Player Matchup

Cthulhu
Cthulhu
AlmightySmiter25
Cthulhu
Level 27
God Stats
2W - 6L
1,165 SR
Queue Stats
212W - 203L
1,362 Elo+
Solo
Khepri
Khepri
Carl9413
Khepri
Level 12
God Stats
22W - 29L
1,376 SR
Queue Stats
30W - 36L
1,347 Elo+
Party 2
Discordia
Discordia
Romulus7
Discordia
Level 4
God Stats
2W - 3L
1,271 SR
Queue Stats
12W - 17L
1,674 Elo+
Party 2
Ao Kuang
Ao Kuang
aries180401
Ao Kuang
Level 40
God Stats
3W - 5L
1,497 SR
Queue Stats
15W - 18L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
chitocv
Cernunnos
Level 38
God Stats
35W - 50L
1,487 SR
Queue Stats
93W - 129L
1,446 Elo+
Party 2
Team Averages
Level 24
1,359 SR
1,454 Elo+

VS

Team Averages
Level 13
1,415 SR
1,366 Elo+
He Bo
He Bo
Dakotaisaqt69
He Bo
Level 8
God Stats
51W - 41L
1,381 SR
Queue Stats
484W - 384L
1,334 Elo+
Party 1
Cupid
Cupid
Mlllkey
Cupid
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 124L
1,437 Elo+
Party 1
Ymir
Ymir
RealRaynor
Ymir
Level 12
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 17
God Stats
78W - 73L
1,495 SR
Queue Stats
888W - 783L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StepSis13
Tsukuyomi
Level 8
God Stats
27W - 18L
1,390 SR
Queue Stats
482W - 436L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,074
478
8,936
15,541
13,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Carl9413
Khepri
11
1 / 8 / 2
7,652
403
3,389
16,202
13,673
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Romulus7
Discordia
9
0 / 12 / 0
6,454
340
625
8,634
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
aries180401
Ao Kuang
14
5 / 7 / 0
9,440
497
8,609
16,451
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
chitocv
Cernunnos
13
4 / 8 / 1
8,779
462
9,723
11,666
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 11
10,122
533
13,480
10,108
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Mlllkey
Cupid
16
14 / 1 / 8
10,418
548
17,202
12,669
4,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 15
8,696
458
4,183
9,859
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ShrimpTail1230
King Arthur
16
5 / 2 / 3
9,701
511
14,183
14,430
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
StepSis13
Tsukuyomi
14
8 / 1 / 5
9,199
484
7,087
9,178
3,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
11
Kills
37
38
Deaths
12
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Khepri
Carl9413
Khepri
1
8
2
0.25
W
10
4
11
3.88
W
Cupid
Mlllkey
Cupid
14
1
8
18
W
0
4
15
1.88
L
Discordia
Romulus7
Discordia
0
12
0
0
W
King Arthur
ShrimpTail1230
King Arthur
5
2
3
3.25
W
Tsukuyomi
StepSis13
Tsukuyomi
8
1
5
10.5
L
Ao Kuang
aries180401
Ao Kuang
5
7
0
0.71
L
Cernunnos
chitocv
Cernunnos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
56,135
68,494
Taken
56,244
40,470
Mitigated
25,000
12,525
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,936
836
0
6,402
15,541
13,626
0
1,544
13,721
48,346
0
L
Khepri
Carl9413
Khepri
3,389
576
0
1,540
16,202
13,673
41
6,228
9,974
20,940
0
W
13,480
2,464
65
2,585
10,108
3,191
504
5,352
4,756
41,547
0
W
Cupid
Mlllkey
Cupid
17,202
10,013
129
7,530
12,669
4,413
0
2,301
10,368
0
59,599
W
4,183
1,569
0
778
9,859
5,361
320
1,507
8,352
31,382
0
L
Discordia
Romulus7
Discordia
625
450
0
0
8,634
2,127
0
2,492
6,142
13,095
0
W
King Arthur
ShrimpTail1230
King Arthur
14,183
3,176
0
2,710
14,430
8,680
0
9,418
5,012
0
55,461
W
Tsukuyomi
StepSis13
Tsukuyomi
7,087
2,808
0
730
9,178
3,355
0
2,981
6,197
0
46,426
L
Ao Kuang
aries180401
Ao Kuang
8,609
1,138
0
3,911
16,451
6,083
520
3,639
12,812
54,284
0
L
Cernunnos
chitocv
Cernunnos
9,723
3,721
246
426
11,666
4,961
855
3,760
7,906
0
45,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
48,136
359
Minions Killed
384
0
Camps Cleared
0
1,429,615
Distance Traveled
1,801,493
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,074
478
106
6
0
301,521
4
L
Khepri
7,652
403
29
2
0
320,188
0
W
He Bo
10,122
533
77
4
0
350,960
0
W
Cupid
10,418
548
80
4
0
355,988
3
W
Ymir
8,696
458
46
2
0
358,129
5
L
Discordia
6,454
340
26
1
0
168,753
0
W
King Arthur
9,701
511
101
5
0
363,119
3
W
Tsukuyomi
9,199
484
80
4
0
373,297
0
L
Ao Kuang
9,440
497
96
5
0
323,865
0
L
Cernunnos
8,779
462
102
5
0
315,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role