Player Matchup

Thanatos
Thanatos
Gold IV
CryptoErmis
Thanatos
Gold IV
Level 122
God Stats
32W - 30L
1,581 SR
Queue Stats
342W - 332L
1,365 MMR
Solo
Discordia
Discordia
Gold IV
Jidarraga
Discordia
Gold IV
Level 160
God Stats
7W - 5L
1,284 SR
Queue Stats
577W - 589L
1,455 MMR
Solo
Heimdallr
Heimdallr
Bronze III
JoshuaTrex
Heimdallr
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 198L
1,447 MMR
Solo
Ymir
Ymir
Gold V
OnlyHands
Ymir
Gold V
Level 160
God Stats
27W - 17L
1,618 SR
Queue Stats
182W - 190L
1,366 MMR
Solo
Hercules
Hercules
Bronze III
WhiteWolf469
Hercules
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,497 SR
1,407 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,690 SR
1,407 MMR
Thoth
Thoth
Gold IV
MIXEDBTW
Thoth
Gold IV
Level 83
God Stats
6W - 10L
1,557 SR
Queue Stats
164W - 145L
1,415 MMR
Party 1
Chang'e
Chang'e
Silver IV
MikeS0ul
Chang'e
Silver IV
Level 160
God Stats
27W - 17L
1,990 SR
Queue Stats
101W - 106L
1,411 MMR
Solo
Guan Yu
Guan Yu
Silver I
RagePotatoe918
Guan Yu
Silver I
Level 101
God Stats
31W - 19L
1,852 SR
Queue Stats
280W - 295L
1,356 MMR
Solo
Anhur
Anhur
Bronze III
iv0nne
Anhur
Bronze III
Level 114
God Stats
5W - 8L
1,500 SR
Queue Stats
116W - 119L
1,367 MMR
Solo
Horus
Horus
Bronze III
xCrowbar
Horus
Bronze III
Level 108
God Stats
23W - 33L
1,552 SR
Queue Stats
112W - 103L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CryptoErmis
Thanatos
20
12 / 10 / 7
21,860
561
21,433
38,389
27,465
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Jidarraga
Discordia
20
9 / 10 / 17
20,751
532
33,513
32,904
11,738
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
JoshuaTrex
Heimdallr
20
12 / 7 / 11
22,266
571
40,003
42,238
22,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
4 / 4 / 15
18,762
481
13,586
33,994
47,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
WhiteWolf469
Hercules
20
4 / 8 / 8
17,832
457
16,390
36,910
34,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ScyllaApolloTsukuyomiSetCthulhu

VS

Bans
EsetSylvanusDanzaburouCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MIXEDBTW
Thoth
20
8 / 8 / 13
17,800
456
43,315
22,845
9,208
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
MikeS0ul
Chang'e
20
0 / 5 / 13
16,382
420
12,317
28,014
43,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 7 / 11
17,381
446
15,522
36,470
61,538
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
iv0nne
Anhur
20
12 / 9 / 8
19,729
506
28,249
42,180
19,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
xCrowbar
Horus
20
12 / 12 / 11
18,481
474
28,748
35,634
25,219
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
95
41
Kills
39
39
Deaths
41
58
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CryptoErmis
Thanatos
12
10
7
1.55
W
Discordia
Jidarraga
Discordia
9
10
17
1.75
W
Heimdallr
JoshuaTrex
Heimdallr
12
7
11
2.5
L
Thoth
MIXEDBTW
Thoth
8
8
13
1.81
L
Chang'e
MikeS0ul
Chang'e
0
5
13
1.3
W
Ymir
4
4
15
2.88
L
7
7
11
1.79
W
Hercules
WhiteWolf469
Hercules
4
8
8
1
L
Anhur
iv0nne
Anhur
12
9
8
1.78
L
Horus
xCrowbar
Horus
12
12
11
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,925
Damage
128,151
184,435
Taken
165,143
143,685
Mitigated
159,038
80,650
Healing
51,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CryptoErmis
Thanatos
21,433
5,650
0
30,915
38,389
27,465
4,438
9,998
28,081
0
142,326
W
Discordia
Jidarraga
Discordia
33,513
2,758
538
9,138
32,904
11,738
1,500
15,260
17,172
138,037
0
W
Heimdallr
JoshuaTrex
Heimdallr
40,003
27,463
0
22,650
42,238
22,554
9,461
17,702
24,194
0
222,484
L
Thoth
MIXEDBTW
Thoth
43,315
551
0
2,437
22,845
9,208
958
7,811
14,465
129,650
0
L
Chang'e
MikeS0ul
Chang'e
12,317
277
3,000
9,718
28,014
43,156
316
8,275
19,154
91,985
0
W
Ymir
13,586
1,206
0
6,226
33,994
47,735
628
9,238
24,397
74,252
0
L
15,522
1,508
2,315
10,788
36,470
61,538
465
12,228
22,859
1,680
107,286
W
Hercules
WhiteWolf469
Hercules
16,390
3,574
0
11,183
36,910
34,193
2,710
14,250
22,504
0
77,519
L
Anhur
iv0nne
Anhur
28,249
16,234
0
14,102
42,180
19,917
3,963
7,422
33,982
0
165,771
L
Horus
xCrowbar
Horus
28,748
11,976
4,027
5,595
35,634
25,219
653
11,354
23,937
0
125,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,471
Gold Earned
89,773
816
Minions Killed
835
0
Camps Cleared
0
3,447,515
Distance Traveled
3,534,095
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
21,860
561
176
5
0
778,080
1
W
Discordia
20,751
532
155
4
0
617,159
5
W
Heimdallr
22,266
571
259
7
0
676,206
5
L
Thoth
17,800
456
172
4
0
719,570
6
L
Chang'e
16,382
420
113
3
0
742,351
5
W
Ymir
18,762
481
93
2
0
693,363
18
L
Guan Yu
17,381
446
174
4
0
719,036
6
W
Hercules
17,832
457
133
3
0
682,707
9
L
Anhur
19,729
506
232
6
0
669,797
8
L
Horus
18,481
474
144
4
0
683,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role