Player Matchup

Xbalanque
Xbalanque
Gold IV
Get BoAKa
Xbalanque
Gold IV
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 66L
2,005 MMR
Solo
Artio
Artio
Platinum I
Onenightstand-V
Artio
Platinum I
Level 122
God Stats
12W - 8L
1,768 SR
Queue Stats
114W - 119L
2,062 MMR
Solo
Eset
Eset
Masters
SpacingBridge6
Eset
Masters
Level 158
God Stats
35W - 26L
1,759 SR
Queue Stats
766W - 757L
2,012 MMR
Solo
Susano
Susano
Diamond III
chadtarheel
Susano
Diamond III
Level 128
God Stats
10W - 19L
1,665 SR
Queue Stats
525W - 505L
2,186 MMR
Solo
Guan Yu
Guan Yu
Diamond III
lxCOMPADRExl
Guan Yu
Diamond III
Level 129
God Stats
77W - 57L
1,891 SR
Queue Stats
781W - 768L
2,120 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,717 SR
2,077 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,732 SR
2,078 MMR
Cthulhu
Cthulhu
Platinum II
Benti86
Cthulhu
Platinum II
Level 146
God Stats
11W - 6L
1,805 SR
Queue Stats
160W - 112L
2,177 MMR
Party 1
Janus
Janus
Platinum III
JaviGonzalez16
Janus
Platinum III
Level 109
God Stats
4W - 4L
1,662 SR
Queue Stats
53W - 58L
2,029 MMR
Solo
Fenrir
Fenrir
Platinum III
Lytsu
Fenrir
Platinum III
Level 94
God Stats
24W - 24L
1,673 SR
Queue Stats
285W - 267L
1,974 MMR
Solo
King Arthur
King Arthur
Diamond II
Servonik
King Arthur
Diamond II
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
288W - 270L
2,033 MMR
Solo
Apollo
Apollo
Platinum I
TradeMrk18
Apollo
Platinum I
Level 154
God Stats
4W - 5L
2,019 SR
Queue Stats
328W - 286L
2,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Get BoAKa
Xbalanque
19
1 / 5 / 3
12,833
583
10,860
15,064
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 10
11,462
521
5,475
22,692
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 7
13,358
607
15,459
15,820
5,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
5 / 0 / 8
13,538
615
11,480
14,651
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
lxCOMPADRExl
Guan Yu
20
5 / 0 / 5
14,114
642
10,860
18,117
25,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Cu ChulainnNu WaDanzaburouSetScylla

VS

Bans
NemesisThothRavanaPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benti86
Cthulhu
13
4 / 3 / 5
9,540
434
7,390
11,724
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 8 / 4
11,299
514
9,447
15,095
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lytsu
Fenrir
16
0 / 4 / 0
9,912
451
4,132
13,916
4,647
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Servonik
King Arthur
14
1 / 4 / 4
9,443
429
5,346
13,240
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
TradeMrk18
Apollo
19
4 / 2 / 5
12,111
551
11,708
21,656
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
21
Kills
12
12
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Benti86
Cthulhu
4
3
5
2.17
W
Xbalanque
Get BoAKa
Xbalanque
1
5
3
0.5
L
3
8
4
0.63
L
Fenrir
Lytsu
Fenrir
0
4
0
0
W
2
4
10
1.75
L
King Arthur
Servonik
King Arthur
1
4
4
0.75
W
8
3
7
3.83
L
Apollo
TradeMrk18
Apollo
4
2
5
3.25
W
Susano
5
0
8
9
W
Guan Yu
lxCOMPADRExl
Guan Yu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,134
Damage
38,023
86,344
Taken
75,631
66,596
Mitigated
30,600
40,798
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Benti86
Cthulhu
7,390
797
437
2,206
11,724
6,662
0
5,069
6,655
36,760
0
W
Xbalanque
Get BoAKa
Xbalanque
10,860
6,213
0
4,719
15,064
5,540
7,263
2,206
12,816
0
102,836
L
9,447
289
172
1,166
15,095
3,815
0
7,617
7,478
74,100
0
L
Fenrir
Lytsu
Fenrir
4,132
699
0
1,474
13,916
4,647
1,154
1,614
12,302
0
59,104
W
5,475
931
369
7,141
22,692
21,239
480
7,551
14,937
32,937
0
L
King Arthur
Servonik
King Arthur
5,346
713
0
3,696
13,240
7,766
0
3,964
9,276
0
60,910
W
15,459
439
2,779
5,211
15,820
5,870
2,454
3,816
11,688
93,867
0
L
Apollo
TradeMrk18
Apollo
11,708
8,256
0
8,335
21,656
7,710
2,791
2,859
18,797
0
96,127
W
Susano
11,480
2,275
0
7,230
14,651
8,137
2,850
3,167
11,386
0
100,540
W
Guan Yu
lxCOMPADRExl
Guan Yu
10,860
2,213
4,160
9,189
18,117
25,810
1,667
2,227
15,826
0
93,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,305
Gold Earned
52,305
641
Minions Killed
608
0
Camps Cleared
0
2,171,117
Distance Traveled
1,947,366
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,540
434
52
2
0
368,441
6
W
Xbalanque
12,833
583
161
7
0
333,263
1
L
Janus
11,299
514
144
7
0
409,022
2
L
Fenrir
9,912
451
127
6
0
384,672
1
W
Artio
11,462
521
30
1
0
454,555
5
L
King Arthur
9,443
429
108
5
0
365,812
2
W
Eset
13,358
607
138
6
0
409,058
9
L
Apollo
12,111
551
177
8
0
419,419
6
W
Susano
13,538
615
156
7
0
514,814
1
W
Guan Yu
14,114
642
156
7
0
459,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role