Player Matchup

Cu Chulainn
Cu Chulainn
AIMbOt--DoRitoS
Cu Chulainn
Level 89
God Stats
8W - 14L
1,524 SR
Queue Stats
385W - 358L
1,488 Elo+
Party 2
Tiamat
Tiamat
BlairXHeart
Tiamat
Level 156
God Stats
79W - 86L
1,508 SR
Queue Stats
711W - 728L
1,499 Elo+
Solo
Ra
Ra
Death22Monkey
Ra
Level 66
God Stats
59W - 46L
1,645 SR
Queue Stats
95W - 99L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
InfiniteHDD
Kuzenbo
Level 89
God Stats
1W - 4L
1,286 SR
Queue Stats
704W - 673L
1,383 Elo+
Party 2
Anhur
Anhur
eskeleto_123
Anhur
Level 90
God Stats
4W - 8L
1,523 SR
Queue Stats
402W - 393L
1,478 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,479 Elo+

VS

Team Averages
Level 73
1,545 SR
1,595 Elo+
Tiamat
Tiamat
Dio_Brando_WRYY1
Tiamat
Level 156
God Stats
40W - 30L
1,509 SR
Queue Stats
88W - 73L
1,431 Elo+
Solo
Cupid
Cupid
FunkyVodka999
Cupid
Level 14
God Stats
9W - 5L
1,552 SR
Queue Stats
120W - 95L
1,457 Elo+
Party 3
Nemesis
Nemesis
PlatinumSpace40
Nemesis
Level 107
God Stats
2W - 2L
1,579 SR
Queue Stats
518W - 472L
1,534 Elo+
Party 3
Athena
Athena
iDerkoe
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 42L
1,800 Elo+
Party 1
Achilles
Achilles
iSampee
Achilles
Level 61
God Stats
1W - 0L
1,586 SR
Queue Stats
16W - 4L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AIMbOt--DoRitoS
Cu Chulainn
11
0 / 4 / 1
7,154
421
9,229
13,447
7,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
1 / 5 / 2
7,497
441
8,233
12,770
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,155
480
7,649
9,573
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
InfiniteHDD
Kuzenbo
12
3 / 3 / 2
8,097
476
4,661
10,338
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 1
8,751
515
8,926
8,524
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
8,674
510
6,898
8,861
8,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,466
439
876
8,789
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 8
9,125
537
12,703
15,225
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
iDerkoe
Athena
12
0 / 3 / 7
7,932
467
8,073
16,581
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
iSampee
Achilles
17
9 / 0 / 0
10,128
596
10,013
12,466
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
15
15
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AIMbOt--DoRitoS
Cu Chulainn
0
4
1
0.13
L
Tiamat
1
5
2
0.4
L
1
2
1
0.75
W
2
1
6
5
W
0
3
2
0.33
L
Kuzenbo
InfiniteHDD
Kuzenbo
3
3
2
1.33
W
4
1
8
8
L
3
1
1
3.5
W
Athena
iDerkoe
Athena
0
3
7
1.17
W
Achilles
iSampee
Achilles
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
38,563
54,652
Taken
61,922
31,163
Mitigated
38,986
15,033
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AIMbOt--DoRitoS
Cu Chulainn
9,229
1,845
0
824
13,447
7,849
0
3,487
9,510
0
39,112
L
Tiamat
8,233
1,733
0
1,880
12,770
7,706
0
2,779
9,896
45,619
0
L
7,649
314
2,722
4,770
9,573
3,410
29
2,825
6,698
59,530
0
W
6,898
1,268
0
3,880
8,861
8,658
971
4,980
3,881
57,244
0
W
876
220
202
2,660
8,789
2,214
0
262
8,527
0
27,865
L
Kuzenbo
InfiniteHDD
Kuzenbo
4,661
1,738
0
1,746
10,338
9,808
0
2,662
7,633
17,576
0
W
12,703
7,194
0
4,285
15,225
6,106
1,121
6,415
8,810
0
65,670
L
8,926
4,169
0
3,091
8,524
2,390
0
3,218
5,306
0
53,799
W
Athena
iDerkoe
Athena
8,073
2,395
0
1,096
16,581
11,630
0
4,734
11,847
40,648
0
W
Achilles
iSampee
Achilles
10,013
2,651
0
5,959
12,466
10,378
0
4,152
8,314
0
57,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
43,325
427
Minions Killed
468
0
Camps Cleared
0
1,611,237
Distance Traveled
1,747,042
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,154
421
82
5
0
321,514
6
L
Tiamat
7,497
441
82
5
0
298,981
3
L
Ra
8,155
480
133
8
0
356,067
2
W
Tiamat
8,674
510
120
7
0
335,818
2
W
Cupid
7,466
439
62
4
0
298,521
5
L
Kuzenbo
8,097
476
29
2
0
315,622
3
W
Nemesis
9,125
537
104
6
0
364,428
1
L
Anhur
8,751
515
101
6
0
319,053
8
W
Athena
7,932
467
67
4
0
371,810
0
W
Achilles
10,128
596
115
7
0
376,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role