Player Matchup

Tyr
Tyr
btk6199
Tyr
Level 11
God Stats
1W - 2L
1,399 SR
Queue Stats
7W - 16L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
idkkwattoput123
Hou Yi
Level 13
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 17L
1,313 Elo+
Party 2
Ra
Ra
the1eternity
Ra
Level 14
God Stats
2W - 2L
1,665 SR
Queue Stats
12W - 14L
1,755 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,460 Elo+

VS

Team Averages
Level 58
1,508 SR
1,491 Elo+
Scylla
Scylla
BigMijog
Scylla
Level 71
God Stats
3W - 1L
1,667 SR
Queue Stats
42W - 51L
1,612 Elo+
Solo
Apollo
Apollo
KingAnkh
Apollo
Level 97
God Stats
3W - 4L
1,357 SR
Queue Stats
100W - 141L
1,360 Elo+
Party 1
Jormungandr
Jormungandr
MasterSwanson
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
3 / 5 / 1
9,614
687
4,426
13,016
13,156
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 3
8,403
600
6,222
12,056
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
7,978
570
4,162
9,497
3,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigMijog
Scylla
15
9 / 2 / 7
10,713
765
14,273
6,554
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
KingAnkh
Apollo
15
8 / 1 / 6
10,928
781
9,981
9,709
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MasterSwanson
Jormungandr
11
0 / 1 / 11
9,229
659
2,837
5,870
5,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigMijog
Scylla
9
2
7
6.25
W
Apollo
KingAnkh
Apollo
8
1
6
11
W
Jormungandr
MasterSwanson
Jormungandr
0
1
11
5.5
L
Tyr
3
5
1
0.7
L
1
7
3
0.36
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
27,091
34,569
Taken
22,133
22,002
Mitigated
11,420
5,766
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigMijog
Scylla
14,273
985
115
1,920
6,554
2,427
795
749
5,805
54,078
0
W
Apollo
KingAnkh
Apollo
9,981
7,486
0
3,795
9,709
3,886
1,861
2,070
7,639
0
52,351
W
Jormungandr
MasterSwanson
Jormungandr
2,837
824
0
546
5,870
5,107
65
1,391
4,479
12,038
0
L
Tyr
4,426
888
0
1,424
13,016
13,156
0
6,674
6,046
0
17,319
L
6,222
1,883
135
1,216
12,056
4,866
55
4,677
7,107
0
30,955
L
4,162
548
812
2,179
9,497
3,980
0
5,070
4,303
26,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
30,870
129
Minions Killed
167
0
Camps Cleared
0
680,559
Distance Traveled
665,916
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,713
765
56
4
0
249,804
4
W
Apollo
10,928
781
100
7
0
254,642
3
W
Jormungandr
9,229
659
11
1
0
161,470
2
L
Tyr
9,614
687
26
2
0
240,632
6
L
Hou Yi
8,403
600
57
4
0
213,036
1
L
Ra
7,978
570
46
3
0
226,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role