Player Matchup

Nike
Nike
AlmightySmiter25
Nike
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
212W - 203L
1,347 Elo+
Solo
Scylla
Scylla
ArsenicPK
Scylla
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,244 Elo+
Solo
Kuzenbo
Kuzenbo
SinfulSatan
Kuzenbo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,579 Elo+
Party 3
Apollo
Apollo
TrashRandoms114
Apollo
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 36L
1,500 Elo+
Party 3
Medusa
Medusa
chrisb2003
Medusa
Level 28
God Stats
1W - 0L
1,316 SR
Queue Stats
29W - 23L
1,431 Elo+
Solo
Team Averages
Level 42
1,463 SR
1,420 Elo+

VS

Team Averages
Level 18
1,507 SR
1,332 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DingleAllTheWay
Jormungandr
Level 27
God Stats
2W - 1L
1,853 SR
Queue Stats
125W - 139L
1,408 Elo+
Party 1
Olorun
Olorun
Mnkflix
Olorun
Level 2
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 2
Chernobog
Chernobog
PvtSqueeze
Chernobog
Level 27
God Stats
35W - 28L
1,448 SR
Queue Stats
131W - 144L
1,366 Elo+
Party 1
Bakasura
Bakasura
alcasarx
Bakasura
Level 7
God Stats
4W - 6L
1,451 SR
Queue Stats
12W - 10L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,540
561
8,200
9,719
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
ArsenicPK
Scylla
13
2 / 4 / 4
8,113
477
3,282
6,873
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SinfulSatan
Kuzenbo
15
8 / 2 / 7
9,762
574
10,455
11,547
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
13 / 0 / 4
11,177
657
11,270
14,125
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
chrisb2003
Medusa
12
3 / 5 / 9
7,746
456
8,934
9,947
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 6 / 1
8,480
499
6,653
9,265
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DingleAllTheWay
Jormungandr
11
4 / 6 / 2
8,227
484
7,591
15,225
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Mnkflix
Olorun
12
1 / 6 / 1
7,496
441
3,053
13,986
6,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
PvtSqueeze
Chernobog
11
0 / 8 / 6
7,039
414
3,909
13,567
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
alcasarx
Bakasura
15
5 / 5 / 2
9,290
546
8,426
11,754
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
31
Kills
13
13
Deaths
31
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
1
0.58
W
5
2
2
3
W
Scylla
ArsenicPK
Scylla
2
4
4
1
L
Jormungandr
DingleAllTheWay
Jormungandr
4
6
2
0.83
L
Olorun
Mnkflix
Olorun
1
6
1
0.25
L
Chernobog
PvtSqueeze
Chernobog
0
8
6
0.38
W
Kuzenbo
SinfulSatan
Kuzenbo
8
2
7
5.75
W
13
0
4
15
L
Bakasura
alcasarx
Bakasura
5
5
2
1.2
W
Medusa
chrisb2003
Medusa
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,141
Damage
29,632
52,211
Taken
63,797
24,214
Mitigated
29,805
9,240
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,653
671
374
2,230
9,265
3,371
609
1,790
7,406
47,843
0
W
8,200
2,125
0
3,085
9,719
7,061
0
3,657
5,577
0
50,508
W
Scylla
ArsenicPK
Scylla
3,282
492
0
570
6,873
2,307
735
3,837
2,626
30,559
0
L
Jormungandr
DingleAllTheWay
Jormungandr
7,591
2,586
284
2,578
15,225
8,860
258
3,440
11,622
29,342
0
L
Olorun
Mnkflix
Olorun
3,053
1,139
95
3,269
13,986
6,264
0
1,141
12,545
31,411
0
L
Chernobog
PvtSqueeze
Chernobog
3,909
2,031
0
2,379
13,567
4,341
649
6,161
6,988
0
28,459
W
Kuzenbo
SinfulSatan
Kuzenbo
10,455
3,451
0
1,288
11,547
6,350
224
3,848
7,377
45,804
0
W
11,270
6,313
0
1,346
14,125
5,523
726
3,704
9,907
0
91,010
L
Bakasura
alcasarx
Bakasura
8,426
5,526
0
1,456
11,754
6,969
0
581
11,072
0
58,259
W
Medusa
chrisb2003
Medusa
8,934
5,393
0
2,951
9,947
2,973
330
2,373
6,974
0
30,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
40,532
425
Minions Killed
364
0
Camps Cleared
0
1,609,554
Distance Traveled
1,451,797
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,480
499
93
5
0
295,990
4
W
Nike
9,540
561
109
6
0
281,129
4
W
Scylla
8,113
477
68
4
0
303,941
0
L
Jormungandr
8,227
484
41
2
0
279,438
3
L
Olorun
7,496
441
56
3
0
252,789
0
L
Chernobog
7,039
414
58
3
0
294,852
3
W
Kuzenbo
9,762
574
69
4
0
320,550
3
W
Apollo
11,177
657
141
8
0
386,855
0
L
Bakasura
9,290
546
116
7
0
328,728
4
W
Medusa
7,746
456
38
2
0
317,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role