Player Matchup

Neith
Neith
Lykos159
Neith
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 60L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Reyjun
Kukulkan
Level 71
God Stats
3W - 0L
1,717 SR
Queue Stats
49W - 29L
1,700 Elo+
Party 2
Cu Chulainn
Cu Chulainn
strikeman31
Cu Chulainn
Level 97
God Stats
3W - 4L
1,137 SR
Queue Stats
226W - 214L
1,571 Elo+
Party 2
Team Averages
Level 90
1,451 SR
1,615 Elo+

VS

Team Averages
Level 113
1,380 SR
1,374 Elo+
Cupid
Cupid
JoseCano2219
Cupid
Level 108
God Stats
1W - 1L
1,174 SR
Queue Stats
42W - 30L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
Msierra02
Jormungandr
Level 104
God Stats
1W - 3L
1,316 SR
Queue Stats
44W - 18L
1,415 Elo+
Party 1
Hel
Hel
Vendetta-Hn
Hel
Level 128
God Stats
0W - 1L
1,649 SR
Queue Stats
99W - 56L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lykos159
Neith
16
5 / 3 / 15
12,906
679
17,906
15,134
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Reyjun
Kukulkan
17
14 / 3 / 8
14,394
758
21,092
8,504
4,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
strikeman31
Cu Chulainn
16
4 / 3 / 16
12,921
680
11,715
20,224
20,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
11,278
594
5,698
18,168
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Msierra02
Jormungandr
14
4 / 6 / 3
12,601
663
14,384
23,490
27,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 11 / 4
12,796
673
8,284
19,220
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
23
Kills
9
9
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Neith
Lykos159
Neith
5
3
15
4.17
L
Jormungandr
Msierra02
Jormungandr
4
6
3
0.92
W
Kukulkan
Reyjun
Kukulkan
14
3
8
6
L
4
11
4
0.55
W
Cu Chulainn
strikeman31
Cu Chulainn
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
28,366
43,862
Taken
60,878
30,079
Mitigated
43,585
5,630
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
3,981
296
2,775
18,168
8,744
83
6,296
11,872
0
46,482
W
Neith
Lykos159
Neith
17,906
5,482
0
2,782
15,134
5,300
2,067
8,394
6,206
0
55,673
L
Jormungandr
Msierra02
Jormungandr
14,384
3,721
338
818
23,490
27,090
168
7,579
15,911
53,426
0
W
Kukulkan
Reyjun
Kukulkan
21,092
1,656
0
2,048
8,504
4,721
848
4,743
3,711
62,890
0
L
8,284
578
3,566
3,955
19,220
7,751
0
8,190
11,030
57,001
0
W
Cu Chulainn
strikeman31
Cu Chulainn
11,715
1,920
0
800
20,224
20,058
329
8,531
11,229
4,210
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
36,675
197
Minions Killed
209
0
Camps Cleared
0
1,030,631
Distance Traveled
932,848
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,278
594
72
4
0
325,867
1
W
Neith
12,906
679
86
5
0
336,653
0
L
Jormungandr
12,601
663
53
3
0
302,337
4
W
Kukulkan
14,394
758
69
4
0
339,522
2
L
Hel
12,796
673
84
4
0
304,644
3
W
Cu Chulainn
12,921
680
42
2
0
354,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role