Player Matchup

Anubis
Anubis
Silver I
BabyPvndaz
Anubis
Silver I
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 184L
1,435 MMR
Solo
Sobek
Sobek
Bronze III
MxLeviathan
Sobek
Bronze III
Level 144
God Stats
4W - 3L
1,749 SR
Queue Stats
91W - 72L
1,414 MMR
Solo
Chaac
Chaac
Silver I
NoeEos4animais
Chaac
Silver I
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 46L
1,446 MMR
Solo
Mercury
Mercury
Gold IV
TG Chaotics
Mercury
Gold IV
Level 109
God Stats
37W - 43L
1,616 SR
Queue Stats
391W - 392L
1,440 MMR
Solo
Cernunnos
Cernunnos
Gold V
hiram98w
Cernunnos
Gold V
Level 147
God Stats
9W - 11L
1,519 SR
Queue Stats
416W - 418L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,577 SR
1,430 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,409 SR
1,430 MMR
Persephone
Persephone
Gold III
Buddhhaa
Persephone
Gold III
Level 160
God Stats
12W - 13L
1,314 SR
Queue Stats
350W - 333L
1,446 MMR
Solo
Ares
Ares
Bronze III
CloutedBreed-_-
Ares
Bronze III
Level 83
God Stats
3W - 4L
1,594 SR
Queue Stats
9W - 14L
1,438 MMR
Solo
Ne Zha
Ne Zha
Silver I
FlamingZeus
Ne Zha
Silver I
Level 86
God Stats
1W - 2L
1,348 SR
Queue Stats
33W - 35L
1,440 MMR
Solo
Cupid
Cupid
Bronze III
TrexHooptie
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 7L
1,413 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
XxWarrior024xX
Erlang Shen
Bronze III
Level 105
God Stats
0W - 3L
1,296 SR
Queue Stats
31W - 34L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyPvndaz
Anubis
19
4 / 2 / 7
11,773
589
14,673
12,134
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 5
11,135
557
10,205
20,447
23,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 10
10,925
546
11,827
18,445
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
TG Chaotics
Mercury
19
11 / 1 / 2
11,942
597
9,178
11,884
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
hiram98w
Cernunnos
18
5 / 2 / 8
12,196
610
9,754
12,550
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisSetDanzaburouScyllaCthulhu

VS

Bans
ArachneRamaYmirApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Buddhhaa
Persephone
14
1 / 5 / 2
8,600
430
6,785
9,104
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 4
8,107
405
6,663
19,880
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
15
5 / 6 / 2
10,075
504
8,863
18,526
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 2 / 2
9,232
462
7,030
11,475
3,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
XxWarrior024xX
Erlang Shen
16
1 / 7 / 4
9,875
494
12,078
15,420
12,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
28
Kills
10
10
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
BabyPvndaz
Anubis
4
2
7
3.75
L
Persephone
Buddhhaa
Persephone
1
5
2
0.4
L
1
8
4
0.38
L
Ne Zha
5
6
2
1
W
4
2
5
3.25
W
4
3
10
3
W
Mercury
TG Chaotics
Mercury
11
1
2
12
L
2
2
2
1.5
L
Erlang Shen
XxWarrior024xX
Erlang Shen
1
7
4
0.43
W
Cernunnos
hiram98w
Cernunnos
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,637
Damage
41,419
75,460
Taken
74,405
58,684
Mitigated
39,950
43,773
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BabyPvndaz
Anubis
14,673
953
0
7,883
12,134
6,055
362
4,833
7,301
97,381
0
L
Persephone
Buddhhaa
Persephone
6,785
676
0
778
9,104
2,593
84
4,203
4,897
53,098
0
L
6,663
629
0
614
19,880
15,093
0
4,638
15,242
21,447
0
L
Ne Zha
8,863
3,371
0
3,662
18,526
6,999
0
6,930
11,596
0
55,661
W
10,205
1,442
0
14,705
20,447
23,526
216
1,560
18,887
66,186
0
W
11,827
2,818
0
10,568
18,445
17,655
30
5,192
13,253
0
42,160
W
Mercury
TG Chaotics
Mercury
9,178
5,400
0
2,495
11,884
6,822
2,043
2,348
9,536
0
88,974
L
7,030
2,682
328
5,569
11,475
3,199
0
1,206
10,269
0
55,478
L
Erlang Shen
XxWarrior024xX
Erlang Shen
12,078
7,157
0
2,524
15,420
12,066
0
7,900
7,520
0
63,484
W
Cernunnos
hiram98w
Cernunnos
9,754
4,521
0
8,122
12,550
4,626
1,692
2,582
9,968
0
85,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
45,889
568
Minions Killed
453
0
Camps Cleared
0
1,936,977
Distance Traveled
1,806,830
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,773
589
152
8
0
367,199
9
L
Persephone
8,600
430
104
5
0
335,394
6
L
Ares
8,107
405
35
2
0
377,853
4
L
Ne Zha
10,075
504
108
5
0
378,143
1
W
Sobek
11,135
557
106
5
0
351,714
1
W
Chaac
10,925
546
50
3
0
400,140
2
W
Mercury
11,942
597
121
6
0
474,009
0
L
Cupid
9,232
462
111
6
0
375,477
5
L
Erlang Shen
9,875
494
95
5
0
339,963
4
W
Cernunnos
12,196
610
139
7
0
343,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role