Player Matchup

Danzaburou
Danzaburou
ChaosxAssassin24
Danzaburou
Level 127
God Stats
41W - 5L
2,035 SR
Queue Stats
201W - 38L
2,030 Elo+
Party 1
Terra
Terra
LeafySign840380
Terra
Level 29
God Stats
14W - 1L
2,038 SR
Queue Stats
216W - 33L
2,055 Elo+
Party 1
Ares
Ares
oddak-
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 8L
2,247 Elo+
Party 1
Team Averages
Level 58
1,858 SR
2,111 Elo+

VS

Team Averages
Level 72
1,463 SR
1,526 Elo+
Artemis
Artemis
SwagDaddy3265
Artemis
Level 29
God Stats
7W - 13L
1,351 SR
Queue Stats
50W - 80L
1,217 Elo+
Solo
Terra
Terra
YangXiaoLong323
Terra
Level 106
God Stats
13W - 12L
1,549 SR
Queue Stats
41W - 38L
1,679 Elo+
Party 2
Zeus
Zeus
aymee_lhx
Zeus
Level 82
God Stats
9W - 10L
1,487 SR
Queue Stats
89W - 56L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosxAssassin24
Danzaburou
12
7 / 0 / 9
8,969
897
9,726
8,925
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 15
8,495
850
3,592
12,510
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
oddak-
Ares
12
8 / 0 / 9
8,635
864
10,727
9,364
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 5 / 0
6,027
603
4,454
9,673
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 8 / 0
5,845
585
5,198
11,950
7,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
9
0 / 4 / 0
6,008
601
10,864
6,368
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
17
Kills
0
0
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChaosxAssassin24
Danzaburou
7
0
9
11.5
W
2
0
15
9.5
L
Artemis
0
5
0
0
L
0
8
0
0
L
Zeus
0
4
0
0
W
Ares
oddak-
Ares
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
20,516
30,799
Taken
27,991
19,640
Mitigated
12,257
15,405
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChaosxAssassin24
Danzaburou
9,726
3,883
0
4,724
8,925
4,083
2,358
4,714
3,965
0
49,589
W
3,592
597
2,310
6,077
12,510
10,613
216
5,896
6,169
8,426
0
L
Artemis
4,454
1,654
497
735
9,673
3,071
0
4,261
5,412
0
14,060
L
5,198
564
697
1,058
11,950
7,559
0
5,446
6,504
9,251
0
L
Zeus
10,864
1,330
0
630
6,368
1,627
0
4,621
1,747
29,146
0
W
Ares
oddak-
Ares
10,727
1,535
0
2,294
9,364
4,944
0
4,626
4,452
28,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
17,880
132
Minions Killed
82
0
Camps Cleared
0
532,503
Distance Traveled
504,312
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,969
897
94
9
0
170,927
1
W
Terra
8,495
850
7
1
0
192,408
2
L
Artemis
6,027
603
25
3
0
158,786
2
L
Terra
5,845
585
14
1
0
179,954
1
L
Zeus
6,008
601
43
4
0
165,572
3
W
Ares
8,635
864
31
3
0
169,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role