Player Matchup

Tyr
Tyr
Ankylo55
Tyr
Level 28
God Stats
64W - 49L
1,685 SR
Queue Stats
111W - 99L
1,578 Elo+
Party 1
Bakasura
Bakasura
Just xDelta
Bakasura
Level 17
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 11L
1,687 Elo+
Party 1
Hades
Hades
Legend1200
Hades
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,518 Elo+
Party 1
Sobek
Sobek
MotivatedLizard
Sobek
Level 26
God Stats
1W - 5L
1,458 SR
Queue Stats
78W - 56L
1,610 Elo+
Party 1
Medusa
Medusa
ZeeGods
Medusa
Level 51
God Stats
10W - 6L
1,714 SR
Queue Stats
296W - 235L
1,605 Elo+
Party 1
Team Averages
Level 30
1,568 SR
1,600 Elo+

VS

Team Averages
Level 19
1,493 SR
1,570 Elo+
Janus
Janus
ArackNEE
Janus
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
33W - 9L
1,527 Elo+
Solo
Sobek
Sobek
CmereBoi
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Anhur
Anhur
CoachPribble
Anhur
Level 18
God Stats
10W - 17L
1,552 SR
Queue Stats
15W - 20L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
EJLtheboss
Guan Yu
Level 24
God Stats
11W - 9L
1,415 SR
Queue Stats
724W - 534L
1,605 Elo+
Party 2
Da Ji
Da Ji
fidgetspinner101
Da Ji
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 260L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,953
450
2,552
9,179
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Just xDelta
Bakasura
9
0 / 4 / 0
5,090
463
2,104
7,037
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
9
0 / 2 / 0
5,140
467
2,120
7,092
3,272
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 3
5,929
539
3,908
7,915
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ZeeGods
Medusa
10
3 / 3 / 3
5,906
537
7,743
6,217
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArackNEE
Janus
12
3 / 0 / 1
7,031
639
6,437
4,931
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
CmereBoi
Sobek
7
1 / 2 / 3
5,253
478
3,136
7,460
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 4 / 1
5,101
464
3,134
6,232
1,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
EJLtheboss
Guan Yu
11
4 / 0 / 4
6,820
620
8,749
6,874
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
5 / 0 / 3
6,054
550
3,066
4,968
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Janus
ArackNEE
Janus
3
0
1
3.5
W
Sobek
CmereBoi
Sobek
1
2
3
1.25
W
2
4
1
0.63
W
Guan Yu
EJLtheboss
Guan Yu
4
0
4
6
L
Bakasura
Just xDelta
Bakasura
0
4
0
0
L
Hades
0
2
0
0
L
3
2
3
2.25
L
Medusa
ZeeGods
Medusa
3
3
3
1.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
24,522
37,440
Taken
30,465
14,941
Mitigated
11,608
13,094
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,552
506
0
4,208
9,179
3,797
41
0
8,754
0
23,245
W
Janus
ArackNEE
Janus
6,437
1,029
0
1,605
4,931
1,490
0
2,071
2,860
45,185
0
W
Sobek
CmereBoi
Sobek
3,136
333
0
1,532
7,460
3,370
192
2,361
5,099
8,700
0
W
3,134
784
0
323
6,232
1,334
776
794
5,438
0
16,942
W
Guan Yu
EJLtheboss
Guan Yu
8,749
1,880
174
2,188
6,874
3,828
428
112
6,067
0
33,265
L
Bakasura
Just xDelta
Bakasura
2,104
1,103
0
2,711
7,037
1,676
0
227
6,670
0
20,075
L
Hades
2,120
353
0
2,094
7,092
3,272
0
3,422
3,451
25,788
0
L
3,908
490
0
2,965
7,915
4,274
0
2,632
5,231
12,024
0
L
Medusa
ZeeGods
Medusa
7,743
3,127
0
1,116
6,217
1,922
0
2,978
3,211
0
40,638
W
3,066
1,198
0
2,748
4,968
1,586
410
690
4,158
0
19,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
30,259
239
Minions Killed
248
0
Camps Cleared
0
1,064,610
Distance Traveled
1,073,111
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,953
450
41
4
0
226,250
1
W
Janus
7,031
639
105
10
0
210,518
5
W
Sobek
5,253
478
7
1
0
230,880
2
W
Anhur
5,101
464
34
3
0
197,519
2
W
Guan Yu
6,820
620
69
6
0
220,646
0
L
Bakasura
5,090
463
64
6
0
227,615
0
L
Hades
5,140
467
43
4
0
200,190
2
L
Sobek
5,929
539
10
1
0
226,005
2
L
Medusa
5,906
537
81
7
0
184,550
0
W
Da Ji
6,054
550
33
3
0
213,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role