Player Matchup

Kuzenbo
Kuzenbo
IamMame
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Scratious
Tsukuyomi
Level 82
God Stats
3W - 4L
1,231 SR
Queue Stats
211W - 217L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
SulkiestClient1
Aphrodite
Level 156
God Stats
10W - 6L
1,504 SR
Queue Stats
523W - 509L
1,505 Elo+
Party 2
Merlin
Merlin
hot gay fish
Merlin
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
193W - 175L
1,547 Elo+
Party 2
Freya
Freya
sik xBruT4LiiTy
Freya
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 62L
1,361 Elo+
Party 2
Team Averages
Level 98
1,447 SR
1,493 Elo+

VS

Team Averages
Level 97
1,539 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CARTE CADEAU
Chaac
Level 108
God Stats
1W - 1L
1,695 SR
Queue Stats
60W - 49L
1,549 Elo+
Party 1
Hel
Hel
Ekyrock
Hel
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
225W - 183L
1,542 Elo+
Party 1
Da Ji
Da Ji
MoniqueDavis
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,558 Elo+
Party 1
Medusa
Medusa
TPSTVQ
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IamMame
Kuzenbo
17
2 / 6 / 21
10,791
719
10,767
19,237
21,498
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Scratious
Tsukuyomi
19
4 / 7 / 20
11,728
782
21,321
16,499
14,248
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SulkiestClient1
Aphrodite
20
4 / 5 / 18
11,660
777
16,611
18,096
11,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
17
6 / 6 / 11
11,202
747
26,764
9,944
3,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
17 / 6 / 9
13,471
898
27,982
23,280
10,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
6 / 4 / 20
12,325
822
10,968
40,110
33,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 16
11,790
786
16,794
23,058
25,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
18
5 / 6 / 19
11,391
759
15,394
18,060
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 9 / 16
10,158
677
14,618
17,389
6,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
TPSTVQ
Medusa
15
2 / 10 / 16
9,416
628
13,955
17,164
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
117
33
Kills
30
30
Deaths
33
79
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
4
20
4
L
8
4
16
4
L
Hel
5
6
19
2.42
W
Kuzenbo
IamMame
Kuzenbo
2
6
21
2.08
L
9
9
16
1.89
W
Tsukuyomi
Scratious
Tsukuyomi
4
7
20
2
W
Aphrodite
SulkiestClient1
Aphrodite
4
5
18
2.6
L
Medusa
TPSTVQ
Medusa
2
10
16
1
W
Merlin
6
6
11
1.92
W
17
6
9
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,445
Damage
71,729
87,056
Taken
115,781
61,163
Mitigated
80,281
38,656
Healing
56,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,968
966
1,812
18,538
40,110
33,706
146
27,958
12,152
24,785
0
L
16,794
1,740
1,758
5,836
23,058
25,298
232
16,397
6,661
234
36,681
L
Hel
15,394
1,172
15,291
7,727
18,060
7,972
365
12,858
5,202
31,160
0
W
Kuzenbo
IamMame
Kuzenbo
10,767
4,078
1,214
1,638
19,237
21,498
569
5,633
13,604
20,521
0
L
14,618
2,820
1,921
1,968
17,389
6,980
0
12,821
4,568
0
17,285
W
Tsukuyomi
Scratious
Tsukuyomi
21,321
5,367
1,432
1,602
16,499
14,248
1,904
5,613
10,886
0
39,151
W
Aphrodite
SulkiestClient1
Aphrodite
16,611
1,004
12,745
10,985
18,096
11,073
606
5,296
12,800
33,251
0
L
Medusa
TPSTVQ
Medusa
13,955
6,848
1,248
817
17,164
6,325
798
12,090
5,074
0
23,960
W
Merlin
26,764
2,339
0
0
9,944
3,971
202
1,956
7,988
43,493
0
W
27,982
8,730
916
8,124
23,280
10,373
1,434
8,058
15,222
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,852
Gold Earned
55,080
150
Minions Killed
148
0
Camps Cleared
0
1,338,423
Distance Traveled
1,249,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,325
822
23
2
0
276,176
0
L
Chaac
11,790
786
44
3
0
293,801
0
L
Hel
11,391
759
43
3
0
248,819
0
W
Kuzenbo
10,791
719
13
1
0
262,350
0
L
Da Ji
10,158
677
5
0
0
217,947
0
W
Tsukuyomi
11,728
782
22
1
0
270,699
0
W
Aphrodite
11,660
777
42
3
0
308,536
1
L
Medusa
9,416
628
33
2
0
213,163
0
W
Merlin
11,202
747
36
2
0
267,236
0
W
Freya
13,471
898
37
2
0
229,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role