Player Matchup

Chronos
Chronos
Clxments
Chronos
Level 29
God Stats
22W - 16L
1,656 SR
Queue Stats
203W - 220L
1,736 Elo+
Party 1
Cupid
Cupid
DadyLonShlon936
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,814 Elo+
Party 1
Anubis
Anubis
Dawira008
Anubis
Level 29
God Stats
2W - 6L
1,235 SR
Queue Stats
116W - 119L
1,655 Elo+
Solo
Khepri
Khepri
TornTaiynt
Khepri
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,653 Elo+
Party 1
Nemesis
Nemesis
You Be So Wet
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,885 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,749 Elo+

VS

Team Averages
Level 25
1,626 SR
1,665 Elo+
Cupid
Cupid
Arbiter D10
Cupid
Level 29
God Stats
0W - 3L
1,569 SR
Queue Stats
107W - 144L
1,592 Elo+
Solo
Osiris
Osiris
Baron main4533
Osiris
Level 15
God Stats
8W - 3L
1,837 SR
Queue Stats
32W - 15L
1,839 Elo+
Solo
Baron Samedi
Baron Samedi
RogueOctopus_8
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,586 Elo+
Solo
Tiamat
Tiamat
Solo_Lvl999
Tiamat
Level 30
God Stats
12W - 8L
1,724 SR
Queue Stats
63W - 31L
1,749 Elo+
Solo
Fafnir
Fafnir
TacoTurtle5849
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 170L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Clxments
Chronos
10
1 / 1 / 2
5,927
593
968
3,132
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 0 / 3
6,298
630
7,890
3,929
1,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Dawira008
Anubis
10
4 / 3 / 2
6,005
601
3,763
4,599
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
TornTaiynt
Khepri
10
4 / 1 / 7
6,381
638
3,877
4,965
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
10
1 / 2 / 3
5,942
594
1,678
5,866
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,453
445
2,040
5,996
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 4 / 0
5,949
595
4,945
8,619
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RogueOctopus_8
Baron Samedi
5
0 / 6 / 1
4,002
400
244
3,806
877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
10
2 / 0 / 0
5,815
582
4,212
4,889
1,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,495
450
1,210
6,816
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
7
7
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
5
4
0
1.25
W
Chronos
Clxments
Chronos
1
1
2
2
W
6
0
3
7.5
W
Anubis
Dawira008
Anubis
4
3
2
1.67
L
Baron Samedi
RogueOctopus_8
Baron Samedi
0
6
1
0.08
L
Tiamat
2
0
0
2
L
0
3
0
0
W
Khepri
TornTaiynt
Khepri
4
1
7
7.5
W
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
12,651
22,491
Taken
30,126
8,495
Mitigated
10,834
7,674
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,040
611
260
1,796
5,996
1,190
0
794
5,202
0
13,814
L
4,945
2,274
0
1,312
8,619
3,528
0
2,930
5,565
0
29,415
W
Chronos
Clxments
Chronos
968
104
0
296
3,132
1,494
2,296
843
2,195
19,657
2,706
W
7,890
5,413
292
2,321
3,929
1,339
0
607
3,322
0
30,121
W
Anubis
Dawira008
Anubis
3,763
146
0
1,923
4,599
1,710
341
1,778
2,621
25,861
0
L
Baron Samedi
RogueOctopus_8
Baron Samedi
244
128
0
87
3,806
877
0
1,207
2,557
8,150
0
L
Tiamat
4,212
467
0
2,248
4,889
1,726
213
2,089
2,602
30,118
0
L
1,210
360
0
2,178
6,816
3,513
0
1,202
5,614
8,449
0
W
Khepri
TornTaiynt
Khepri
3,877
388
417
1,616
4,965
2,264
34
1,575
3,346
11,747
0
W
Nemesis
1,678
779
0
809
5,866
1,688
359
461
5,341
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
24,714
251
Minions Killed
181
0
Camps Cleared
0
925,630
Distance Traveled
851,850
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,453
445
31
3
0
159,556
0
L
Osiris
5,949
595
66
7
0
183,624
0
W
Chronos
5,927
593
59
6
0
149,855
2
W
Cupid
6,298
630
52
5
0
183,640
3
W
Anubis
6,005
601
58
6
0
166,113
3
L
Baron Samedi
4,002
400
14
1
0
130,439
1
L
Tiamat
5,815
582
65
7
0
180,579
3
L
Fafnir
4,495
450
5
1
0
197,652
5
W
Khepri
6,381
638
17
2
0
213,026
1
W
Nemesis
5,942
594
65
7
0
212,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role