Player Matchup

Artemis
Artemis
HeliosVega
Artemis
Level 30
God Stats
22W - 21L
1,503 SR
Queue Stats
117W - 143L
1,384 Elo+
Party 1
Thor
Thor
Jeremoo117
Thor
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
73W - 86L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
OPXzinkle
Jormungandr
Level 35
God Stats
7W - 10L
1,369 SR
Queue Stats
96W - 108L
1,436 Elo+
Party 1
Cupid
Cupid
RosaVega
Cupid
Level 37
God Stats
30W - 60L
1,383 SR
Queue Stats
145W - 197L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
TrxshInbound
Nu Wa
Level 111
God Stats
1W - 2L
1,867 SR
Queue Stats
98W - 74L
1,586 Elo+
Solo
Team Averages
Level 48
1,478 SR
1,434 Elo+

VS

Team Averages
Level 61
1,531 SR
1,491 Elo+
Amaterasu
Amaterasu
JerryIron
Amaterasu
Level 68
God Stats
5W - 6L
1,299 SR
Queue Stats
87W - 97L
1,285 Elo+
Solo
Ah Puch
Ah Puch
Raizan
Ah Puch
Level 49
God Stats
4W - 8L
1,471 SR
Queue Stats
35W - 54L
1,341 Elo+
Party 2
Hun Batz
Hun Batz
Starbury
Hun Batz
Level 87
God Stats
3W - 1L
1,495 SR
Queue Stats
28W - 36L
1,644 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spade301
Cu Chulainn
Level 42
God Stats
6W - 6L
1,888 SR
Queue Stats
23W - 28L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
xXAngelKataniXx
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeliosVega
Artemis
16
1 / 4 / 8
9,857
986
13,011
13,765
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 6
9,210
921
7,291
12,818
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
OPXzinkle
Jormungandr
16
4 / 1 / 5
10,556
1,056
13,320
14,733
14,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
RosaVega
Cupid
15
1 / 6 / 6
9,290
929
4,980
10,542
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 6
11,002
1,100
23,546
14,800
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

155

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JerryIron
Amaterasu
17
6 / 6 / 11
11,340
1,134
12,281
22,079
15,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Raizan
Ah Puch
17
3 / 0 / 13
10,621
1,062
12,125
6,953
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Starbury
Hun Batz
16
1 / 2 / 9
9,604
960
14,692
12,022
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
spade301
Cu Chulainn
17
7 / 1 / 10
11,172
1,117
12,136
17,805
11,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
xXAngelKataniXx
Baron Samedi
17
5 / 3 / 9
10,536
1,054
11,078
9,312
6,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
12
Kills
22
22
Deaths
12
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artemis
HeliosVega
Artemis
1
4
8
1.25
L
0
5
6
0.6
W
Amaterasu
JerryIron
Amaterasu
6
6
11
1.92
L
Jormungandr
OPXzinkle
Jormungandr
4
1
5
6.5
W
Ah Puch
Raizan
Ah Puch
3
0
13
9.5
L
Cupid
RosaVega
Cupid
1
6
6
0.67
W
Hun Batz
Starbury
Hun Batz
1
2
9
2.75
L
6
6
6
1.5
W
Cu Chulainn
spade301
Cu Chulainn
7
1
10
12
W
Baron Samedi
xXAngelKataniXx
Baron Samedi
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,148
Damage
62,312
66,658
Taken
68,171
36,566
Mitigated
39,554
4,392
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HeliosVega
Artemis
13,011
3,422
0
1,748
13,765
5,872
0
4,556
9,209
0
34,497
L
7,291
1,510
0
332
12,818
5,569
0
2,111
10,707
0
18,686
W
Amaterasu
JerryIron
Amaterasu
12,281
5,045
0
4,910
22,079
15,146
0
11,063
10,589
0
27,344
L
Jormungandr
OPXzinkle
Jormungandr
13,320
3,307
0
0
14,733
14,508
0
7,125
7,608
34,965
0
W
Ah Puch
Raizan
Ah Puch
12,125
665
201
1,288
6,953
2,393
0
3,071
3,758
56,090
0
L
Cupid
RosaVega
Cupid
4,980
1,833
547
709
10,542
4,543
0
2,513
8,029
0
17,364
W
Hun Batz
Starbury
Hun Batz
14,692
3,686
1,407
457
12,022
3,944
0
4,876
6,970
0
28,445
L
23,546
5,966
330
726
14,800
6,074
0
6,898
7,902
40,500
0
W
Cu Chulainn
spade301
Cu Chulainn
12,136
2,370
1,028
2,717
17,805
11,191
0
10,735
6,642
0
26,416
W
Baron Samedi
xXAngelKataniXx
Baron Samedi
11,078
2,149
2,093
1,377
9,312
6,880
0
5,796
3,346
25,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
53,273
222
Minions Killed
224
7
Camps Cleared
6
958,526
Distance Traveled
984,705
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,857
986
45
5
1
199,261
0
L
Thor
9,210
921
20
2
1
212,368
0
W
Amaterasu
11,340
1,134
22
2
4
220,375
1
L
Jormungandr
10,556
1,056
77
8
1
201,392
0
W
Ah Puch
10,621
1,062
112
11
1
182,260
0
L
Cupid
9,290
929
35
4
1
160,793
1
W
Hun Batz
9,604
960
34
3
1
217,217
1
L
Nu Wa
11,002
1,100
45
5
3
184,712
0
W
Cu Chulainn
11,172
1,117
26
3
0
207,135
0
W
Baron Samedi
10,536
1,054
30
3
0
157,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role