Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DigDugDoug
Chaac
Level 84
God Stats
105W - 44L
1,797 SR
Queue Stats
192W - 134L
1,653 Elo+
Party 2
Chernobog
Chernobog
TaichiTheRabbit
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 263L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Yeiko9876
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,639 Elo+
Party 3
Kuzenbo
Kuzenbo
striddyyy
Kuzenbo
Level 45
God Stats
21W - 12L
1,795 SR
Queue Stats
99W - 68L
1,647 Elo+
Party 2
Team Averages
Level 64
1,618 SR
1,604 Elo+

VS

Team Averages
Level 66
1,554 SR
1,588 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AlphaCrafter64
Sylvanus
Level 67
God Stats
4W - 3L
1,785 SR
Queue Stats
106W - 73L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
Koi117
Danzaburou
Level 68
God Stats
26W - 18L
1,669 SR
Queue Stats
126W - 129L
1,548 Elo+
Solo
Ravana
Ravana
Zigerion
Ravana
Level 39
God Stats
1W - 1L
1,306 SR
Queue Stats
34W - 19L
1,709 Elo+
Party 1
Mulan
Mulan
jo pope
Mulan
Level 39
God Stats
34W - 35L
1,509 SR
Queue Stats
600W - 639L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 1
7,955
497
3,012
12,281
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
5 / 1 / 2
9,561
598
12,306
15,265
9,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
TaichiTheRabbit
Chernobog
11
0 / 4 / 1
6,411
401
4,270
9,059
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Yeiko9876
Nu Wa
13
2 / 6 / 1
8,045
503
4,744
8,521
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
striddyyy
Kuzenbo
11
0 / 3 / 0
7,162
448
2,753
9,282
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 0 / 5
10,255
641
10,999
8,397
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
13
6 / 0 / 5
8,896
556
8,104
10,989
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Koi117
Danzaburou
14
4 / 1 / 5
8,379
524
6,969
9,780
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Zigerion
Ravana
12
2 / 6 / 3
7,789
487
4,578
10,139
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
jo pope
Mulan
12
0 / 2 / 4
6,841
428
3,827
9,484
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
19
19
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
1
0.5
W
Tiamat
 
Tiamat
7
0
5
9.5
W
Sylvanus
6
0
5
8.5
L
Chaac
5
1
2
6
W
Danzaburou
Koi117
Danzaburou
4
1
5
6.5
L
Chernobog
TaichiTheRabbit
Chernobog
0
4
1
0.13
L
Nu Wa
Yeiko9876
Nu Wa
2
6
1
0.42
W
Ravana
Zigerion
Ravana
2
6
3
0.58
W
Mulan
jo pope
Mulan
0
2
4
1
L
Kuzenbo
striddyyy
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
34,477
54,408
Taken
48,789
22,559
Mitigated
35,158
14,120
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,012
1,888
0
2,274
12,281
3,756
0
5,669
6,382
0
45,238
W
Tiamat
 
Tiamat
10,999
1,471
0
4,834
8,397
6,664
809
2,571
5,826
77,132
0
W
Sylvanus
8,104
2,519
1,971
6,187
10,989
12,641
553
2,093
8,896
34,000
0
L
Chaac
12,306
4,266
0
6,943
15,265
9,368
4,372
2,100
12,771
0
61,084
W
Danzaburou
Koi117
Danzaburou
6,969
2,850
133
5,064
9,780
3,358
1,532
1,569
8,211
0
55,358
L
Chernobog
TaichiTheRabbit
Chernobog
4,270
1,729
0
2,189
9,059
1,944
491
4,041
4,912
0
28,980
L
Nu Wa
Yeiko9876
Nu Wa
4,744
1,182
0
860
8,521
2,547
18
4,352
3,911
51,452
0
W
Ravana
Zigerion
Ravana
4,578
1,511
0
3,687
10,139
3,881
35
864
9,275
0
37,328
W
Mulan
jo pope
Mulan
3,827
541
0
4,323
9,484
8,614
557
400
9,084
0
22,315
L
Kuzenbo
striddyyy
Kuzenbo
2,753
1,264
0
1,854
9,282
4,944
101
2,387
6,895
26,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
42,160
437
Minions Killed
430
0
Camps Cleared
0
1,395,541
Distance Traveled
1,429,652
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,955
497
94
6
0
275,126
6
W
Tiamat
10,255
641
159
10
0
301,520
2
W
Sylvanus
8,896
556
53
3
0
256,359
4
L
Chaac
9,561
598
135
8
0
302,989
5
W
Danzaburou
8,379
524
102
6
0
264,345
3
L
Chernobog
6,411
401
65
4
0
268,948
1
L
Nu Wa
8,045
503
104
7
0
245,385
0
W
Ravana
7,789
487
73
5
0
308,189
5
W
Mulan
6,841
428
43
3
0
299,239
5
L
Kuzenbo
7,162
448
39
2
0
303,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role