Player Matchup

He Bo
He Bo
ShinSnipes
He Bo
Level 22
God Stats
5W - 2L
1,822 SR
Queue Stats
173W - 96L
1,774 Elo+
Party 1
Bellona
Bellona
Ythra
Bellona
Level 25
God Stats
0W - 2L
1,345 SR
Queue Stats
271W - 237L
1,679 Elo+
Solo
Hercules
Hercules
cawhi
Hercules
Level 25
God Stats
52W - 30L
1,743 SR
Queue Stats
459W - 361L
1,703 Elo+
Party 1
Chronos
Chronos
korzuh
Chronos
Level 28
God Stats
36W - 15L
1,633 SR
Queue Stats
380W - 304L
1,734 Elo+
Party 1
Ravana
Ravana
xLowyal
Ravana
Level 28
God Stats
11W - 6L
1,698 SR
Queue Stats
275W - 174L
1,712 Elo+
Party 1
Team Averages
Level 26
1,648 SR
1,720 Elo+

VS

Team Averages
Level 13
1,668 SR
1,706 Elo+
Ra
Ra
X_ProBeast00_X
Ra
Level 12
God Stats
5W - 1L
1,800 SR
Queue Stats
10W - 12L
1,885 Elo+
Solo
Tyr
Tyr
kittyjam
Tyr
Level 15
God Stats
12W - 9L
1,646 SR
Queue Stats
25W - 16L
1,756 Elo+
Solo
Tsukuyomi
Tsukuyomi
lorova
Tsukuyomi
Level 24
God Stats
17W - 15L
1,684 SR
Queue Stats
42W - 34L
1,626 Elo+
Solo
Cabrakan
Cabrakan
o0-Akronekis-0o
Cabrakan
Level 9
God Stats
28W - 15L
1,709 SR
Queue Stats
31W - 17L
1,654 Elo+
Solo
Chernobog
Chernobog
urielmasivo
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 5 / 3
10,122
482
13,793
13,279
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ythra
Bellona
15
1 / 5 / 2
9,454
450
11,336
18,302
18,479
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
cawhi
Hercules
15
7 / 5 / 2
10,473
499
9,069
20,667
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
korzuh
Chronos
16
1 / 6 / 7
10,253
488
7,586
11,568
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
xLowyal
Ravana
17
3 / 4 / 5
10,478
499
8,743
12,577
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
10,565
503
8,450
11,466
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 1 / 7
12,431
592
15,467
23,151
22,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
lorova
Tsukuyomi
18
6 / 6 / 11
11,631
554
10,651
18,716
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
20
14 / 5 / 6
13,222
630
20,499
19,793
13,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
urielmasivo
Chernobog
3
0 / 1 / 0
6,286
299
41
734
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
16
Kills
25
25
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
5
3
1.1
W
1
3
8
1.67
L
Bellona
Ythra
Bellona
1
5
2
0.4
L
Hercules
cawhi
Hercules
7
5
2
1.6
W
4
1
7
7.5
L
Chronos
korzuh
Chronos
1
6
7
0.75
W
Tsukuyomi
lorova
Tsukuyomi
6
6
11
1.92
W
Cabrakan
14
5
6
3.4
W
Chernobog
urielmasivo
Chernobog
0
1
0
0
L
Ravana
xLowyal
Ravana
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
55,108
76,393
Taken
73,860
57,354
Mitigated
49,545
19,153
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
13,793
321
0
4,381
13,279
4,983
308
6,401
6,664
73,519
0
W
8,450
459
2,844
4,993
11,466
4,879
1,988
5,490
5,690
66,927
0
L
Bellona
Ythra
Bellona
11,336
2,236
0
3,121
18,302
18,479
496
2,967
15,285
15
58,774
L
Hercules
cawhi
Hercules
9,069
2,945
0
5,843
20,667
18,343
210
9,306
10,981
0
27,748
W
15,467
2,925
0
12,253
23,151
22,893
3,068
2,191
20,912
0
87,719
L
Chronos
korzuh
Chronos
7,586
3,357
0
1,246
11,568
5,564
869
5,253
6,165
46,685
4,697
W
Tsukuyomi
lorova
Tsukuyomi
10,651
3,099
0
4,881
18,716
7,874
2,310
6,571
11,911
0
69,203
W
Cabrakan
20,499
2,084
441
4,096
19,793
13,792
1,015
5,910
13,814
69,723
0
W
Chernobog
urielmasivo
Chernobog
41
41
0
39
734
107
0
269
465
0
647
L
Ravana
xLowyal
Ravana
8,743
2,503
0
4,562
12,577
9,985
453
4,154
8,349
0
72,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
54,135
513
Minions Killed
541
0
Camps Cleared
0
1,909,204
Distance Traveled
1,608,439
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,122
482
123
6
0
333,551
5
W
Ra
10,565
503
135
6
0
322,763
2
L
Bellona
9,454
450
121
6
0
374,872
5
L
Hercules
10,473
499
49
2
0
424,923
4
W
Tyr
12,431
592
174
8
0
427,998
1
L
Chronos
10,253
488
95
5
0
369,255
1
W
Tsukuyomi
11,631
554
110
5
0
422,944
0
W
Cabrakan
13,222
630
119
6
0
407,270
3
W
Chernobog
6,286
299
3
0
0
27,464
0
L
Ravana
10,478
499
125
6
0
406,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role