Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Bermymari
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
DARKWOLF GNDM
Sylvanus
Level 144
God Stats
19W - 15L
1,267 SR
Queue Stats
162W - 179L
1,441 Elo+
Party 2
Bakasura
Bakasura
IG764026
Bakasura
Level 79
God Stats
1W - 5L
1,166 SR
Queue Stats
16W - 22L
1,416 Elo+
Party 3
Cerberus
Cerberus
QCBlaisQC
Cerberus
Level 89
God Stats
88W - 103L
1,475 SR
Queue Stats
111W - 117L
1,448 Elo+
Party 3
Team Averages
Level 101
1,382 SR
1,436 Elo+

VS

Team Averages
Level 84
1,583 SR
1,359 Elo+
Anubis
Anubis
BoujeeAries
Anubis
Level 88
God Stats
1W - 4L
1,308 SR
Queue Stats
12W - 19L
1,109 Elo+
Solo
Chaac
Chaac
KazeNightCrawler
Chaac
Level 99
God Stats
9W - 16L
1,500 SR
Queue Stats
223W - 259L
1,376 Elo+
Party 1
Artio
Artio
Papa_Jew659
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 108L
1,471 Elo+
Solo
Chronos
Chronos
TREYGOOSE
Chronos
Level 66
God Stats
3W - 3L
1,826 SR
Queue Stats
573W - 563L
1,469 Elo+
Solo
Thanatos
Thanatos
XxHuntin98xX
Thanatos
Level 83
God Stats
1W - 4L
1,784 SR
Queue Stats
182W - 211L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 3 / 6
9,658
604
14,883
15,191
9,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
15
8 / 4 / 2
9,473
592
10,306
8,138
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
DARKWOLF GNDM
Sylvanus
13
4 / 2 / 12
8,727
545
7,059
14,453
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
IG764026
Bakasura
15
12 / 3 / 6
9,792
612
8,280
11,573
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
QCBlaisQC
Cerberus
13
7 / 1 / 13
8,361
523
10,584
11,749
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 6 / 2
8,419
526
3,499
10,567
5,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 1
8,552
535
9,560
11,918
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 9 / 2
6,700
419
5,763
17,126
9,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TREYGOOSE
Chronos
12
2 / 6 / 3
7,599
475
12,199
8,804
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XxHuntin98xX
Thanatos
11
5 / 11 / 0
7,561
473
10,486
17,294
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
36
Kills
13
13
Deaths
36
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
6
2.67
W
Hera
8
4
2
2.25
L
Anubis
2
6
2
0.5
W
Sylvanus
DARKWOLF GNDM
Sylvanus
4
2
12
5
W
Bakasura
IG764026
Bakasura
12
3
6
5
L
3
4
1
0.88
L
1
9
2
0.22
W
Cerberus
QCBlaisQC
Cerberus
7
1
13
13.5
L
Chronos
TREYGOOSE
Chronos
2
6
3
0.58
L
Thanatos
XxHuntin98xX
Thanatos
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,112
Damage
41,507
61,104
Taken
65,709
29,133
Mitigated
32,046
25,660
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,883
2,027
228
8,274
15,191
9,972
1,964
2,774
12,363
62,525
0
W
Hera
10,306
3,182
0
750
8,138
2,742
665
2,568
5,540
51,223
0
L
Anubis
3,499
95
0
3,011
10,567
5,210
894
8,984
1,583
41,453
0
W
Sylvanus
DARKWOLF GNDM
Sylvanus
7,059
1,901
3,939
4,578
14,453
7,802
349
6,604
7,543
24,044
0
W
Bakasura
IG764026
Bakasura
8,280
6,519
0
2,683
11,573
4,627
1,641
1,318
10,145
0
40,941
L
9,560
2,490
0
3,423
11,918
9,673
932
8,955
2,859
378
45,415
L
5,763
485
313
3,560
17,126
9,665
0
10,082
6,268
23,257
0
W
Cerberus
QCBlaisQC
Cerberus
10,584
226
1,589
3,619
11,749
3,990
410
7,662
3,787
21,550
0
L
Chronos
TREYGOOSE
Chronos
12,199
2,973
0
1,362
8,804
2,094
0
5,032
3,425
26,124
0
L
Thanatos
XxHuntin98xX
Thanatos
10,486
3,774
156
8,177
17,294
5,404
0
8,717
8,068
0
31,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
38,831
344
Minions Killed
272
0
Camps Cleared
0
1,349,026
Distance Traveled
1,251,009
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,658
604
103
6
0
237,320
0
W
Hera
9,473
592
90
6
0
259,335
3
L
Anubis
8,419
526
85
5
0
212,252
0
W
Sylvanus
8,727
545
38
2
0
247,321
0
W
Bakasura
9,792
612
92
6
0
308,332
0
L
Chaac
8,552
535
77
5
0
268,112
0
L
Artio
6,700
419
32
2
0
284,361
3
W
Cerberus
8,361
523
21
1
0
296,718
1
L
Chronos
7,599
475
38
2
0
202,585
1
L
Thanatos
7,561
473
40
3
0
283,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role