Player Matchup

Ratatoskr
Ratatoskr
Benbt10
Ratatoskr
Level 29
God Stats
5W - 9L
1,512 SR
Queue Stats
185W - 174L
1,507 Elo+
Party 2
Discordia
Discordia
H3nt1-w-S3npa1
Discordia
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 95L
1,521 Elo+
Party 2
Ganesha
Ganesha
Its_rahmel9
Ganesha
Level 124
God Stats
1W - 1L
1,710 SR
Queue Stats
109W - 98L
1,689 Elo+
Party 2
Nemesis
Nemesis
PaidSelIout
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 2
Loki
Loki
spikeyball101
Loki
Level 146
God Stats
26W - 18L
1,666 SR
Queue Stats
195W - 178L
1,622 Elo+
Party 2
Team Averages
Level 78
1,577 SR
1,566 Elo+

VS

Team Averages
Level 91
1,406 SR
1,487 Elo+
Tiamat
Tiamat
DragonsFlame
Tiamat
Level 23
God Stats
5W - 8L
1,210 SR
Queue Stats
155W - 141L
1,472 Elo+
Party 1
Hel
Hel
JediJroll
Hel
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 361L
1,546 Elo+
Solo
Neith
Neith
Lord_Solaris
Neith
Level 109
God Stats
13W - 21L
1,297 SR
Queue Stats
246W - 308L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nenke
Tsukuyomi
Level 132
God Stats
49W - 43L
1,521 SR
Queue Stats
706W - 785L
1,524 Elo+
Party 1
Cerberus
Cerberus
XXELITEGAMERXL
Cerberus
Level 157
God Stats
15W - 18L
1,500 SR
Queue Stats
373W - 401L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Benbt10
Ratatoskr
14
0 / 6 / 1
8,672
434
5,196
13,056
8,537
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Discordia
H3nt1-w-S3npa1
Discordia
15
3 / 8 / 4
9,735
487
6,750
11,200
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Its_rahmel9
Ganesha
13
0 / 1 / 5
8,889
444
3,492
11,496
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PaidSelIout
Nemesis
14
0 / 3 / 1
7,817
391
3,902
11,409
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
13 / 2 / 0
11,311
566
14,472
15,157
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 4 / 2
10,871
544
7,165
11,823
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 0
7,560
378
3,675
10,848
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 2 / 3
9,525
476
7,052
9,211
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Nenke
Tsukuyomi
20
8 / 0 / 3
12,656
633
12,018
10,589
4,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
17
7 / 3 / 6
11,122
556
9,823
17,597
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
16
Kills
20
20
Deaths
17
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Benbt10
Ratatoskr
0
6
1
0.08
W
Tiamat
4
4
2
1.25
L
Discordia
H3nt1-w-S3npa1
Discordia
3
8
4
0.63
L
Ganesha
Its_rahmel9
Ganesha
0
1
5
2.5
W
0
8
0
0
W
1
2
3
1.25
W
Tsukuyomi
Nenke
Tsukuyomi
8
0
3
9.5
L
Nemesis
PaidSelIout
Nemesis
0
3
1
0.17
W
Cerberus
7
3
6
3.33
L
13
2
0
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
39,733
62,318
Taken
60,068
30,009
Mitigated
29,306
11,093
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Benbt10
Ratatoskr
5,196
1,449
0
2,907
13,056
8,537
0
2,244
10,722
0
52,729
W
Tiamat
7,165
903
0
3,452
11,823
6,886
339
3,697
7,659
55,032
0
L
Discordia
H3nt1-w-S3npa1
Discordia
6,750
471
0
314
11,200
3,292
0
7,576
3,428
60,529
0
L
Ganesha
Its_rahmel9
Ganesha
3,492
505
0
2,041
11,496
8,387
501
5,065
6,413
37,076
0
W
3,675
251
2,375
1,991
10,848
5,606
368
1,037
9,771
36,421
0
W
7,052
2,660
0
2,630
9,211
4,422
1,213
1,565
7,646
0
66,961
W
Tsukuyomi
Nenke
Tsukuyomi
12,018
3,053
0
6,208
10,589
4,908
1,218
0
10,339
0
87,659
L
Nemesis
PaidSelIout
Nemesis
3,902
1,690
0
905
11,409
4,360
0
1,324
10,065
0
47,587
W
Cerberus
9,823
1,383
0
4,924
17,597
7,484
420
3,279
14,116
67,328
0
L
14,472
5,236
0
4,926
15,157
5,433
183
4,013
11,027
0
80,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
51,734
506
Minions Killed
601
0
Camps Cleared
0
1,866,537
Distance Traveled
1,852,709
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,672
434
118
6
0
356,138
0
W
Tiamat
10,871
544
116
6
0
354,755
4
L
Discordia
9,735
487
118
6
0
323,712
2
L
Ganesha
8,889
444
26
1
0
369,822
4
W
Hel
7,560
378
51
3
0
336,270
2
W
Neith
9,525
476
131
7
0
347,192
6
W
Tsukuyomi
12,656
633
184
9
0
401,327
3
L
Nemesis
7,817
391
96
5
0
403,397
1
W
Cerberus
11,122
556
119
6
0
413,165
10
L
Loki
11,311
566
148
7
0
413,468
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role