Player Matchup

Hachiman
Hachiman
Aaron5cent
Hachiman
Level 103
God Stats
1W - 3L
1,315 SR
Queue Stats
77W - 63L
1,651 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cooperthedog2
Tsukuyomi
Level 16
God Stats
9W - 10L
1,582 SR
Queue Stats
15W - 14L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
ManneredCactus2
Kukulkan
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 14L
1,740 Elo+
Party 2
Osiris
Osiris
PutinYourPlace
Osiris
Level 137
God Stats
2W - 2L
1,788 SR
Queue Stats
156W - 148L
1,740 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheElemonator
Kumbhakarna
Level 85
God Stats
2W - 3L
1,656 SR
Queue Stats
74W - 70L
1,740 Elo+
Party 2
Team Averages
Level 81
1,568 SR
1,685 Elo+

VS

Team Averages
Level 53
1,580 SR
1,417 Elo+
Anubis
Anubis
IIGirthVaderII
Anubis
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
268W - 304L
1,385 Elo+
Party 1
King Arthur
King Arthur
Killarusta
King Arthur
Level 45
God Stats
0W - 3L
1,331 SR
Queue Stats
103W - 134L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Septimite
Cthulhu
Level 17
God Stats
19W - 25L
1,567 SR
Queue Stats
56W - 71L
1,406 Elo+
Party 1
Izanami
Izanami
Solzire
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,453 Elo+
Solo
Kali
Kali
Tidaljoker1
Kali
Level 95
God Stats
14W - 12L
2,004 SR
Queue Stats
153W - 167L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaron5cent
Hachiman
10
3 / 0 / 2
5,884
588
5,868
5,577
1,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Cooperthedog2
Tsukuyomi
10
4 / 1 / 4
6,297
630
4,624
6,035
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
2 / 0 / 2
6,415
642
2,303
2,287
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 1
7,813
781
7,621
4,842
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
TheElemonator
Kumbhakarna
10
1 / 0 / 4
6,215
622
2,180
5,749
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,442
544
679
5,815
2,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Killarusta
King Arthur
9
0 / 6 / 0
4,539
454
1,693
6,817
2,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Septimite
Cthulhu
8
0 / 2 / 1
4,560
456
2,908
6,074
2,471
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Solzire
Izanami
9
1 / 3 / 0
5,273
527
2,701
5,921
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,015
502
1,755
8,167
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
1
1
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aaron5cent
Hachiman
3
0
2
4
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
4
1
4
6
L
0
3
0
0
L
King Arthur
Killarusta
King Arthur
0
6
0
0
W
Kukulkan
2
0
2
3
W
7
0
1
7.5
L
Cthulhu
Septimite
Cthulhu
0
2
1
0.25
L
Izanami
Solzire
Izanami
1
3
0
0.33
W
Kumbhakarna
TheElemonator
Kumbhakarna
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
9,736
24,490
Taken
32,794
11,563
Mitigated
11,819
10,086
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aaron5cent
Hachiman
5,868
2,597
0
3,806
5,577
1,438
462
1,045
4,532
0
35,485
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
4,624
1,175
0
1,922
6,035
1,616
631
49
5,986
0
29,446
L
679
179
0
1,934
5,815
2,521
0
1,987
3,514
25,049
0
L
King Arthur
Killarusta
King Arthur
1,693
569
0
240
6,817
2,743
0
0
6,817
0
14,511
W
Kukulkan
2,303
78
0
276
2,287
654
493
630
1,657
28,164
0
W
7,621
3,311
0
2,000
4,842
5,144
222
0
4,842
0
42,029
L
Cthulhu
Septimite
Cthulhu
2,908
215
0
1,570
6,074
2,471
0
1,079
4,995
13,502
0
L
Izanami
Solzire
Izanami
2,701
2,237
0
2,175
5,921
1,362
0
1,101
4,820
0
32,091
W
Kumbhakarna
TheElemonator
Kumbhakarna
2,180
37
0
2,082
5,749
2,711
390
1,863
3,886
19,068
0
L
1,755
801
0
3,057
8,167
2,722
0
2
8,165
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
24,829
317
Minions Killed
250
0
Camps Cleared
0
995,990
Distance Traveled
983,215
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,884
588
72
7
0
171,467
5
W
Tsukuyomi
6,297
630
53
5
0
222,043
5
L
Anubis
5,442
544
59
6
0
184,096
2
L
King Arthur
4,539
454
29
3
0
198,792
2
W
Kukulkan
6,415
642
61
6
0
211,340
0
W
Osiris
7,813
781
101
10
0
199,696
0
L
Cthulhu
4,560
456
19
2
0
202,416
1
L
Izanami
5,273
527
75
8
0
175,527
4
W
Kumbhakarna
6,215
622
30
3
0
191,444
5
L
Kali
5,015
502
68
7
0
222,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role