Player Matchup

Eset
Eset
CakeOnLayaway
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Merc nV
King Arthur
Level 127
God Stats
7W - 7L
1,253 SR
Queue Stats
274W - 190L
1,701 Elo+
Party 2
Yemoja
Yemoja
RBIII27
Yemoja
Level 67
God Stats
2W - 3L
1,293 SR
Queue Stats
69W - 65L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
stilldebating
The Morrigan
Level 108
God Stats
2W - 5L
1,465 SR
Queue Stats
6W - 7L
1,339 Elo+
Solo
Danzaburou
Danzaburou
vans1313
Danzaburou
Level 123
God Stats
11W - 6L
1,596 SR
Queue Stats
134W - 113L
1,552 Elo+
Party 2
Team Averages
Level 103
1,421 SR
1,531 Elo+

VS

Team Averages
Level 123
1,587 SR
1,563 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BuffaloTerror
Medusa
Level 151
God Stats
1W - 4L
1,805 SR
Queue Stats
118W - 107L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
illuminati 6663
Cthulhu
Level 106
God Stats
5W - 3L
1,622 SR
Queue Stats
60W - 50L
1,622 Elo+
Party 1
Mulan
Mulan
thegingie
Mulan
Level 84
God Stats
2W - 5L
1,509 SR
Queue Stats
26W - 18L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,736
574
1,879
3,905
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Merc nV
King Arthur
11
4 / 0 / 2
6,287
629
6,374
5,983
2,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
RBIII27
Yemoja
9
0 / 0 / 5
5,261
526
1,452
5,610
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
stilldebating
The Morrigan
9
1 / 1 / 2
5,066
507
2,222
3,775
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
vans1313
Danzaburou
9
4 / 2 / 1
5,796
580
6,224
9,048
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 0
5,515
552
2,073
3,133
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
 
Fenrir
9
1 / 3 / 0
5,145
515
2,418
7,546
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
4,629
463
4,955
7,119
1,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
5,311
531
8,051
7,629
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
thegingie
Mulan
9
0 / 3 / 0
5,117
512
1,835
5,257
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Fenrir
 
Fenrir
1
3
0
0.33
L
0
1
2
1
W
2
0
0
2
W
King Arthur
Merc nV
King Arthur
4
0
2
5
W
Yemoja
RBIII27
Yemoja
0
0
5
2.5
L
2
3
1
0.83
W
The Morrigan
stilldebating
The Morrigan
1
1
2
2
L
Mulan
thegingie
Mulan
0
3
0
0
W
Danzaburou
vans1313
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
19,332
28,321
Taken
30,684
10,224
Mitigated
11,390
12,304
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,073
0
0
926
3,133
790
50
1,682
1,238
32,126
0
L
Fenrir
 
Fenrir
2,418
319
0
3,501
7,546
2,517
0
184
7,320
0
25,343
L
4,955
2,432
0
1,785
7,119
1,631
380
854
6,265
0
22,513
W
1,879
49
0
770
3,905
1,135
0
1,610
2,126
28,648
0
W
King Arthur
Merc nV
King Arthur
6,374
1,670
0
2,198
5,983
2,730
0
751
5,232
0
35,310
W
Yemoja
RBIII27
Yemoja
1,452
349
1,471
2,561
5,610
2,045
0
2,570
3,040
10,975
0
L
8,051
94
233
1,028
7,629
3,257
256
1,913
5,716
23,249
0
W
The Morrigan
stilldebating
The Morrigan
2,222
612
0
1,237
3,775
1,828
120
1,471
2,245
19,738
4,356
L
Mulan
thegingie
Mulan
1,835
117
0
1,286
5,257
3,195
365
0
5,257
0
22,007
W
Danzaburou
vans1313
Danzaburou
6,224
2,922
0
4,067
9,048
2,486
0
3,494
5,554
0
29,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
25,717
251
Minions Killed
257
0
Camps Cleared
0
890,618
Distance Traveled
958,224
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,515
552
59
6
0
182,547
1
L
Fenrir
5,145
515
58
6
0
194,479
2
L
Medusa
4,629
463
48
5
0
188,561
1
W
Eset
5,736
574
58
6
0
199,513
1
W
King Arthur
6,287
629
70
7
0
188,371
2
W
Yemoja
5,261
526
21
2
0
173,079
3
L
Cthulhu
5,311
531
34
3
0
209,179
1
W
The Morrigan
5,066
507
48
5
0
173,335
3
L
Mulan
5,117
512
58
6
0
183,458
1
W
Danzaburou
5,796
580
54
5
0
156,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role