Player Matchup

Horus
Horus
AK47WARR10R
Horus
Level 129
God Stats
1W - 0L
1,895 SR
Queue Stats
14W - 8L
1,793 Elo+
Party 1
Tiamat
Tiamat
Gcleve
Tiamat
Level 160
God Stats
4W - 0L
1,637 SR
Queue Stats
5W - 2L
1,815 Elo+
Party 1
Neith
Neith
MTGrave
Neith
Level 7
God Stats
1W - 0L
1,923 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,818 SR
1,703 Elo+

VS

Team Averages
Level 57
1,437 SR
1,460 Elo+
Nemesis
Nemesis
BillowyRocket26
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
GodlyAlmight
Jormungandr
Level 88
God Stats
0W - 1L
1,315 SR
Queue Stats
20W - 24L
1,375 Elo+
Party 2
Ullr
Ullr
Hawkgmrzz2
Ullr
Level 58
God Stats
2W - 2L
1,495 SR
Queue Stats
13W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 11
8,859
886
6,672
10,107
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Gcleve
Tiamat
11
6 / 1 / 12
8,112
811
11,048
6,149
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
MTGrave
Neith
11
5 / 0 / 11
7,936
794
5,310
2,626
1,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
6,369
637
3,500
9,977
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
GodlyAlmight
Jormungandr
10
0 / 7 / 0
6,006
601
5,336
11,699
5,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 1
6,106
611
2,137
5,845
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
1
8
0
0.13
W
Tiamat
Gcleve
Tiamat
6
1
12
12
L
Jormungandr
GodlyAlmight
Jormungandr
0
7
0
0
L
0
3
1
0.17
W
Neith
MTGrave
Neith
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
10,973
18,882
Taken
27,521
15,294
Mitigated
9,877
6,892
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,672
2,523
594
3,447
10,107
7,646
408
3,302
5,669
0
13,121
L
3,500
1,139
558
990
9,977
2,642
0
3,602
6,049
0
9,872
W
Tiamat
Gcleve
Tiamat
11,048
1,735
0
1,766
6,149
6,290
560
1,994
3,883
22,054
0
L
Jormungandr
GodlyAlmight
Jormungandr
5,336
1,255
0
1,699
11,699
5,150
0
4,794
6,667
29,208
0
L
2,137
554
0
394
5,845
2,085
0
1,929
3,700
0
11,999
W
Neith
MTGrave
Neith
5,310
3,264
0
1,085
2,626
1,358
1,803
112
2,342
0
32,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
18,481
80
Minions Killed
81
0
Camps Cleared
0
518,829
Distance Traveled
460,989
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,859
886
15
2
0
204,268
2
L
Nemesis
6,369
637
9
1
0
173,916
1
W
Tiamat
8,112
811
27
3
0
167,937
1
L
Jormungandr
6,006
601
57
6
0
134,408
3
L
Ullr
6,106
611
15
2
0
152,665
1
W
Neith
7,936
794
38
4
0
146,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role