Player Matchup

Janus
Janus
Cadillacavill
Janus
Level 144
God Stats
1W - 3L
1,473 SR
Queue Stats
236W - 217L
1,590 Elo+
Party 2
Ra
Ra
Man_Dab_On_em
Ra
Level 116
God Stats
3W - 3L
1,754 SR
Queue Stats
56W - 56L
1,569 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Olekeonster
Tsukuyomi
Level 135
God Stats
5W - 4L
1,744 SR
Queue Stats
290W - 284L
1,529 Elo+
Party 3
Hercules
Hercules
Ryano630
Hercules
Level 67
God Stats
5W - 9L
1,500 SR
Queue Stats
413W - 370L
1,598 Elo+
Solo
Bellona
Bellona
amazedyet737
Bellona
Level 126
God Stats
2W - 3L
1,738 SR
Queue Stats
159W - 141L
1,564 Elo+
Party 2
Team Averages
Level 118
1,642 SR
1,570 Elo+

VS

Team Averages
Level 100
1,650 SR
1,582 Elo+
Nu Wa
Nu Wa
Anita Raylor
Nu Wa
Level 84
God Stats
11W - 3L
1,638 SR
Queue Stats
87W - 55L
1,620 Elo+
Solo
Cernunnos
Cernunnos
DeMoN Hymm
Cernunnos
Level 119
God Stats
77W - 45L
1,594 SR
Queue Stats
423W - 380L
1,559 Elo+
Party 1
Ganesha
Ganesha
JPClifton
Ganesha
Level 89
God Stats
21W - 16L
1,626 SR
Queue Stats
305W - 246L
1,585 Elo+
Party 1
Bakasura
Bakasura
Magic NE
Bakasura
Level 62
God Stats
4W - 1L
1,836 SR
Queue Stats
79W - 61L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
VisionaryXBeast
Guan Yu
Level 148
God Stats
5W - 7L
1,556 SR
Queue Stats
609W - 563L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 5
13,369
495
10,740
16,394
4,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 7 / 12
12,814
475
14,333
25,920
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Olekeonster
Tsukuyomi
20
16 / 8 / 4
14,547
539
24,835
26,101
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Ryano630
Hercules
19
0 / 6 / 6
12,377
458
10,483
30,758
31,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
amazedyet737
Bellona
16
3 / 5 / 10
11,064
410
10,185
24,469
17,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 10
17,328
642
35,852
17,534
7,786
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DeMoN Hymm
Cernunnos
20
10 / 6 / 6
17,787
659
22,218
22,140
10,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
JPClifton
Ganesha
20
0 / 7 / 23
14,226
527
9,696
25,911
30,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Magic NE
Bakasura
20
5 / 8 / 6
14,810
549
7,451
22,378
14,870
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 5
16,487
611
18,940
24,818
26,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
82
30
Kills
32
32
Deaths
30
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
14
8
10
2.38
L
6
6
5
1.42
W
Cernunnos
DeMoN Hymm
Cernunnos
10
6
6
2.17
W
Ganesha
JPClifton
Ganesha
0
7
23
1.64
W
Bakasura
Magic NE
Bakasura
5
8
6
1
L
5
7
12
1.57
L
Tsukuyomi
Olekeonster
Tsukuyomi
16
8
4
2.25
L
Hercules
Ryano630
Hercules
0
6
6
0.5
W
3
1
5
5.5
L
Bellona
amazedyet737
Bellona
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,576
Damage
94,157
123,642
Taken
112,781
70,920
Mitigated
90,185
34,420
Healing
30,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,852
5,156
0
1,425
17,534
7,786
2,520
4,430
13,054
99,911
0
L
10,740
251
0
194
16,394
4,251
1,029
6,430
9,661
81,492
0
W
Cernunnos
DeMoN Hymm
Cernunnos
22,218
12,861
0
6,802
22,140
10,343
5,027
6,071
16,044
0
138,709
W
Ganesha
JPClifton
Ganesha
9,696
913
0
5,388
25,911
30,474
1,125
6,228
19,608
31,752
0
W
Bakasura
Magic NE
Bakasura
7,451
5,109
0
4,840
22,378
14,870
4,830
4,871
16,419
0
104,612
L
14,333
1,660
1,695
11,406
25,920
9,327
311
8,462
16,717
98,782
0
L
Tsukuyomi
Olekeonster
Tsukuyomi
24,835
5,374
0
4,132
26,101
8,412
427
12,432
13,116
0
87,660
L
Hercules
Ryano630
Hercules
10,483
3,271
0
10,800
30,758
31,125
0
8,421
21,427
550
88,897
W
18,940
5,267
2,240
9,430
24,818
26,712
1,710
4,296
18,235
0
128,197
L
Bellona
amazedyet737
Bellona
10,185
2,702
0
6,193
24,469
17,805
349
8,032
15,669
0
67,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,171
Gold Earned
80,638
686
Minions Killed
704
0
Camps Cleared
0
2,273,342
Distance Traveled
2,541,242
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,328
642
126
5
0
452,868
5
L
Janus
13,369
495
137
5
0
470,479
0
W
Cernunnos
17,787
659
201
7
0
486,148
8
W
Ganesha
14,226
527
10
0
0
521,490
4
W
Bakasura
14,810
549
133
5
0
570,230
0
L
Ra
12,814
475
156
6
0
453,887
1
L
Tsukuyomi
14,547
539
115
4
0
462,624
2
L
Hercules
12,377
458
178
7
0
451,726
1
W
Guan Yu
16,487
611
234
9
0
510,506
2
L
Bellona
11,064
410
100
4
0
434,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role