Player Matchup

Persephone
Persephone
Himbob9
Persephone
Level 114
God Stats
9W - 4L
1,282 SR
Queue Stats
411W - 375L
1,541 Elo+
Party 1
Mulan
Mulan
Jpeazy
Mulan
Level 159
God Stats
16W - 5L
1,718 SR
Queue Stats
406W - 419L
1,507 Elo+
Solo
Anhur
Anhur
KingZammis
Anhur
Level 29
God Stats
2W - 10L
1,237 SR
Queue Stats
71W - 66L
1,477 Elo+
Party 1
Fenrir
Fenrir
Philoceraptor7
Fenrir
Level 65
God Stats
19W - 14L
1,544 SR
Queue Stats
271W - 236L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
jaylo19
Sylvanus
Level 99
God Stats
5W - 6L
1,241 SR
Queue Stats
651W - 580L
1,502 Elo+
Party 1
Team Averages
Level 93
1,404 SR
1,511 Elo+

VS

Team Averages
Level 112
1,664 SR
1,611 Elo+
Ymir
Ymir
Deahtnsiper3711
Ymir
Level 58
God Stats
15W - 12L
1,597 SR
Queue Stats
28W - 25L
1,589 Elo+
Party 2
Vamana
Vamana
INullify
Vamana
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 191L
1,578 Elo+
Party 2
Hachiman
Hachiman
L3GITVIBES
Hachiman
Level 125
God Stats
3W - 0L
1,750 SR
Queue Stats
169W - 137L
1,618 Elo+
Party 2
Bakasura
Bakasura
WageCuck
Bakasura
Level 82
God Stats
2W - 2L
1,552 SR
Queue Stats
65W - 62L
1,565 Elo+
Solo
Scylla
Scylla
edgar920111
Scylla
Level 155
God Stats
28W - 19L
1,923 SR
Queue Stats
349W - 285L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Himbob9
Persephone
16
4 / 8 / 1
10,518
501
11,770
15,264
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Jpeazy
Mulan
16
0 / 8 / 1
9,855
469
11,078
20,014
16,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
14
0 / 5 / 4
8,210
391
5,315
12,737
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 4
10,578
504
10,388
20,371
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
jaylo19
Sylvanus
13
3 / 7 / 3
8,148
388
7,183
21,980
14,089
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
10,633
506
12,665
12,691
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
INullify
Vamana
20
9 / 1 / 11
12,788
609
16,873
22,371
22,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
L3GITVIBES
Hachiman
17
3 / 2 / 14
10,596
505
14,584
13,319
4,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
WageCuck
Bakasura
17
3 / 4 / 8
10,905
519
6,898
17,492
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
16 / 1 / 6
13,724
654
18,955
7,443
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
11
Kills
34
34
Deaths
11
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Persephone
Himbob9
Persephone
4
8
1
0.56
W
Vamana
INullify
Vamana
9
1
11
14.5
L
Mulan
Jpeazy
Mulan
0
8
1
0.06
L
Anhur
0
5
4
0.4
W
Hachiman
L3GITVIBES
Hachiman
3
2
14
5
L
4
6
4
1
W
Bakasura
WageCuck
Bakasura
3
4
8
1.75
W
Scylla
16
1
6
19
L
Sylvanus
jaylo19
Sylvanus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
69,975
90,366
Taken
73,316
50,262
Mitigated
47,950
22,366
Healing
27,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,665
2,380
0
1,214
12,691
12,086
578
4,312
8,283
43,749
0
L
Persephone
Himbob9
Persephone
11,770
912
0
1,041
15,264
4,527
0
8,420
6,014
70,880
0
W
Vamana
INullify
Vamana
16,873
8,334
0
11,517
22,371
22,185
1,222
3,441
18,751
0
78,680
L
Mulan
Jpeazy
Mulan
11,078
1,306
0
3,426
20,014
16,289
1,286
3,943
15,318
0
71,076
L
Anhur
5,315
2,820
0
2,743
12,737
6,556
385
4,641
8,032
0
43,784
W
Hachiman
L3GITVIBES
Hachiman
14,584
9,625
0
5,236
13,319
4,274
1,701
3,555
9,624
0
68,640
L
10,388
3,414
0
7,765
20,371
8,801
0
4,906
14,829
0
73,658
W
Bakasura
WageCuck
Bakasura
6,898
4,253
0
6,211
17,492
6,675
34
4,291
13,017
0
55,199
W
Scylla
18,955
3,767
0
2,864
7,443
2,730
554
2,536
4,688
111,921
0
L
Sylvanus
jaylo19
Sylvanus
7,183
853
2,681
4,710
21,980
14,089
0
9,296
12,548
36,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
58,646
546
Minions Killed
629
0
Camps Cleared
0
1,747,753
Distance Traveled
1,984,346
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,633
506
50
2
0
363,000
4
L
Persephone
10,518
501
142
7
0
347,745
0
W
Vamana
12,788
609
144
7
0
405,117
1
L
Mulan
9,855
469
146
7
0
347,850
3
L
Anhur
8,210
391
84
4
0
331,065
3
W
Hachiman
10,596
505
130
6
0
366,894
0
L
Fenrir
10,578
504
118
6
0
400,271
5
W
Bakasura
10,905
519
115
5
0
435,617
1
W
Scylla
13,724
654
190
9
0
413,718
3
L
Sylvanus
8,148
388
56
3
0
320,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role