlowbro
Skadi
Level 28
God Stats
12W - 16L
1,238 SR
Queue Stats
455W - 459L
1,487 Elo+
Party 1
Pele
Pele
SusAckerman
Pele
Level 28
God Stats
31W - 34L
1,456 SR
Queue Stats
362W - 390L
1,454 Elo+
Party 1
Athena
Athena
downandout43351
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A DOE A
Apollo
18
10 / 3 / 8
11,092
584
13,897
10,528
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
CobaltJoe
Tiamat
15
4 / 1 / 3
9,469
498
10,067
10,379
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
EyeQ 2G
Nemesis
17
9 / 0 / 7
10,605
558
16,857
16,150
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Pain_sma
Horus
14
1 / 1 / 14
8,831
465
7,115
13,154
7,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 4
8,623
454
4,516
8,462
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,859
414
8,707
14,987
10,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
MonkeTitan
The Morrigan
12
0 / 2 / 1
7,819
412
4,766
6,063
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 8 / 3
9,084
478
8,571
14,621
4,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 9 / 0
8,247
434
9,216
16,348
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 7 / 3
7,061
372
5,595
17,896
11,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
27
Kills
12
12
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
A DOE A
Apollo
10
3
8
4.67
L
0
3
1
0.17
W
Tiamat
CobaltJoe
Tiamat
4
1
3
5.5
W
Nemesis
EyeQ 2G
Nemesis
9
0
7
12.5
L
The Morrigan
MonkeTitan
The Morrigan
0
2
1
0.25
W
Horus
Pain_sma
Horus
1
1
14
8
L
8
8
3
1.19
L
2
9
0
0.22
W
3
7
4
0.71
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
36,855
58,673
Taken
69,915
29,850
Mitigated
34,840
19,033
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
A DOE A
Apollo
13,897
8,952
0
4,321
10,528
3,533
830
1,627
8,851
0
68,052
L
8,707
1,305
0
3,105
14,987
10,660
498
3,825
11,116
6,955
29,119
W
Tiamat
CobaltJoe
Tiamat
10,067
1,248
0
3,805
10,379
8,582
524
1,653
8,594
52,787
0
W
Nemesis
EyeQ 2G
Nemesis
16,857
10,485
0
5,264
16,150
7,518
525
3,550
12,396
0
76,336
L
The Morrigan
MonkeTitan
The Morrigan
4,766
327
0
170
6,063
1,822
378
1,800
4,207
36,258
498
W
Horus
Pain_sma
Horus
7,115
3,828
577
3,121
13,154
7,875
369
2,917
10,197
0
24,118
L
8,571
4,835
0
3,584
14,621
4,908
1,317
2,461
11,921
0
42,267
L
9,216
2,557
0
3,362
16,348
5,488
0
2,394
13,868
0
53,180
W
4,516
592
254
1,691
8,462
2,342
1,173
1,565
6,817
21,598
0
L
5,595
1,488
0
390
17,896
11,962
133
3,444
14,220
22,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
40,070
396
Minions Killed
355
0
Camps Cleared
0
1,653,518
Distance Traveled
1,638,227
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,092
584
102
5
0
366,871
3
L
Bellona
7,859
414
69
4
0
314,539
2
W
Tiamat
9,469
498
98
5
0
323,397
1
W
Nemesis
10,605
558
103
5
0
355,412
0
L
The Morrigan
7,819
412
87
5
0
362,585
1
W
Horus
8,831
465
56
3
0
339,363
0
L
Skadi
9,084
478
72
4
0
300,529
0
L
Pele
8,247
434
86
5
0
359,654
0
W
Ra
8,623
454
37
2
0
268,475
0
L
Athena
7,061
372
41
2
0
300,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role