Player Matchup

Ravana
Ravana
AechWithAnA
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,345 Elo+
Solo
Vulcan
Vulcan
AngeljrCM-Z-
Vulcan
Level 40
God Stats
27W - 26L
1,101 SR
Queue Stats
521W - 551L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
Jacs-Z-
Cabrakan
Level 18
God Stats
17W - 26L
1,456 SR
Queue Stats
64W - 106L
1,381 Elo+
Party 1
Xbalanque
Xbalanque
SAofChaos
Xbalanque
Level 16
God Stats
4W - 15L
1,393 SR
Queue Stats
158W - 232L
1,441 Elo+
Solo
King Arthur
King Arthur
tripleblack3
King Arthur
Level 22
God Stats
7W - 14L
1,379 SR
Queue Stats
175W - 185L
1,339 Elo+
Party 1
Team Averages
Level 23
1,366 SR
1,379 Elo+

VS

Team Averages
Level 18
1,435 SR
1,364 Elo+
Olorun
Olorun
jonahtv
Olorun
Level 27
God Stats
11W - 14L
1,553 SR
Queue Stats
273W - 331L
1,411 Elo+
Party 3
Hachiman
Hachiman
moist-sweater
Hachiman
Level 16
God Stats
14W - 11L
1,350 SR
Queue Stats
64W - 92L
1,408 Elo+
Party 2
Sobek
Sobek
poonjarb
Sobek
Level 17
God Stats
36W - 39L
1,231 SR
Queue Stats
94W - 109L
1,455 Elo+
Party 2
Neith
Neith
rachelg
Neith
Level 27
God Stats
221W - 232L
1,541 SR
Queue Stats
287W - 343L
1,411 Elo+
Party 3
Arachne
Arachne
zChanger
Arachne
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
49W - 41L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
0 / 7 / 0
8,100
261
2,457
6,582
1,860
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
19
10 / 9 / 1
13,443
434
36,887
18,143
10,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Jacs-Z-
Cabrakan
16
0 / 11 / 7
10,344
334
8,973
35,923
35,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
SAofChaos
Xbalanque
18
1 / 10 / 3
11,606
374
9,927
22,869
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
tripleblack3
King Arthur
20
6 / 6 / 3
12,581
406
13,293
43,111
37,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
jonahtv
Olorun
20
10 / 3 / 5
15,426
498
21,402
23,411
15,081
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
moist-sweater
Hachiman
19
0 / 4 / 16
13,006
420
13,838
14,232
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
poonjarb
Sobek
20
4 / 3 / 13
15,104
487
10,704
29,119
32,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
rachelg
Neith
20
7 / 6 / 3
17,357
560
16,994
16,909
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
zChanger
Arachne
20
21 / 1 / 9
18,750
605
39,807
27,480
13,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
17
Kills
42
43
Deaths
17
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
7
0
0
L
Vulcan
10
9
1
1.17
L
Cabrakan
Jacs-Z-
Cabrakan
0
11
7
0.32
L
Xbalanque
SAofChaos
Xbalanque
1
10
3
0.25
W
Olorun
jonahtv
Olorun
10
3
5
4.17
W
Hachiman
moist-sweater
Hachiman
0
4
16
2
W
Sobek
poonjarb
Sobek
4
3
13
3.5
W
Neith
rachelg
Neith
7
6
3
1.42
L
King Arthur
tripleblack3
King Arthur
6
6
3
1.25
W
Arachne
zChanger
Arachne
21
1
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,537
Damage
102,745
126,628
Taken
111,151
94,513
Mitigated
76,178
20,412
Healing
48,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,457
883
0
366
6,582
1,860
0
1,513
4,989
0
15,629
L
Vulcan
36,887
8,934
0
345
18,143
10,821
369
5,460
12,683
105,166
0
L
Cabrakan
Jacs-Z-
Cabrakan
8,973
1,254
0
5,860
35,923
35,198
329
8,497
27,122
37,569
0
L
Xbalanque
SAofChaos
Xbalanque
9,927
5,171
0
3,557
22,869
9,297
438
3,642
19,147
0
73,689
W
Olorun
jonahtv
Olorun
21,402
11,841
1,899
15,242
23,411
15,081
4,985
8,390
14,763
104,781
10,629
W
Hachiman
moist-sweater
Hachiman
13,838
5,174
0
1,995
14,232
7,058
1,376
7,431
6,609
0
72,942
W
Sobek
poonjarb
Sobek
10,704
834
0
8,318
29,119
32,534
659
13,077
15,736
44,177
0
W
Neith
rachelg
Neith
16,994
8,643
0
5,394
16,909
7,938
10,302
4,059
12,702
0
131,283
L
King Arthur
tripleblack3
King Arthur
13,293
527
0
10,284
43,111
37,337
780
11,718
31,081
0
68,345
W
Arachne
zChanger
Arachne
39,807
29,592
0
15,816
27,480
13,567
164
11,667
14,530
0
168,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
79,643
468
Minions Killed
735
0
Camps Cleared
0
2,204,140
Distance Traveled
2,854,954
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,100
261
38
1
0
181,057
0
L
Vulcan
13,443
434
158
5
0
520,545
2
L
Cabrakan
10,344
334
48
2
0
495,306
1
L
Xbalanque
11,606
374
131
4
0
461,257
0
W
Olorun
15,426
498
125
4
0
564,305
1
W
Hachiman
13,006
420
120
4
0
570,040
3
W
Sobek
15,104
487
34
1
0
627,305
1
W
Neith
17,357
560
257
8
0
493,686
0
L
King Arthur
12,581
406
93
3
0
545,975
0
W
Arachne
18,750
605
199
6
0
599,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role