Player Matchup

Ares
Ares
AceChemicals22
Ares
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
281W - 354L
1,488 Elo+
Solo
Medusa
Medusa
Robjkilla
Medusa
Level 109
God Stats
27W - 24L
1,465 SR
Queue Stats
308W - 387L
1,496 Elo+
Party 1
Merlin
Merlin
SkudThug
Merlin
Level 89
God Stats
11W - 20L
1,702 SR
Queue Stats
415W - 511L
1,521 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,502 Elo+

VS

Team Averages
Level 106
1,500 SR
1,534 Elo+
Thor
Thor
DonGonorrea10
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Weeejee
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1,023W - 950L
1,602 Elo+
Solo
Anhur
Anhur
iDompy
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
10,723
670
3,541
5,845
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Robjkilla
Medusa
14
2 / 1 / 10
10,112
632
7,479
8,067
2,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SkudThug
Merlin
15
7 / 1 / 5
10,976
686
15,432
6,409
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
8,397
525
3,543
11,288
4,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Weeejee
Zeus
12
2 / 6 / 0
9,075
567
6,922
10,354
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
iDompy
Anhur
14
0 / 0 / 2
9,271
579
3,525
9,215
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
6
2
0.17
W
Medusa
Robjkilla
Medusa
2
1
10
7
W
Merlin
SkudThug
Merlin
7
1
5
9.5
L
Zeus
Weeejee
Zeus
2
6
0
0.33
L
Anhur
iDompy
Anhur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
13,990
20,321
Taken
30,857
9,223
Mitigated
11,293
9,626
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,541
94
0
1,685
5,845
3,908
80
1,878
3,967
14,739
0
L
3,543
227
0
1,472
11,288
4,127
0
5,871
5,417
0
23,776
W
Medusa
Robjkilla
Medusa
7,479
2,693
996
4,967
8,067
2,795
1,584
2,376
5,691
0
44,081
W
Merlin
SkudThug
Merlin
15,432
51
0
1,978
6,409
2,520
147
2,752
3,657
62,008
0
L
Zeus
Weeejee
Zeus
6,922
643
0
1,739
10,354
3,897
0
8,392
1,962
35,547
0
L
Anhur
iDompy
Anhur
3,525
1,709
0
4,053
9,215
3,269
266
4,766
4,449
0
48,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
26,743
169
Minions Killed
180
0
Camps Cleared
0
922,379
Distance Traveled
765,590
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,723
670
17
1
0
319,228
5
L
Thor
8,397
525
33
2
0
245,002
0
W
Medusa
10,112
632
70
4
0
320,390
5
W
Merlin
10,976
686
82
5
0
282,761
2
L
Zeus
9,075
567
71
4
0
227,178
1
L
Anhur
9,271
579
76
5
0
293,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role