Player Matchup

Xing Tian
Xing Tian
FraonisaVII
Xing Tian
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,421 Elo+
Party 2
Chaac
Chaac
Homiegee
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 61L
1,682 Elo+
Solo
Neith
Neith
ProphetVII
Neith
Level 8
God Stats
3W - 2L
1,641 SR
Queue Stats
14W - 15L
1,546 Elo+
Party 2
Arachne
Arachne
Rxnha
Arachne
Level 17
God Stats
10W - 5L
1,661 SR
Queue Stats
34W - 18L
1,625 Elo+
Solo
Tiamat
Tiamat
dellmaclinux
Tiamat
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
16W - 19L
1,521 Elo+
Party 2
Team Averages
Level 18
1,560 SR
1,559 Elo+

VS

Team Averages
Level 37
1,458 SR
1,523 Elo+
Chaac
Chaac
SCRD
Chaac
Level 10
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 19L
1,610 Elo+
Solo
Thoth
Thoth
SwollenNuttz69
Thoth
Level 152
God Stats
1W - 6L
1,544 SR
Queue Stats
477W - 496L
1,563 Elo+
Party 1
Chang'e
Chang'e
XUgotREkTX
Chang'e
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,686 Elo+
Party 1
Bakasura
Bakasura
lucnahu
Bakasura
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 117L
1,647 Elo+
Solo
Artemis
Artemis
pupuPPman
Artemis
Level 3
God Stats
1W - 3L
1,249 SR
Queue Stats
45W - 30L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FraonisaVII
Xing Tian
8
2 / 1 / 2
5,470
547
2,086
5,021
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Homiegee
Chaac
12
4 / 0 / 1
7,160
716
4,680
5,228
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
8
1 / 1 / 2
5,165
517
3,685
3,239
806
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Rxnha
Arachne
10
3 / 0 / 1
6,108
611
2,560
5,100
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
10
0 / 1 / 1
5,325
533
679
3,430
1,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SCRD
Chaac
6
0 / 2 / 0
4,346
435
1,010
2,594
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,878
588
2,631
4,550
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
XUgotREkTX
Chang'e
8
0 / 1 / 1
4,906
491
2,056
4,490
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lucnahu
Bakasura
8
1 / 2 / 0
5,116
512
2,346
7,218
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
pupuPPman
Artemis
8
0 / 3 / 1
4,767
477
2,632
5,944
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FraonisaVII
Xing Tian
2
1
2
3
W
Chaac
Homiegee
Chaac
4
0
1
4.5
W
Neith
1
1
2
2
W
Arachne
Rxnha
Arachne
3
0
1
3.5
L
Chaac
SCRD
Chaac
0
2
0
0
L
2
2
0
1
L
Chang'e
XUgotREkTX
Chang'e
0
1
1
0.5
W
Tiamat
0
1
1
0.5
L
Bakasura
lucnahu
Bakasura
1
2
0
0.5
L
Artemis
pupuPPman
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
10,675
22,018
Taken
24,796
10,774
Mitigated
7,351
7,475
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FraonisaVII
Xing Tian
2,086
276
0
555
5,021
2,338
58
1,124
3,797
9,738
0
W
Chaac
Homiegee
Chaac
4,680
912
0
2,865
5,228
3,723
232
471
4,301
3,817
36,138
W
Neith
3,685
1,375
0
1,344
3,239
806
1,138
784
2,330
0
24,705
W
Arachne
Rxnha
Arachne
2,560
1,779
0
1,123
5,100
2,816
0
843
4,257
0
35,910
L
Chaac
SCRD
Chaac
1,010
129
0
416
2,594
1,131
0
0
2,419
0
10,719
L
2,631
0
0
1,961
4,550
1,286
0
824
3,701
31,671
0
L
Chang'e
XUgotREkTX
Chang'e
2,056
469
1,550
2,245
4,490
1,302
0
883
3,582
11,108
0
W
Tiamat
679
122
0
1,588
3,430
1,091
742
1,465
1,965
23,219
0
L
Bakasura
lucnahu
Bakasura
2,346
1,390
0
1,652
7,218
2,026
0
660
6,533
0
24,380
L
Artemis
pupuPPman
Artemis
2,632
395
0
759
5,944
1,606
180
917
5,027
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
25,013
271
Minions Killed
210
0
Camps Cleared
0
956,833
Distance Traveled
824,128
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,470
547
11
1
0
205,925
4
W
Chaac
7,160
716
99
10
0
202,403
1
W
Neith
5,165
517
47
5
0
181,203
2
W
Arachne
6,108
611
69
7
0
207,107
1
L
Chaac
4,346
435
25
3
0
149,896
0
L
Thoth
5,878
588
60
6
0
163,516
2
L
Chang'e
4,906
491
26
3
0
150,468
2
W
Tiamat
5,325
533
45
5
0
160,195
1
L
Bakasura
5,116
512
58
6
0
197,344
0
L
Artemis
4,767
477
41
4
0
162,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role