Player Matchup

Agni
Agni
Bronze III
HOIHOE
Agni
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,648 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
NightSphinx57
Jing Wei
Bronze III
Level 149
God Stats
7W - 1L
1,930 SR
Queue Stats
19W - 20L
1,648 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
aKiimboXI
Sylvanus
Bronze III
Level 126
God Stats
4W - 1L
1,784 SR
Queue Stats
5W - 2L
1,648 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,738 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,652 SR
1,568 MMR
Thoth
Thoth
Gold I
GonzeusOP
Thoth
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver III
Pinbeer
Neith
Silver III
Level 152
God Stats
8W - 13L
1,723 SR
Queue Stats
31W - 44L
1,606 MMR
Solo
Chaac
Chaac
Gold IV
SnayderVip
Chaac
Gold IV
Level 139
God Stats
11W - 12L
1,733 SR
Queue Stats
19W - 24L
1,599 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HOIHOE
Agni
19
4 / 2 / 11
14,336
652
18,797
19,060
7,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NightSphinx57
Jing Wei
20
10 / 6 / 9
15,835
720
20,741
27,249
12,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
aKiimboXI
Sylvanus
17
6 / 8 / 10
14,178
644
11,508
26,999
31,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CthulhuPersephoneVulcanKhepriDanzaburou

VS

Bans
Baron SamediAnubisNoxNu WaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GonzeusOP
Thoth
18
4 / 6 / 10
14,371
653
26,229
13,383
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Pinbeer
Neith
18
7 / 8 / 5
14,610
664
17,697
19,246
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
5 / 6 / 9
14,005
637
19,410
25,598
23,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
20
Kills
16
16
Deaths
20
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
GonzeusOP
Thoth
4
6
10
1.5
W
Agni
HOIHOE
Agni
4
2
11
4.75
W
Jing Wei
NightSphinx57
Jing Wei
10
6
9
2.42
L
Neith
Pinbeer
Neith
7
8
5
1.19
L
Chaac
5
6
9
1.58
W
Sylvanus
aKiimboXI
Sylvanus
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,046
Damage
63,336
73,308
Taken
58,227
51,334
Mitigated
34,060
25,498
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GonzeusOP
Thoth
26,229
97
0
1,449
13,383
4,113
70
6,448
6,935
83,413
0
W
Agni
HOIHOE
Agni
18,797
1,307
122
8,701
19,060
7,747
473
8,080
10,286
92,201
0
W
Jing Wei
NightSphinx57
Jing Wei
20,741
18,556
0
8,081
27,249
12,256
2,642
8,150
18,067
0
87,897
L
Neith
Pinbeer
Neith
17,697
8,770
0
5,988
19,246
6,244
1,454
10,140
9,106
0
79,772
L
Chaac
19,410
2,520
0
10,109
25,598
23,703
210
13,780
11,818
0
51,187
W
Sylvanus
aKiimboXI
Sylvanus
11,508
1,991
3,550
5,044
26,999
31,331
359
8,468
17,670
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
42,986
250
Minions Killed
281
0
Camps Cleared
0
1,106,189
Distance Traveled
1,080,833
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,371
653
106
5
0
374,536
2
W
Agni
14,336
652
119
5
0
413,637
4
W
Jing Wei
15,835
720
101
5
0
391,282
2
L
Neith
14,610
664
118
5
0
327,297
1
L
Chaac
14,005
637
57
3
0
379,000
3
W
Sylvanus
14,178
644
30
1
0
301,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role