Player Matchup

Loki
Loki
Kaiser Kool Aid
Loki
Level 80
God Stats
9W - 11L
1,504 SR
Queue Stats
124W - 116L
1,636 Elo+
Party 2
Ymir
Ymir
RaLlEn3030
Ymir
Level 39
God Stats
30W - 30L
1,714 SR
Queue Stats
35W - 41L
1,647 Elo+
Party 2
Janus
Janus
Serinthian
Janus
Level 67
God Stats
3W - 4L
1,542 SR
Queue Stats
54W - 48L
1,686 Elo+
Party 2
Heimdallr
Heimdallr
TillerYeaYea
Heimdallr
Level 138
God Stats
2W - 0L
1,684 SR
Queue Stats
70W - 79L
1,523 Elo+
Party 2
Osiris
Osiris
WC BAW
Osiris
Level 58
God Stats
3W - 5L
1,261 SR
Queue Stats
373W - 396L
1,349 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,568 Elo+

VS

Team Averages
Level 58
1,385 SR
1,436 Elo+
Ymir
Ymir
DTA_Frappe
Ymir
Level 18
God Stats
0W - 8L
1,377 SR
Queue Stats
16W - 24L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
DaddyDMC13
Danzaburou
Level 102
God Stats
316W - 349L
1,375 SR
Queue Stats
907W - 1,039L
1,344 Elo+
Party 1
Pele
Pele
Kuro16266
Pele
Level 44
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 3L
1,451 Elo+
Party 1
Bellona
Bellona
Regulator_DTA
Bellona
Level 81
God Stats
279W - 210L
1,580 SR
Queue Stats
642W - 640L
1,479 Elo+
Party 1
Rama
Rama
klankochan
Rama
Level 47
God Stats
1W - 3L
1,409 SR
Queue Stats
17W - 21L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
6,597
600
6,556
8,324
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 0 / 5
5,361
487
3,969
4,290
3,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
12
9 / 0 / 2
7,424
675
8,483
3,961
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TillerYeaYea
Heimdallr
10
3 / 2 / 4
5,879
534
5,789
7,336
2,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
WC BAW
Osiris
10
1 / 3 / 3
5,688
517
3,511
6,595
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,216
474
2,089
7,768
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DaddyDMC13
Danzaburou
8
1 / 4 / 0
4,964
451
4,681
8,454
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
1 / 6 / 0
6,261
569
3,109
9,540
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
13
5 / 2 / 0
7,568
688
5,197
7,597
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,865
533
742
7,365
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
7
7
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Danzaburou
DaddyDMC13
Danzaburou
1
4
0
0.25
W
6
2
4
4
L
Pele
1
6
0
0.17
W
2
0
5
4.5
L
Bellona
5
2
0
2.5
W
Janus
9
0
2
10
W
Heimdallr
TillerYeaYea
Heimdallr
3
2
4
2.5
W
Osiris
WC BAW
Osiris
1
3
3
0.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
15,818
30,506
Taken
40,724
14,559
Mitigated
15,986
6,283
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,089
339
0
618
7,768
3,569
155
2,883
4,885
12,134
0
L
Danzaburou
DaddyDMC13
Danzaburou
4,681
1,854
0
2,363
8,454
2,433
156
2,102
6,307
0
19,887
W
6,556
1,333
222
2,898
8,324
2,542
0
500
7,824
0
26,397
L
Pele
3,109
911
123
2,760
9,540
2,929
0
1,470
7,862
0
31,434
W
3,969
413
298
246
4,290
3,633
216
791
3,499
15,216
0
L
Bellona
5,197
1,996
0
3,098
7,597
4,895
772
1,261
6,093
0
47,070
W
Janus
8,483
1,420
0
249
3,961
1,081
0
250
3,711
30,745
0
W
Heimdallr
TillerYeaYea
Heimdallr
5,789
1,631
0
1,410
7,336
2,573
0
548
6,788
0
32,593
W
Osiris
WC BAW
Osiris
3,511
1,557
0
960
6,595
4,730
0
0
6,595
0
20,859
L
742
448
0
1,666
7,365
2,160
802
4,142
2,822
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
29,874
225
Minions Killed
281
0
Camps Cleared
0
1,110,665
Distance Traveled
1,048,678
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,216
474
24
2
0
217,957
0
L
Danzaburou
4,964
451
28
3
0
222,457
0
W
Loki
6,597
600
51
5
0
247,379
0
L
Pele
6,261
569
65
6
0
238,258
0
W
Ymir
5,361
487
23
2
0
210,207
2
L
Bellona
7,568
688
109
10
0
201,398
0
W
Janus
7,424
675
53
5
0
239,564
1
W
Heimdallr
5,879
534
59
5
0
214,755
5
W
Osiris
5,688
517
39
4
0
198,760
1
L
Rama
5,865
533
55
5
0
168,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role