Player Matchup

Cthulhu
Cthulhu
DianaSn1428
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
MrDonOzo
Kukulkan
Level 6
God Stats
3W - 4L
1,439 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 2
Neith
Neith
carlaahb
Neith
Level 9
God Stats
8W - 14L
1,380 SR
Queue Stats
9W - 20L
1,302 Elo+
Party 2
Fenrir
Fenrir
chapoy19
Fenrir
Level 14
God Stats
68W - 62L
1,176 SR
Queue Stats
141W - 157L
1,291 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l Tablon l
Cu Chulainn
Level 12
God Stats
6W - 6L
1,576 SR
Queue Stats
34W - 36L
1,595 Elo+
Party 2
Team Averages
Level 9
1,414 SR
1,416 Elo+

VS

Team Averages
Level 37
1,443 SR
1,424 Elo+
Jormungandr
Jormungandr
Jfish_9130
Jormungandr
Level 23
God Stats
37W - 52L
1,340 SR
Queue Stats
41W - 60L
1,383 Elo+
Party 1
Artemis
Artemis
Mauby_Leaves
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 75L
1,411 Elo+
Solo
Ymir
Ymir
Pxnarin
Ymir
Level 99
God Stats
10W - 10L
1,729 SR
Queue Stats
567W - 495L
1,585 Elo+
Party 1
Neith
Neith
billyunit
Neith
Level 27
God Stats
3W - 1L
1,397 SR
Queue Stats
50W - 76L
1,386 Elo+
Party 1
Anubis
Anubis
formbinator
Anubis
Level 16
God Stats
24W - 32L
1,247 SR
Queue Stats
32W - 45L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DianaSn1428
Cthulhu
14
1 / 9 / 5
10,140
390
12,648
32,946
18,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
MrDonOzo
Kukulkan
19
3 / 5 / 1
12,423
478
13,199
11,321
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
carlaahb
Neith
12
0 / 7 / 3
8,506
327
2,481
10,625
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
chapoy19
Fenrir
18
4 / 7 / 4
11,907
458
4,017
23,165
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
l Tablon l
Cu Chulainn
20
6 / 4 / 2
13,778
530
19,522
26,246
30,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jfish_9130
Jormungandr
17
3 / 2 / 12
11,260
433
8,853
21,516
29,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Mauby_Leaves
Artemis
19
7 / 3 / 11
12,785
492
20,493
17,175
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
Pxnarin
Ymir
20
18 / 3 / 6
15,346
590
28,557
26,596
14,877
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
billyunit
Neith
19
1 / 3 / 2
12,022
462
6,603
11,938
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
3 / 4 / 5
13,309
512
12,105
16,327
8,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
14
Kills
32
32
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DianaSn1428
Cthulhu
1
9
5
0.39
W
Jormungandr
Jfish_9130
Jormungandr
3
2
12
4.5
W
Artemis
Mauby_Leaves
Artemis
7
3
11
4.17
L
Kukulkan
MrDonOzo
Kukulkan
3
5
1
0.7
W
Ymir
Pxnarin
Ymir
18
3
6
7
W
Neith
billyunit
Neith
1
3
2
0.67
L
Neith
carlaahb
Neith
0
7
3
0.21
L
Fenrir
chapoy19
Fenrir
4
7
4
0.86
W
Anubis
3
4
5
1.38
L
Cu Chulainn
l Tablon l
Cu Chulainn
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
76,611
104,303
Taken
93,552
66,498
Mitigated
66,320
23,486
Healing
34,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DianaSn1428
Cthulhu
12,648
545
499
7,430
32,946
18,716
0
17,847
14,729
45,117
0
W
Jormungandr
Jfish_9130
Jormungandr
8,853
1,364
1,053
2,003
21,516
29,379
1,007
7,601
13,915
46,120
0
W
Artemis
Mauby_Leaves
Artemis
20,493
11,309
0
8,918
17,175
8,031
5,765
6,555
10,620
0
83,570
L
Kukulkan
MrDonOzo
Kukulkan
13,199
971
283
1,265
11,321
4,534
0
6,783
4,408
93,465
0
W
Ymir
Pxnarin
Ymir
28,557
7,201
0
15,277
26,596
14,877
0
9,702
16,894
127,900
0
W
Neith
billyunit
Neith
6,603
3,980
0
1,089
11,938
5,179
3,444
692
11,246
0
63,197
L
Neith
carlaahb
Neith
2,481
1,431
0
1,658
10,625
3,409
138
5,949
4,501
0
24,700
L
Fenrir
chapoy19
Fenrir
4,017
849
0
8,018
23,165
8,983
0
10,857
12,233
0
56,350
W
Anubis
12,105
325
0
5,716
16,327
8,854
2,128
5,078
10,176
87,230
0
L
Cu Chulainn
l Tablon l
Cu Chulainn
19,522
3,071
0
4,333
26,246
30,856
220
7,234
18,917
22,732
85,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
64,722
546
Minions Killed
601
0
Camps Cleared
0
2,123,470
Distance Traveled
2,223,219
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,140
390
53
2
0
455,404
12
W
Jormungandr
11,260
433
64
2
0
459,997
0
W
Artemis
12,785
492
115
4
0
473,856
4
L
Kukulkan
12,423
478
159
6
0
475,309
0
W
Ymir
15,346
590
160
6
0
470,737
2
W
Neith
12,022
462
107
4
0
409,603
0
L
Neith
8,506
327
49
2
0
278,528
2
L
Fenrir
11,907
458
94
4
0
452,217
0
W
Anubis
13,309
512
155
6
0
409,026
1
L
Cu Chulainn
13,778
530
191
7
0
462,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role