Player Matchup

Cupid
Cupid
ImyCam
Cupid
Level 64
God Stats
13W - 12L
1,574 SR
Queue Stats
89W - 83L
1,498 Elo+
Party 1
Tyr
Tyr
ImyTripp
Tyr
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
20W - 21L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Ovais
Jormungandr
Level 7
God Stats
5W - 5L
1,714 SR
Queue Stats
144W - 34L
1,659 Elo+
Party 2
Tiamat
Tiamat
TheMaskMan13
Tiamat
Level 123
God Stats
9W - 12L
1,489 SR
Queue Stats
320W - 225L
1,488 Elo+
Party 2
Loki
Loki
alan165258
Loki
Level 103
God Stats
1W - 1L
1,184 SR
Queue Stats
238W - 125L
1,621 Elo+
Party 2
Team Averages
Level 65
1,442 SR
1,551 Elo+

VS

Team Averages
Level 95
1,665 SR
1,669 Elo+
Bellona
Bellona
D3VL1SH
Bellona
Level 46
God Stats
15W - 11L
1,483 SR
Queue Stats
84W - 120L
1,315 Elo+
Solo
Olorun
Olorun
Dark_Mantle
Olorun
Level 160
God Stats
2W - 0L
1,755 SR
Queue Stats
78W - 35L
1,784 Elo+
Party 3
Thoth
Thoth
HeavensMandate
Thoth
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
594W - 389L
1,760 Elo+
Party 3
Artio
Artio
TwistedHellion
Artio
Level 29
God Stats
11W - 3L
1,824 SR
Queue Stats
77W - 22L
1,715 Elo+
Party 3
Thor
Thor
xxPancake-
Thor
Level 153
God Stats
21W - 9L
1,764 SR
Queue Stats
631W - 405L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ImyCam
Cupid
9
1 / 3 / 1
5,233
476
2,504
4,904
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,890
445
767
4,753
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Ovais
Jormungandr
7
1 / 2 / 2
5,326
484
2,776
6,525
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
10
0 / 1 / 1
5,801
527
3,944
4,111
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 2 / 0
6,748
613
4,269
7,731
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D3VL1SH
Bellona
10
3 / 3 / 2
6,236
567
3,934
5,672
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 1 / 3
6,527
593
4,350
6,572
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 2
6,237
567
3,477
3,255
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,694
518
1,105
4,971
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 2
6,777
616
4,683
6,500
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
D3VL1SH
Bellona
3
3
2
1.33
W
Olorun
2
1
3
3.5
W
3
1
2
4
L
Cupid
ImyCam
Cupid
1
3
1
0.5
L
0
4
1
0.13
L
Jormungandr
Ovais
Jormungandr
1
2
2
1
L
Tiamat
0
1
1
0.5
W
1
1
1
1.5
L
4
2
0
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
17,549
28,024
Taken
26,970
9,877
Mitigated
11,340
8,374
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D3VL1SH
Bellona
3,934
762
0
566
5,672
3,865
674
1,497
3,982
0
20,559
W
Olorun
4,350
1,918
168
4,607
6,572
2,054
29
612
5,960
46,366
0
W
3,477
357
0
652
3,255
876
0
823
2,318
34,546
0
L
Cupid
ImyCam
Cupid
2,504
1,714
59
1,408
4,904
1,217
0
3,343
1,505
0
21,309
L
767
284
0
838
4,753
2,222
370
0
4,578
0
11,550
L
Jormungandr
Ovais
Jormungandr
2,776
460
0
1,930
6,525
2,420
0
2,764
3,629
13,131
0
L
Tiamat
3,944
486
0
1,880
4,111
1,713
0
1,040
2,948
34,010
0
W
1,105
142
64
1,748
4,971
2,370
0
2,072
2,845
8,759
0
L
4,269
1,252
0
2,259
7,731
2,305
0
1,516
6,133
0
35,689
W
4,683
1,452
0
2,785
6,500
2,175
0
1,348
4,995
0
41,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
31,471
242
Minions Killed
327
0
Camps Cleared
0
998,493
Distance Traveled
1,135,865
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,236
567
46
4
0
228,056
1
W
Olorun
6,527
593
91
8
0
197,780
2
W
Thoth
6,237
567
68
6
0
228,107
4
L
Cupid
5,233
476
40
4
0
177,868
1
L
Tyr
4,890
445
14
1
0
152,340
0
L
Jormungandr
5,326
484
29
3
0
210,954
1
L
Tiamat
5,801
527
77
7
0
226,977
2
W
Artio
5,694
518
24
2
0
242,074
2
L
Loki
6,748
613
82
7
0
230,354
4
W
Thor
6,777
616
98
9
0
239,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role