Player Matchup

Neith
Neith
Breathing Gonja
Neith
Level 8
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2
Anubis
Anubis
EverM
Anubis
Level 4
God Stats
0W - 3L
1,217 SR
Queue Stats
7W - 7L
1,164 Elo+
Party 1
Bellona
Bellona
Orderchaos-lnx
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,108 Elo+
Party 1
Loki
Loki
Pomars
Loki
Level 29
God Stats
6W - 3L
1,419 SR
Queue Stats
225W - 246L
1,482 Elo+
Solo
Ymir
Ymir
dssads
Ymir
Level 36
God Stats
0W - 1L
1,872 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,539 SR
1,378 Elo+

VS

Team Averages
Level 21
1,423 SR
1,362 Elo+
Guan Yu
Guan Yu
EnragedDeku
Guan Yu
Level 29
God Stats
5W - 2L
1,322 SR
Queue Stats
69W - 78L
1,496 Elo+
Solo
Ymir
Ymir
MistaQutaro
Ymir
Level 21
God Stats
16W - 13L
1,596 SR
Queue Stats
42W - 54L
1,374 Elo+
Party 3
Danzaburou
Danzaburou
SkinnesS
Danzaburou
Level 20
God Stats
41W - 25L
1,551 SR
Queue Stats
261W - 253L
1,315 Elo+
Solo
Bakasura
Bakasura
alcasarx
Bakasura
Level 7
God Stats
4W - 6L
1,379 SR
Queue Stats
12W - 10L
1,237 Elo+
Solo
Raijin
Raijin
xcloudstrife
Raijin
Level 29
God Stats
3W - 6L
1,266 SR
Queue Stats
11W - 16L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
6,729
421
5,256
9,162
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
EverM
Anubis
10
0 / 5 / 1
6,492
406
5,013
8,067
2,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 9 / 0
5,848
366
2,762
12,275
6,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Pomars
Loki
12
4 / 3 / 0
8,097
506
5,807
7,448
2,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
dssads
Ymir
10
3 / 4 / 2
7,681
480
4,549
14,071
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EnragedDeku
Guan Yu
13
5 / 1 / 4
8,501
531
6,081
7,345
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 4 / 11
8,422
526
3,322
11,627
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SkinnesS
Danzaburou
13
8 / 1 / 2
8,851
553
8,321
8,911
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
alcasarx
Bakasura
17
7 / 2 / 3
10,196
637
9,613
10,152
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
14
7 / 2 / 4
9,399
587
7,745
7,393
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
28
28
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Guan Yu
EnragedDeku
Guan Yu
5
1
4
7
L
Anubis
EverM
Anubis
0
5
1
0.1
W
1
4
11
1.63
L
0
9
0
0
L
Loki
Pomars
Loki
4
3
0
1.33
W
Danzaburou
SkinnesS
Danzaburou
8
1
2
9
W
Bakasura
alcasarx
Bakasura
7
2
3
4.25
L
Ymir
dssads
Ymir
3
4
2
1
W
Raijin
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
35,082
51,023
Taken
45,428
25,319
Mitigated
24,709
5,981
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,256
2,816
0
1,178
9,162
2,550
133
1,701
7,436
0
19,527
W
Guan Yu
EnragedDeku
Guan Yu
6,081
900
218
2,996
7,345
5,372
0
1,391
5,729
0
34,624
L
Anubis
EverM
Anubis
5,013
193
0
1,778
8,067
2,830
516
1,849
5,775
29,294
0
W
3,322
737
0
724
11,627
7,635
102
1,707
9,895
29,245
0
L
2,762
1,050
0
1,952
12,275
6,715
0
1,877
9,298
0
15,737
L
Loki
Pomars
Loki
5,807
2,268
219
426
7,448
2,279
884
2,327
4,912
0
34,169
W
Danzaburou
SkinnesS
Danzaburou
8,321
3,420
0
4,947
8,911
2,868
2,094
2,884
5,981
0
45,601
W
Bakasura
alcasarx
Bakasura
9,613
6,771
0
2,995
10,152
6,473
0
2,305
7,825
0
72,598
L
Ymir
dssads
Ymir
4,549
913
0
428
14,071
10,945
63
3,313
10,416
20,902
0
W
Raijin
7,745
597
0
1,412
7,393
2,361
2,750
1,275
6,093
50,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
45,369
198
Minions Killed
422
0
Camps Cleared
0
1,483,296
Distance Traveled
1,562,090
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,729
421
27
2
0
322,313
0
W
Guan Yu
8,501
531
67
4
0
324,695
2
L
Anubis
6,492
406
43
3
0
257,024
0
W
Ymir
8,422
526
39
2
0
293,898
2
L
Bellona
5,848
366
25
2
0
265,928
1
L
Loki
8,097
506
66
4
0
337,990
0
W
Danzaburou
8,851
553
73
5
0
311,871
1
W
Bakasura
10,196
637
142
9
0
377,092
3
L
Ymir
7,681
480
37
2
0
300,041
0
W
Raijin
9,399
587
101
6
0
254,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role