Player Matchup

Medusa
Medusa
DesultoryTriumph
Medusa
Level 12
God Stats
7W - 7L
1,823 SR
Queue Stats
171W - 176L
1,597 Elo+
Party 2
Loki
Loki
JooZee8568
Loki
Level 18
God Stats
1W - 3L
1,502 SR
Queue Stats
29W - 14L
1,751 Elo+
Solo
Chernobog
Chernobog
lola12345
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,662 Elo+
Solo
Ra
Ra
xDaddySlayer69
Ra
Level 18
God Stats
20W - 15L
1,356 SR
Queue Stats
173W - 169L
1,608 Elo+
Party 2
Fenrir
Fenrir
xStrick
Fenrir
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 301L
1,644 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,652 Elo+

VS

Team Averages
Level 19
1,466 SR
1,645 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JSNAnongrata
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,889 Elo+
Party 1
Nemesis
Nemesis
LoopOwl
Nemesis
Level 8
God Stats
3W - 0L
1,712 SR
Queue Stats
50W - 63L
1,540 Elo+
Solo
Neith
Neith
N0mn1s
Neith
Level 7
God Stats
1W - 1L
1,168 SR
Queue Stats
7W - 3L
1,655 Elo+
Solo
Scylla
Scylla
nacreous_pinion6
Scylla
Level 28
God Stats
3W - 2L
1,452 SR
Queue Stats
63W - 43L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,371
455
5,513
8,417
2,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,094
507
8,326
8,790
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
lola12345
Chernobog
7
0 / 8 / 0
4,958
354
1,322
8,193
2,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,673
477
2,877
6,439
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xStrick
Fenrir
10
0 / 5 / 1
5,900
421
2,089
10,431
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 1 / 2
7,818
558
6,614
11,525
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 1 / 11
8,096
578
5,225
10,914
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
LoopOwl
Nemesis
14
5 / 0 / 2
7,934
567
2,428
7,559
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
N0mn1s
Neith
12
4 / 1 / 5
7,720
551
8,089
6,309
2,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 3
8,849
632
6,490
5,128
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
21
22
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
2
1
L
2
4
1
0.63
W
4
1
11
9.5
L
1
2
1
0.75
W
Nemesis
LoopOwl
Nemesis
5
0
2
6
W
Neith
N0mn1s
Neith
4
1
5
6.5
L
Chernobog
lola12345
Chernobog
0
8
0
0
W
8
0
3
9.5
L
0
3
1
0.17
L
Fenrir
xStrick
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
28,846
42,270
Taken
41,435
14,191
Mitigated
23,448
8,603
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,614
3,082
0
7,306
11,525
4,651
366
0
11,000
0
48,721
L
5,513
2,070
0
977
8,417
2,162
104
1,556
6,861
0
24,318
W
5,225
967
0
2,525
10,914
11,061
652
115
10,762
20,645
0
L
8,326
2,123
0
3,396
8,790
4,257
0
2,206
6,508
0
43,636
W
Nemesis
LoopOwl
Nemesis
2,428
842
0
625
7,559
3,265
174
672
6,759
0
51,803
W
Neith
N0mn1s
Neith
8,089
3,066
0
1,939
6,309
2,461
3,362
249
5,985
0
46,374
L
Chernobog
lola12345
Chernobog
1,322
535
0
635
8,193
2,368
0
2,384
5,809
0
8,394
W
6,490
1,064
0
2,499
5,128
2,010
262
1,459
3,452
56,997
0
L
2,877
0
243
1,497
6,439
2,032
0
2,345
4,014
40,461
0
L
Fenrir
xStrick
Fenrir
2,089
393
0
1,855
10,431
3,372
0
2,982
7,363
0
32,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
40,417
295
Minions Killed
448
0
Camps Cleared
0
1,207,866
Distance Traveled
1,212,604
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,818
558
109
8
0
211,783
3
L
Medusa
6,371
455
28
2
0
244,094
0
W
Ymir
8,096
578
33
2
0
232,718
0
L
Loki
7,094
507
83
6
0
270,347
1
W
Nemesis
7,934
567
90
6
0
279,986
4
W
Neith
7,720
551
88
6
0
229,075
2
L
Chernobog
4,958
354
24
2
0
227,961
0
W
Scylla
8,849
632
128
9
0
259,042
4
L
Ra
6,673
477
91
7
0
216,671
3
L
Fenrir
5,900
421
69
5
0
248,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role