Player Matchup

Kukulkan
Kukulkan
Andreseichun10
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hawk7770
Tiamat
Level 103
God Stats
4W - 0L
1,671 SR
Queue Stats
41W - 33L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Lieinsith
Sun Wukong
Level 66
God Stats
21W - 24L
1,332 SR
Queue Stats
203W - 206L
1,306 Elo+
Solo
Cupid
Cupid
LitmusReVoLt
Cupid
Level 97
God Stats
3W - 4L
1,533 SR
Queue Stats
83W - 82L
1,216 Elo+
Solo
Cthulhu
Cthulhu
Thorbestiial
Cthulhu
Level 62
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 1
Team Averages
Level 87
1,523 SR
1,462 Elo+

VS

Team Averages
Level 106
1,552 SR
1,412 Elo+
Apollo
Apollo
CTHULHUspawn27
Apollo
Level 146
God Stats
0W - 4L
1,442 SR
Queue Stats
31W - 36L
1,346 Elo+
Solo
Nu Wa
Nu Wa
Licht Jackson
Nu Wa
Level 70
God Stats
6W - 6L
1,659 SR
Queue Stats
50W - 68L
1,350 Elo+
Solo
Sobek
Sobek
OlivertheHound
Sobek
Level 91
God Stats
9W - 10L
1,527 SR
Queue Stats
210W - 193L
1,454 Elo+
Solo
Nox
Nox
josemv_97
Nox
Level 77
God Stats
5W - 6L
1,727 SR
Queue Stats
96W - 91L
1,432 Elo+
Solo
Mercury
Mercury
skunkmega187
Mercury
Level 148
God Stats
2W - 2L
1,405 SR
Queue Stats
49W - 46L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 0 / 5
9,797
980
10,987
3,746
1,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Hawk7770
Tiamat
14
1 / 0 / 7
7,800
780
3,212
3,723
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Lieinsith
Sun Wukong
13
0 / 2 / 11
7,312
731
4,261
8,727
3,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 1 / 6
9,554
955
7,771
7,057
2,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Thorbestiial
Cthulhu
14
3 / 2 / 12
9,318
932
7,163
8,828
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,384
638
5,860
9,806
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
6,704
670
3,758
6,046
2,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 1
7,333
733
4,538
10,057
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 3
7,107
711
6,566
6,573
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
skunkmega187
Mercury
14
2 / 2 / 2
7,667
767
4,062
9,469
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
17
Kills
5
5
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
0
5
10.5
L
0
4
3
0.38
W
Tiamat
Hawk7770
Tiamat
1
0
7
4.5
L
1
4
3
0.63
W
Sun Wukong
Lieinsith
Sun Wukong
0
2
11
2.75
W
5
1
6
8
L
1
4
1
0.38
W
Cthulhu
Thorbestiial
Cthulhu
3
2
12
4.5
L
1
3
3
0.83
L
Mercury
skunkmega187
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
24,784
32,081
Taken
41,951
19,600
Mitigated
22,598
8,876
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,987
1,213
0
919
3,746
1,644
497
1,678
2,026
32,734
0
L
5,860
2,852
0
1,423
9,806
4,302
0
4,592
5,214
0
21,229
W
Tiamat
Hawk7770
Tiamat
3,212
798
0
2,097
3,723
4,252
1,200
2,043
1,636
16,987
660
L
3,758
1,116
0
483
6,046
2,144
0
3,269
2,777
17,114
0
W
Sun Wukong
Lieinsith
Sun Wukong
4,261
1,354
219
1,926
8,727
3,808
1,272
4,796
3,796
0
13,419
W
7,771
4,446
564
1,888
7,057
2,806
2,019
2,106
4,921
0
36,947
L
4,538
80
0
3,302
10,057
9,627
0
4,561
5,496
20,003
0
W
Cthulhu
Thorbestiial
Cthulhu
7,163
218
39
1,224
8,828
7,090
76
4,182
4,488
21,678
0
L
6,566
458
0
813
6,573
2,713
0
4,599
1,974
24,994
0
L
Mercury
skunkmega187
Mercury
4,062
1,380
0
1,888
9,469
3,812
0
4,595
4,874
0
27,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
35,195
254
Minions Killed
233
7
Camps Cleared
8
912,285
Distance Traveled
885,555
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,797
980
73
7
3
180,633
2
L
Apollo
6,384
638
34
3
1
169,662
5
W
Tiamat
7,800
780
38
4
1
176,832
0
L
Nu Wa
6,704
670
22
2
1
127,897
0
W
Sun Wukong
7,312
731
21
2
0
175,357
0
W
Cupid
9,554
955
92
9
3
193,691
0
L
Sobek
7,333
733
42
4
1
184,672
0
W
Cthulhu
9,318
932
30
3
0
185,772
0
L
Nox
7,107
711
75
8
0
181,319
2
L
Mercury
7,667
767
60
6
5
222,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role