Player Matchup

Medusa
Medusa
Chlorene
Medusa
Level 68
God Stats
19W - 8L
1,134 SR
Queue Stats
146W - 122L
1,382 Elo+
Party 3
Nu Wa
Nu Wa
MrsUnderDawg
Nu Wa
Level 26
God Stats
10W - 18L
1,081 SR
Queue Stats
66W - 101L
1,160 Elo+
Party 1
Arachne
Arachne
UnderDawg313
Arachne
Level 29
God Stats
0W - 2L
1,699 SR
Queue Stats
67W - 101L
1,160 Elo+
Party 1
Tiamat
Tiamat
UnderdogPlays
Tiamat
Level 144
God Stats
14W - 9L
1,571 SR
Queue Stats
87W - 129L
1,235 Elo+
Party 1
Khepri
Khepri
olimarfunk
Khepri
Level 25
God Stats
66W - 37L
1,471 SR
Queue Stats
80W - 56L
1,414 Elo+
Party 3
Team Averages
Level 58
1,391 SR
1,270 Elo+

VS

Team Averages
Level 49
1,486 SR
1,295 Elo+
Erlang Shen
Erlang Shen
AchyChaff565335
Erlang Shen
Level 48
God Stats
4W - 3L
1,384 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 2
Nike
Nike
INFAM0US_G91
Nike
Level 65
God Stats
2W - 1L
1,488 SR
Queue Stats
26W - 36L
1,485 Elo+
Solo
Cthulhu
Cthulhu
ProphetObama
Cthulhu
Level 25
God Stats
4W - 6L
1,659 SR
Queue Stats
5W - 12L
1,170 Elo+
Party 2
Baron Samedi
Baron Samedi
Rxvert4598
Baron Samedi
Level 56
God Stats
2W - 0L
1,294 SR
Queue Stats
11W - 14L
1,273 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TaPRewind
Ah Muzen Cab
Level 50
God Stats
3W - 0L
1,603 SR
Queue Stats
7W - 11L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chlorene
Medusa
11
3 / 3 / 0
6,912
461
9,195
10,964
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 0
6,204
414
4,701
8,946
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
UnderDawg313
Arachne
12
2 / 3 / 0
7,495
500
4,055
12,150
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 2 / 0
7,663
511
5,462
7,203
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
olimarfunk
Khepri
10
0 / 4 / 2
6,462
431
4,242
10,266
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AchyChaff565335
Erlang Shen
15
8 / 2 / 5
9,008
601
6,787
9,980
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 3
8,632
575
6,656
10,491
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ProphetObama
Cthulhu
11
2 / 2 / 3
7,296
486
5,948
10,127
7,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Rxvert4598
Baron Samedi
15
5 / 0 / 5
8,781
585
9,877
7,113
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TaPRewind
Ah Muzen Cab
11
2 / 1 / 5
7,475
498
9,704
10,749
3,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AchyChaff565335
Erlang Shen
8
2
5
5.25
L
Medusa
Chlorene
Medusa
3
3
0
1
W
2
1
3
3.5
L
0
7
0
0
W
Cthulhu
ProphetObama
Cthulhu
2
2
3
1.75
W
Baron Samedi
Rxvert4598
Baron Samedi
5
0
5
7.5
W
Ah Muzen Cab
TaPRewind
Ah Muzen Cab
2
1
5
4.5
L
Arachne
UnderDawg313
Arachne
2
3
0
0.67
L
1
2
0
0.5
L
Khepri
olimarfunk
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
38,972
49,529
Taken
48,460
22,657
Mitigated
24,231
14,294
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AchyChaff565335
Erlang Shen
6,787
3,859
0
1,469
9,980
5,069
1,400
2,065
7,751
0
55,967
L
Medusa
Chlorene
Medusa
9,195
3,461
930
5,481
10,964
3,035
0
4,241
6,635
0
44,701
W
6,656
670
0
1,590
10,491
4,860
1,894
3,793
6,304
0
52,715
L
4,701
961
0
1,033
8,946
2,655
442
4,418
4,220
27,536
0
W
Cthulhu
ProphetObama
Cthulhu
5,948
569
453
2,686
10,127
7,450
480
2,811
7,270
18,452
0
W
Baron Samedi
Rxvert4598
Baron Samedi
9,877
1,411
782
3,867
7,113
3,273
1,319
2,762
4,160
54,665
0
W
Ah Muzen Cab
TaPRewind
Ah Muzen Cab
9,704
5,766
561
5,830
10,749
3,579
634
2,133
8,570
0
50,565
L
Arachne
UnderDawg313
Arachne
4,055
3,027
0
2,402
12,150
3,833
266
2,291
9,713
0
40,592
L
5,462
679
0
2,298
7,203
7,367
63
109
7,091
43,205
0
L
Khepri
olimarfunk
Khepri
4,242
102
0
2,150
10,266
5,767
0
4,121
6,045
17,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
41,192
319
Minions Killed
458
0
Camps Cleared
0
1,356,967
Distance Traveled
1,467,112
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,008
601
102
7
0
298,860
2
L
Medusa
6,912
461
80
5
0
264,023
4
W
Nike
8,632
575
119
8
0
291,475
1
L
Nu Wa
6,204
414
44
3
0
222,996
0
W
Cthulhu
7,296
486
28
2
0
298,233
2
W
Baron Samedi
8,781
585
107
7
0
282,601
5
W
Ah Muzen Cab
7,475
498
102
7
0
295,943
6
L
Arachne
7,495
500
74
5
0
318,068
4
L
Tiamat
7,663
511
82
5
0
258,965
5
L
Khepri
6,462
431
39
3
0
292,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role