Player Matchup

Da Ji
Da Ji
Mochawalski
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 161L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
ScofflngRook
Aphrodite
Level 63
God Stats
43W - 9L
1,746 SR
Queue Stats
172W - 128L
1,649 Elo+
Party 1
Odin
Odin
Zamoney250
Odin
Level 47
God Stats
39W - 36L
1,584 SR
Queue Stats
423W - 407L
1,542 Elo+
Party 1
Team Averages
Level 56
1,610 SR
1,605 Elo+

VS

Team Averages
Level 7
1,548 SR
1,665 Elo+
Ganesha
Ganesha
Marko489
Ganesha
Level 7
God Stats
11W - 7L
1,645 SR
Queue Stats
19W - 12L
1,726 Elo+
Solo
Chang'e
Chang'e
Russian_Boy667
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
Su3ht2mBoy
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
11,675
584
14,308
18,870
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
ScofflngRook
Aphrodite
16
3 / 4 / 5
12,338
617
22,135
20,460
10,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 7
12,145
607
16,303
20,459
16,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Marko489
Ganesha
16
0 / 3 / 14
13,086
654
11,462
25,644
30,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 5 / 4
14,184
709
31,194
24,481
10,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Su3ht2mBoy
Guan Yu
15
4 / 3 / 11
12,491
625
10,625
21,223
22,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
15
15
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Marko489
Ganesha
0
3
14
2.33
L
3
8
4
0.63
W
11
5
4
2.6
L
Aphrodite
ScofflngRook
Aphrodite
3
4
5
1.38
W
Guan Yu
Su3ht2mBoy
Guan Yu
4
3
11
3.17
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,746
Damage
53,281
59,789
Taken
71,348
34,604
Mitigated
63,845
23,317
Healing
40,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Marko489
Ganesha
11,462
1,357
1,461
6,674
25,644
30,407
259
7,605
17,079
38,893
0
L
14,308
2,598
0
420
18,870
7,580
0
13,251
5,097
0
28,434
W
31,194
1,930
9,340
11,622
24,481
10,671
1,540
6,615
17,306
92,655
0
L
Aphrodite
ScofflngRook
Aphrodite
22,135
822
9,862
9,925
20,460
10,484
0
15,306
4,396
82,575
0
W
Guan Yu
Su3ht2mBoy
Guan Yu
10,625
1,613
4,026
7,213
21,223
22,767
1,262
6,991
13,580
0
35,145
L
16,303
4,193
1,244
1,866
20,459
16,540
0
12,935
6,831
0
50,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
39,761
186
Minions Killed
187
0
Camps Cleared
0
1,052,044
Distance Traveled
1,079,723
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,086
654
6
0
0
348,908
5
L
Da Ji
11,675
584
32
2
0
324,074
4
W
Chang'e
14,184
709
128
6
0
345,804
4
L
Aphrodite
12,338
617
90
5
0
357,242
1
W
Guan Yu
12,491
625
53
3
0
385,011
1
L
Odin
12,145
607
64
3
0
370,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role