Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EMP IS UP
Danzaburou
Level 102
God Stats
39W - 27L
1,586 SR
Queue Stats
392W - 384L
1,568 Elo+
Solo
Yemoja
Yemoja
Shiroisgood
Yemoja
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
483W - 408L
1,559 Elo+
Solo
King Arthur
King Arthur
SoyFlash
King Arthur
Level 156
God Stats
9W - 13L
1,633 SR
Queue Stats
191W - 175L
1,569 Elo+
Solo
Zeus
Zeus
THEDRAGONGOD876
Zeus
Level 112
God Stats
75W - 56L
1,674 SR
Queue Stats
172W - 182L
1,507 Elo+
Solo
Team Averages
Level 123
1,578 SR
1,541 Elo+

VS

Team Averages
Level 117
1,618 SR
1,550 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ASR N4STY
Thanatos
Level 114
God Stats
13W - 7L
1,719 SR
Queue Stats
142W - 101L
1,578 Elo+
Solo
Nox
Nox
YEAH_ReDFuLl_
Nox
Level 109
God Stats
1W - 0L
1,514 SR
Queue Stats
37W - 32L
1,567 Elo+
Party 2
Bellona
Bellona
knotjxy
Bellona
Level 99
God Stats
7W - 2L
1,809 SR
Queue Stats
65W - 56L
1,550 Elo+
Party 1
Neith
Neith
needalight_
Neith
Level 108
God Stats
17W - 10L
1,550 SR
Queue Stats
369W - 310L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 5 / 1
6,599
471
4,091
10,527
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
EMP IS UP
Danzaburou
10
1 / 5 / 0
6,227
445
4,563
10,257
2,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
10
2 / 1 / 0
6,445
460
5,742
5,280
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SoyFlash
King Arthur
12
0 / 4 / 0
6,714
480
4,756
10,989
6,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 1
7,063
505
9,544
7,671
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 5
7,587
542
2,690
10,652
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ASR N4STY
Thanatos
13
7 / 3 / 4
8,431
602
6,172
11,216
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 3
7,232
517
2,552
6,793
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
knotjxy
Bellona
16
8 / 0 / 0
9,865
705
11,787
10,652
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 6
6,954
497
7,892
7,542
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
18
19
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
W
Aphrodite
 
Aphrodite
1
1
5
3.5
W
Thanatos
ASR N4STY
Thanatos
7
3
4
3
L
Danzaburou
EMP IS UP
Danzaburou
1
5
0
0.2
L
Yemoja
2
1
0
2
L
King Arthur
SoyFlash
King Arthur
0
4
0
0
L
2
4
1
0.63
W
1
1
3
2.5
W
Bellona
knotjxy
Bellona
8
0
0
8
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
31,093
44,724
Taken
46,855
17,284
Mitigated
23,534
11,771
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,091
1,158
0
3,298
10,527
2,906
0
1,021
9,506
0
32,248
W
Aphrodite
 
Aphrodite
2,690
403
3,057
5,755
10,652
6,039
0
5,416
5,236
28,071
0
W
Thanatos
ASR N4STY
Thanatos
6,172
1,577
0
9,672
11,216
4,177
362
3,164
8,052
0
40,324
L
Danzaburou
EMP IS UP
Danzaburou
4,563
2,073
0
3,447
10,257
2,849
0
1,543
8,714
0
33,836
L
Yemoja
5,742
515
903
853
5,280
2,586
0
919
4,361
16,774
0
L
King Arthur
SoyFlash
King Arthur
4,756
495
0
2,918
10,989
6,662
0
0
10,989
0
43,654
L
9,544
496
0
352
7,671
2,281
40
1,759
5,912
43,590
0
W
2,552
337
0
2,040
6,793
2,634
95
2,052
4,741
38,433
0
W
Bellona
knotjxy
Bellona
11,787
5,145
0
2,428
10,652
8,122
656
1,609
9,043
0
64,292
W
7,892
2,792
0
3,317
7,542
2,562
402
3,045
4,497
0
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
40,069
348
Minions Killed
409
0
Camps Cleared
0
1,239,079
Distance Traveled
1,321,539
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,599
471
64
5
0
274,311
0
W
Aphrodite
7,587
542
56
4
0
229,814
3
W
Thanatos
8,431
602
73
5
0
270,121
3
L
Danzaburou
6,227
445
81
6
0
218,091
3
L
Yemoja
6,445
460
17
1
0
251,409
2
L
King Arthur
6,714
480
98
7
0
255,027
3
L
Zeus
7,063
505
88
6
0
240,241
4
W
Nox
7,232
517
72
5
0
280,117
4
W
Bellona
9,865
705
139
10
0
297,615
0
W
Neith
6,954
497
69
5
0
243,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role