Player Matchup

Fenrir
Fenrir
ApexSteelo
Fenrir
Level 140
God Stats
9W - 11L
1,778 SR
Queue Stats
662W - 617L
1,652 Elo+
Party 3
Aphrodite
Aphrodite
S1mplexed
Aphrodite
Level 63
God Stats
28W - 15L
1,717 SR
Queue Stats
89W - 46L
1,751 Elo+
Party 1
Danzaburou
Danzaburou
SeargentFox209
Danzaburou
Level 43
God Stats
7W - 7L
1,598 SR
Queue Stats
249W - 186L
1,667 Elo+
Party 1
Bacchus
Bacchus
SuperNumbers
Bacchus
Level 160
God Stats
2W - 2L
1,749 SR
Queue Stats
647W - 493L
1,762 Elo+
Party 1
Amaterasu
Amaterasu
echoscene
Amaterasu
Level 46
God Stats
2W - 2L
1,751 SR
Queue Stats
254W - 257L
1,518 Elo+
Party 3
Team Averages
Level 90
1,718 SR
1,670 Elo+

VS

Team Averages
Level 104
1,473 SR
1,587 Elo+
King Arthur
King Arthur
BigDaddySempai
King Arthur
Level 46
God Stats
12W - 5L
1,327 SR
Queue Stats
139W - 113L
1,710 Elo+
Party 2
Erlang Shen
Erlang Shen
LargoSphinix193
Erlang Shen
Level 121
God Stats
2W - 1L
1,405 SR
Queue Stats
60W - 46L
1,564 Elo+
Solo
Cernunnos
Cernunnos
TheShadowStrider
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
YunFarron257
Terra
Level 48
God Stats
25W - 19L
1,631 SR
Queue Stats
142W - 105L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
jitlittle
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApexSteelo
Fenrir
10
3 / 3 / 0
6,108
509
4,088
9,548
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
S1mplexed
Aphrodite
10
0 / 3 / 3
5,473
456
1,827
6,520
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SeargentFox209
Danzaburou
10
1 / 3 / 1
5,936
495
4,865
5,978
2,544
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
SuperNumbers
Bacchus
10
1 / 2 / 4
5,956
496
4,904
9,576
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
echoscene
Amaterasu
10
0 / 3 / 0
5,689
474
3,160
9,427
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDaddySempai
King Arthur
13
2 / 0 / 3
7,451
621
5,575
7,838
3,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
LargoSphinix193
Erlang Shen
12
2 / 1 / 5
6,666
556
2,803
9,065
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cernunnos
13
4 / 0 / 2
7,327
611
7,043
8,326
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 6
6,376
531
2,464
7,248
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
jitlittle
Zhong Kui
12
3 / 1 / 4
6,839
570
7,808
5,228
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ApexSteelo
Fenrir
3
3
0
1
W
King Arthur
BigDaddySempai
King Arthur
2
0
3
3.5
W
Erlang Shen
LargoSphinix193
Erlang Shen
2
1
5
4.5
L
Aphrodite
S1mplexed
Aphrodite
0
3
3
0.5
L
Danzaburou
SeargentFox209
Danzaburou
1
3
1
0.5
L
Bacchus
SuperNumbers
Bacchus
1
2
4
1.5
W
Cernunnos
4
0
2
5
W
2
3
6
1.67
L
Amaterasu
echoscene
Amaterasu
0
3
0
0
W
Zhong Kui
jitlittle
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
25,693
41,049
Taken
37,705
18,038
Mitigated
16,761
14,029
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ApexSteelo
Fenrir
4,088
1,394
0
3,082
9,548
3,296
0
2,969
6,430
0
34,378
W
King Arthur
BigDaddySempai
King Arthur
5,575
1,032
0
2,263
7,838
3,477
288
553
7,243
0
36,639
W
Erlang Shen
LargoSphinix193
Erlang Shen
2,803
1,448
0
4,857
9,065
3,872
0
804
8,253
0
39,601
L
Aphrodite
S1mplexed
Aphrodite
1,827
343
501
2,453
6,520
2,369
0
3,529
2,838
25,636
0
L
Danzaburou
SeargentFox209
Danzaburou
4,865
1,666
0
1,278
5,978
2,544
0
119
5,859
0
36,431
L
Bacchus
SuperNumbers
Bacchus
4,904
1,057
0
3,301
9,576
5,538
0
2,841
6,680
15,884
0
W
Cernunnos
7,043
3,486
0
4,339
8,326
2,741
544
855
7,471
0
49,476
W
2,464
186
732
1,574
7,248
3,325
0
2,839
4,381
5,928
0
L
Amaterasu
echoscene
Amaterasu
3,160
1,278
0
3,414
9,427
4,291
0
443
8,970
0
28,179
W
Zhong Kui
jitlittle
Zhong Kui
7,808
863
0
2,404
5,228
3,346
808
1,524
3,626
47,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
34,659
294
Minions Killed
375
0
Camps Cleared
0
1,130,567
Distance Traveled
1,190,220
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,108
509
76
6
0
252,722
0
W
King Arthur
7,451
621
86
7
0
253,272
0
W
Erlang Shen
6,666
556
84
7
0
271,530
4
L
Aphrodite
5,473
456
66
6
0
207,373
4
L
Danzaburou
5,936
495
78
7
0
221,608
2
L
Bacchus
5,956
496
10
1
0
238,067
4
W
Cernunnos
7,327
611
100
8
0
208,953
4
W
Terra
6,376
531
7
1
0
225,261
4
L
Amaterasu
5,689
474
64
5
0
210,797
1
W
Zhong Kui
6,839
570
98
8
0
231,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role