Player Matchup

Neith
Neith
Dazzzuu
Neith
Level 67
God Stats
27W - 19L
1,448 SR
Queue Stats
204W - 198L
1,548 Elo+
Party 2
Tyr
Tyr
ItsABigWrld
Tyr
Level 107
God Stats
4W - 5L
1,756 SR
Queue Stats
75W - 81L
1,537 Elo+
Party 3
Tiamat
Tiamat
MediumWaffle
Tiamat
Level 92
God Stats
2W - 2L
1,653 SR
Queue Stats
22W - 19L
1,560 Elo+
Party 3
Loki
Loki
OldJiveTurkey
Loki
Level 160
God Stats
143W - 119L
1,512 SR
Queue Stats
900W - 852L
1,534 Elo+
Solo
Ares
Ares
mortR0UGE
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 116
1,574 SR
1,536 Elo+

VS

Team Averages
Level 94
1,702 SR
1,682 Elo+
Kukulkan
Kukulkan
BaconIsExemplary
Kukulkan
Level 64
God Stats
1W - 0L
1,773 SR
Queue Stats
57W - 51L
1,674 Elo+
Party 1
Hercules
Hercules
ChKnFingersz
Hercules
Level 121
God Stats
1W - 5L
1,403 SR
Queue Stats
99W - 78L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
LeadoffBeef56
Heimdallr
Level 108
God Stats
2W - 2L
1,612 SR
Queue Stats
54W - 35L
1,669 Elo+
Party 1
Artemis
Artemis
SoHowsYourFace
Artemis
Level 17
God Stats
3W - 0L
2,022 SR
Queue Stats
15W - 23L
1,707 Elo+
Solo
Anubis
Anubis
Swampert121
Anubis
Level 160
God Stats
8W - 5L
1,700 SR
Queue Stats
36W - 29L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dazzzuu
Neith
15
1 / 7 / 1
8,205
684
3,577
11,185
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 5 / 6
8,470
706
6,430
14,613
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
3 / 5 / 1
8,383
699
5,656
11,514
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 1
10,044
837
7,969
10,894
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 8 / 1
7,693
641
6,764
17,596
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
11,621
968
11,884
4,553
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
ChKnFingersz
Hercules
15
1 / 4 / 17
9,602
800
6,252
10,195
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
LeadoffBeef56
Heimdallr
16
5 / 3 / 13
10,427
869
10,251
11,695
5,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 12
10,711
893
12,421
8,954
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
10 / 1 / 8
11,811
984
15,912
10,181
6,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
9
Kills
31
31
Deaths
10
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Hercules
ChKnFingersz
Hercules
1
4
17
2.38
L
Neith
Dazzzuu
Neith
1
7
1
0.21
L
0
5
6
0.6
W
Heimdallr
LeadoffBeef56
Heimdallr
5
3
13
3.83
L
Tiamat
3
5
1
0.7
L
4
6
1
0.75
W
6
1
12
12
W
Anubis
10
1
8
14
L
Ares
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
56,720
65,802
Taken
45,578
37,442
Mitigated
25,402
9,505
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,884
1,837
0
219
4,553
1,990
1,836
1,094
3,304
48,055
0
W
Hercules
ChKnFingersz
Hercules
6,252
1,694
0
1,319
10,195
8,160
0
2,213
7,859
0
17,386
L
Neith
Dazzzuu
Neith
3,577
1,251
0
1,886
11,185
3,664
0
7,216
3,932
0
27,862
L
6,430
498
0
1,861
14,613
11,078
1
3,781
10,664
0
19,132
W
Heimdallr
LeadoffBeef56
Heimdallr
10,251
4,091
0
1,789
11,695
5,022
2,656
2,342
9,182
0
27,761
L
Tiamat
5,656
401
378
2,236
11,514
8,301
476
3,133
8,297
21,982
0
L
7,969
1,189
0
837
10,894
3,589
0
4,224
6,618
0
25,354
W
12,421
6,209
0
3,805
8,954
3,543
1,130
2,997
5,800
0
31,478
W
Anubis
15,912
405
0
6,346
10,181
6,687
751
3,670
6,449
52,481
0
L
Ares
6,764
208
0
2,307
17,596
10,810
0
9,196
8,292
13,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
54,172
214
Minions Killed
331
5
Camps Cleared
10
1,081,400
Distance Traveled
1,124,165
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,621
968
99
8
2
230,917
0
W
Hercules
9,602
800
34
3
0
237,360
4
L
Neith
8,205
684
64
5
1
217,046
2
L
Tyr
8,470
706
43
4
0
230,463
2
W
Heimdallr
10,427
869
58
5
1
218,270
1
L
Tiamat
8,383
699
51
4
0
184,434
2
L
Loki
10,044
837
42
4
3
209,754
1
W
Artemis
10,711
893
47
4
2
219,644
0
W
Anubis
11,811
984
93
8
5
217,974
4
L
Ares
7,693
641
14
1
1
239,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role