Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BUTTERLUVER1234
Neith
Level 28
God Stats
39W - 38L
1,674 SR
Queue Stats
71W - 71L
1,512 Elo+
Party 2
Ymir
Ymir
YuWRLD
Ymir
Level 9
God Stats
7W - 7L
1,599 SR
Queue Stats
191W - 181L
1,410 Elo+
Party 1
Pele
Pele
kkhaven
Pele
Level 46
God Stats
7W - 8L
1,294 SR
Queue Stats
357W - 364L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zombiekid528
Tsukuyomi
Level 29
God Stats
9W - 5L
1,640 SR
Queue Stats
95W - 91L
1,488 Elo+
Party 2
Team Averages
Level 28
1,541 SR
1,470 Elo+

VS

Team Averages
Level 18
1,558 SR
1,412 Elo+
Izanami
Izanami
CountDracula948
Izanami
Level 28
God Stats
16W - 26L
1,476 SR
Queue Stats
127W - 130L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
D0mehits420
Tsukuyomi
Level 25
God Stats
2W - 2L
1,861 SR
Queue Stats
89W - 86L
1,448 Elo+
Solo
Khepri
Khepri
Floof Knight
Khepri
Level 5
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Skarvel
Nu Wa
Level 27
God Stats
17W - 11L
1,609 SR
Queue Stats
104W - 89L
1,445 Elo+
Solo
Nemesis
Nemesis
xXSANGRIENTOXx
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 4
5,492
610
3,176
3,445
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,974
664
3,054
4,800
1,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
YuWRLD
Ymir
9
3 / 0 / 4
6,008
668
1,211
5,099
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
kkhaven
Pele
11
3 / 2 / 0
6,075
675
2,050
6,183
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
zombiekid528
Tsukuyomi
10
5 / 0 / 0
6,503
723
3,637
4,789
1,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,849
428
1,156
3,661
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
D0mehits420
Tsukuyomi
1
0 / 1 / 0
3,415
379
207
557
101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
0 / 5 / 0
4,008
445
1,349
6,593
1,994
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Skarvel
Nu Wa
8
2 / 2 / 0
4,911
546
3,567
4,190
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 0
3,719
413
665
4,186
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
4
4
W
2
0
1
2.5
L
0
2
0
0
L
Tsukuyomi
D0mehits420
Tsukuyomi
0
1
0
0
L
Khepri
0
5
0
0
L
Nu Wa
Skarvel
Nu Wa
2
2
0
1
W
Ymir
YuWRLD
Ymir
3
0
4
5
W
Pele
kkhaven
Pele
3
2
0
1.5
L
0
5
0
0
W
Tsukuyomi
zombiekid528
Tsukuyomi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
6,944
24,316
Taken
19,187
10,385
Mitigated
4,262
8,528
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,176
2,273
159
1,539
3,445
1,113
1,651
180
3,243
0
28,137
W
3,054
1,999
0
2,539
4,800
1,485
2,598
2,149
2,441
0
24,985
L
1,156
824
0
1,059
3,661
692
0
408
3,253
0
9,310
L
Tsukuyomi
D0mehits420
Tsukuyomi
207
123
0
4
557
101
0
0
557
0
1,123
L
Khepri
1,349
230
0
0
6,593
1,994
0
0
6,593
11,140
0
L
Nu Wa
Skarvel
Nu Wa
3,567
711
0
1,648
4,190
633
339
0
4,190
14,259
0
W
Ymir
YuWRLD
Ymir
1,211
142
270
978
5,099
4,454
610
171
4,906
12,319
0
W
Pele
kkhaven
Pele
2,050
982
0
650
6,183
1,846
0
1,012
5,018
0
39,097
L
665
113
0
0
4,186
842
0
803
3,383
0
4,621
W
Tsukuyomi
zombiekid528
Tsukuyomi
3,637
1,434
0
2,393
4,789
1,487
1,471
975
3,792
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
19,902
267
Minions Killed
83
0
Camps Cleared
0
810,495
Distance Traveled
537,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,492
610
53
6
0
122,619
0
W
Neith
5,974
664
57
6
0
146,123
0
L
Izanami
3,849
428
27
3
0
95,429
0
L
Tsukuyomi
3,415
379
2
0
0
49,794
0
L
Khepri
4,008
445
19
2
0
148,938
1
L
Nu Wa
4,911
546
29
3
0
110,865
1
W
Ymir
6,008
668
27
3
0
178,447
4
W
Pele
6,075
675
76
8
0
186,760
0
L
Nemesis
3,719
413
6
1
0
132,960
1
W
Tsukuyomi
6,503
723
54
6
0
176,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role