Player Matchup

Ra
Ra
HiJinxs
Ra
Level 87
God Stats
1W - 3L
1,717 SR
Queue Stats
63W - 70L
1,542 Elo+
Party 2
Da Ji
Da Ji
Mehthose
Da Ji
Level 118
God Stats
11W - 16L
1,554 SR
Queue Stats
562W - 636L
1,523 Elo+
Party 2
Rama
Rama
TBonkerz
Rama
Level 86
God Stats
23W - 29L
1,340 SR
Queue Stats
673W - 756L
1,519 Elo+
Party 2
Athena
Athena
ppiixxiipp
Athena
Level 107
God Stats
5W - 6L
1,457 SR
Queue Stats
86W - 86L
1,519 Elo+
Party 2
Discordia
Discordia
vBruh
Discordia
Level 6
God Stats
4W - 2L
1,723 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 2
Team Averages
Level 81
1,558 SR
1,535 Elo+

VS

Team Averages
Level 74
1,543 SR
1,430 Elo+
The Morrigan
The Morrigan
EORocks
The Morrigan
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
27W - 21L
1,295 Elo+
Party 1
Hercules
Hercules
PolarNolar
Hercules
Level 63
God Stats
2W - 0L
1,532 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 1
Khepri
Khepri
QuirkyGamerGirl
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Vetium
Medusa
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,295 Elo+
Party 1
Chaac
Chaac
skooleek
Chaac
Level 59
God Stats
2W - 0L
1,588 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,554
950
3,935
8,869
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Mehthose
Da Ji
15
7 / 14 / 4
10,023
1,114
11,607
22,819
13,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
14
1 / 8 / 6
8,498
944
5,546
15,354
6,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
ppiixxiipp
Athena
16
0 / 5 / 8
8,817
980
2,486
12,876
12,896
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
vBruh
Discordia
15
2 / 10 / 5
9,232
1,026
8,560
16,884
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EORocks
The Morrigan
16
2 / 3 / 15
9,711
1,079
8,698
5,712
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
PolarNolar
Hercules
16
3 / 3 / 21
9,823
1,091
6,987
7,881
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
1 / 4 / 28
11,075
1,231
5,161
11,457
10,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Vetium
Medusa
20
33 / 1 / 5
16,313
1,813
42,681
6,564
3,167
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
skooleek
Chaac
18
3 / 2 / 25
10,845
1,205
9,538
8,591
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
136
12
Kills
42
42
Deaths
13
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
EORocks
The Morrigan
2
3
15
3.17
L
2
5
3
0.7
L
Da Ji
Mehthose
Da Ji
7
14
4
0.64
W
Hercules
PolarNolar
Hercules
3
3
21
4.5
W
1
4
28
3.75
L
Rama
1
8
6
0.5
W
Medusa
Vetium
Medusa
33
1
5
35.5
L
Athena
ppiixxiipp
Athena
0
5
8
0.8
W
Chaac
skooleek
Chaac
3
2
25
7.75
L
Discordia
vBruh
Discordia
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
73,065
76,802
Taken
40,205
42,912
Mitigated
27,972
1,662
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
EORocks
The Morrigan
8,698
2,062
0
280
5,712
2,604
0
2,602
3,110
22,594
5,343
L
3,935
398
917
179
8,869
3,618
0
1,961
6,840
28,420
0
L
Da Ji
Mehthose
Da Ji
11,607
4,624
0
0
22,819
13,757
0
4,118
18,576
0
17,660
W
Hercules
PolarNolar
Hercules
6,987
3,403
0
1,518
7,881
3,870
0
3,197
4,282
0
18,053
W
5,161
636
64
1,683
11,457
10,050
0
3,651
6,334
11,388
0
L
Rama
5,546
4,505
0
97
15,354
6,288
0
1,192
14,112
0
16,633
W
Medusa
Vetium
Medusa
42,681
31,673
0
3,557
6,564
3,167
0
1,925
4,639
0
75,770
L
Athena
ppiixxiipp
Athena
2,486
496
195
207
12,876
12,896
0
1,203
11,623
8,607
0
W
Chaac
skooleek
Chaac
9,538
1,173
0
2,280
8,591
8,281
0
3,606
4,985
0
29,211
L
Discordia
vBruh
Discordia
8,560
244
0
67
16,884
6,353
0
2,675
14,059
24,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
57,767
141
Minions Killed
207
3
Camps Cleared
10
740,519
Distance Traveled
887,374
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,711
1,079
30
3
3
155,025
0
L
Ra
8,554
950
47
5
0
144,749
0
L
Da Ji
10,023
1,114
14
2
0
149,078
0
W
Hercules
9,823
1,091
43
5
1
187,963
0
W
Khepri
11,075
1,231
9
1
1
186,154
1
L
Rama
8,498
944
24
3
1
138,743
0
W
Medusa
16,313
1,813
69
8
4
190,329
0
L
Athena
8,817
980
15
2
1
154,583
1
W
Chaac
10,845
1,205
56
6
1
167,903
0
L
Discordia
9,232
1,026
41
5
1
153,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role